Detailed Textures

Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
<div class="IPBDescription">My thread for this...</div> This thread is similar to the current detail textures thing... except for a few rules...

1) KEEP IT SIMPLE, STUPID: Make it so all of us know what you are saying, thanks!

2) BE AS DETAILED IN EXPLANATIONS AS POSSIBLE: if this involves circling/highlighting what areas you are comparing, PLEASE do so...

3) FOLLOW RULES ONE AND TWO OR I"LL HAVE MY CHIBI LERK EAT YOUR FIRST BORN! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


I didn't want to have to make a 2nd Detailed Textures thread... but I'm REALLY lost in the other one...


And a question:

ARE detailed textures implimented/available/going to be made so for Natural Selection? If so, where?

Thanks!

Jean Lerk

Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Jean Luc Picard+Mar 20 2004, 10:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ Mar 20 2004, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This thread is similar to the current detail textures thing... except for a few rules...

    1) KEEP IT SIMPLE, STUPID: Make it so all of us know what you are saying, thanks!

    2) BE AS DETAILED IN EXPLANATIONS AS POSSIBLE: if this involves circling/highlighting what areas you are comparing, PLEASE do so...

    3) FOLLOW RULES ONE AND TWO OR I"LL HAVE MY CHIBI LERK EAT YOUR FIRST BORN! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    I didn't want to have to make a 2nd Detailed Textures thread... but I'm REALLY lost in the other one...


    And a question:

    ARE detailed textures implimented/available/going to be made so for Natural Selection? If so, where?

    Thanks!

    Jean Lerk <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    They are available in Steam HL, and the directions in psearle's (Sorry if that's spelled incorrectly ^_^) guide and the guide in the collective.valve-erc.com link are very very easy to understand and detail (no pun intended) exactly how to create them.

    Sorry, but i see no reason for a second thread, yes the original is a bit cluttered, but it has been discussed to death there with an abundance of examples and explained in detail (and again!).
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin-esuna+Mar 20 2004, 11:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Mar 20 2004, 11:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Jean Luc Picard+Mar 20 2004, 10:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ Mar 20 2004, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This thread is similar to the current detail textures thing... except for a few rules...

    1) KEEP IT SIMPLE, STUPID: Make it so all of us know what you are saying, thanks!

    2) BE AS DETAILED IN EXPLANATIONS AS POSSIBLE: if this involves circling/highlighting what areas you are comparing, PLEASE do so...

    3) FOLLOW RULES ONE AND TWO OR I"LL HAVE MY CHIBI LERK EAT YOUR FIRST BORN!  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    I didn't want to have to make a 2nd Detailed Textures thread... but I'm REALLY lost in the other one...


    And a question:

    ARE detailed textures implimented/available/going to be made so for Natural Selection? If so, where?

    Thanks!

    Jean Lerk <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    They are available in Steam HL, and the directions in psearle's (Sorry if that's spelled incorrectly ^_^) guide and the guide in the collective.valve-erc.com link are very very easy to understand and detail (no pun intended) exactly how to create them.

    Sorry, but i see no reason for a second thread, yes the original is a bit cluttered, but it has been discussed to death there with an abundance of examples and explained in detail (and again!). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Keep it simple? Do your homework sonny. Esuna is right, argued to death. TBH I'm sick of seeing it pop from page to page, should really get sticky.
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