Limit Of The Chamber
gamin
Join Date: 2004-03-18 Member: 27404Members
<div class="IPBDescription">max nbr of DC witch can heals at a time?</div> Hard for me to explain but ....
if you are nearby two DC you get heal twice, 3 DC 3*heal , and so on, is there a limite on it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
thanks
if you are nearby two DC you get heal twice, 3 DC 3*heal , and so on, is there a limite on it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
thanks
Comments
Even when a message pops up saying "There are too many chambers of this type nearby"?
Anyway, the manual says 3 and this seems reasonable, but the manual is horifcially out of date and no consensus ever seems to be reached on this question. Flayra, help please?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Automatically heals up to 3 chambers or aliens within 400 units for 10 hp every 2 seconds..
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I've always read that as each chamber can heal up to 3 other things rather than you can only be healed by 3 chambers. So more chambers = more healing.
<a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual.html' target='_blank'>NS 3.0 Manual BETA</a>
Each chamber can heal or whatever 3 things at once. There is no limit on how many chambers can heal you at once. You are allowed 8 of each chamber in each region. If you find a point where 4 regions overlap (such as sleeping quarters in ns_mineshaft) you can place 32 of each chamber near the intersection.
-Parallax
However, eight DCs would still only be able to handle three targets at a time, not 24. It would heal those three at 80HP per two seconds.
This is how I thought things worked to get rid of WOL's ( proper ones from way back when ). But do they heal random structures, the one's closest to them or the ones furthest away ?