Something Wrong With The Brushes? Help!
perso
Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
<div class="IPBDescription">screenshots included</div> I've got some serious problems with my missile's "wings". Below I have some screenshots. We first created the missile in vertical axis and then rotated it 50 degrees. The wings are made with clipping tool and the vertexes haven't been moved afterwards. Every brush of missile are grouped together after rotation. All help is appriciated.
Pic #1: This is hammer view and how it's supposed to be.
Pic #2: This is what it looks like after the compile.
Pic #1: This is hammer view and how it's supposed to be.
Pic #2: This is what it looks like after the compile.
Comments
this one of the four wings has suffered the most.
Second of all, it's most likely just a vertex not being on grid. Either check your rmf to make sure they're all on grid, or open the .map and look at it there, or finally use HLFix to export it without it snapping to the grid.
I checked the map file exported with hammer and then understood, so I downloaded the HLFix program and it solved everything. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Host_Error: PF_precache_model_I: Bad string '
Now when I try to play another maps it gives the same error. Reinstalling Ns helps and I can play other maps without getting errors. But if I start a game with my map it starts to give that error again.
I would be very glad if someone told what this error means and/or how I can fix it.
It seems there is some kind of problem in my map and I think it is because I used the HLFix. At least it was after that when the problems started to appear.
I also tried to move all the vertexes of the wings in grid and finally managed to do it but, when I exported it into map it still looked kinda twisted (u know <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->). Btw. I ran the makewad.exe and it added some useless wads in that HLFix' wad.text and I had over 8 wad files. Dunno if that matters. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Have you had any this kind of problems with HLFix before? I think I'll have to do with hammers extractor.. :/
Another reason I use Radiant <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->