Sealing off the map - "tacticle nuclear strike"
Troy_Rage
Join Date: 2002-10-18 Member: 1530Members
<div class="IPBDescription">Dont know if this should go here or idea</div>i was thinkin about this when i was having a shower so it a it, wet... <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Make a map were the aliens have taken over half the ship and the marines have to seal off each part of the ship manule from the alien hive
Thats was my first idea, heres my second
The aliens have talken half the ship and the marines have to get to the hive witch is close in the "Nuclear Plutonium rod core" room and destroy the core thing, they have 1 minute to get back to their hanger bay wich has two ships made out of regular old brushes, every two marines they get in the ship get the players that enterd get one kill, and if an alien gets inside the ship then each player that already enterd the ship gits 1 death and the alien get one kill for each player... these are just sugestions and im aware that there already is a post for map suggestions but i already wrote this up and i know if i post this post then its got more a chance to be read then if i post it with all the other posts...
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Make a map were the aliens have taken over half the ship and the marines have to seal off each part of the ship manule from the alien hive
Thats was my first idea, heres my second
The aliens have talken half the ship and the marines have to get to the hive witch is close in the "Nuclear Plutonium rod core" room and destroy the core thing, they have 1 minute to get back to their hanger bay wich has two ships made out of regular old brushes, every two marines they get in the ship get the players that enterd get one kill, and if an alien gets inside the ship then each player that already enterd the ship gits 1 death and the alien get one kill for each player... these are just sugestions and im aware that there already is a post for map suggestions but i already wrote this up and i know if i post this post then its got more a chance to be read then if i post it with all the other posts...
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Comments
<!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo--> zazi owns you
um LOOOOOOOL hehe you ex mil???
the door would have to be behind the rubble if it was a cave-in, (so that then you couldn't hind behind the door closing it as the alien tried to open it while someone welded away the barrier)
the escape pods would be launched 1 minute BEFOR core breach to gain sufficient breathing room from the massive explosion of the ship. the last of the marines' hope:
The Drop Ship they came in
It's still in the hanger, coated in alien defensive and offensive chambers. You have to reach the cockpit door and weld it open, pull the throttle back and get the @(*& OUTTA THERE QUICK!
there could be a bunch of escape pods that could just go into before the meltdown and launch manuly. just for effect