Animating Question

TwigeeTwigee Join Date: 2002-11-08 Member: 7791Members
edited March 2004 in NS Customization
Ok im working on creating a defence chamber and ive got to the animating stage

Ive learned how to animate and i can get things to move around and that. I should understand most lingo you want to speak <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> Using milkshape as well

The problem is in sequencing of any animation that starts and stops at the reference. So say for a 30 second idle animation that sways a bit, I set keyframes 1 and 30 to the reference and then go set 10 to one side and 20 to the other. When i go back it seems to have deleted my keyframe at 30. and so it stops at 20 and resets at 1.

Any help please?

EDIT** Sorry i guess this should be in the help and troubleshooting bit, i forgot about that part

Comments

  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    well i have been having problems like this on milkshape 1.7 and sometimes on 1.6.4 but it was easy to fix on 1.6.4. what i did was i went to the first frame or the reference frame, and selected all the bones, and then i went to animate -> copy keyframes and then i moved to the last keyframe and went to animate -> paste keyframes and it will copy it over and then you have to set it again. that always worked in 1.6.4 but sometimes it doesnt copy keyframes right in 1.7.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    yeah i have TONS of problems with ms 1.7, first, which isnt really a big problem, is make sure when u paste the keyframe, before moving anything, SET the keyframe, in the animations tab, also ive had problems where u can only copy a frame once, then u have to restart the program, maybe your pasting the wrong keyframe.... thats all i can tell you about that...
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