Getting Custom Maps In Mapcycle..
DethGaunt
Join Date: 2003-06-02 Member: 16938Members
Join Date: 2003-06-02 Member: 16938Members
Comments
Sounds like a typo, copy and paste your mapcycle.txt here (the adminmod one doesn't matter) and also a screen shot of your maps dir.
Also try loading the map manually with "changelevel mapname".
my mapcycle.txt is here:
ns_metal "\minplayers\0\maxplayers\32\"
co_resurrection_b1 "\minplayers\0\maxplayers\32\"
ns_caged "\minplayers\0\maxplayers\32\"
co_angst "\minplayers\0\maxplayers\20\"
ns_hera "\minplayers\0\maxplayers\24\"
co_sift "\minplayers\0\maxplayers\32\"
ns_corona "\minplayers\0\maxplayers\32\"
ns_lost "\minplayers\0\maxplayers\32\"
co_poseidon "\minplayers\0\maxplayers\32\"
ns_nothing "\minplayers\0\maxplayers\32\"
ns_tanya "\minplayers\0\maxplayers\32\"
co_faceoff "\minplayers\0\maxplayers\18\"
ns_mineshaft "\minplayers\0\maxplayers\32\"
co_daimos "\minplayers\0\maxplayers\20\"
ns_origin "\minplayers\0\maxplayers\32\"
ns_power "\minplayers\0\maxplayers\32\"
co_kestrel "\minplayers\0\maxplayers\20\"
ns_tanith "\minplayers\0\maxplayers\32\"
ns_unknownbeta5 "\minplayers\0\maxplayers\32\"
co_rebirth "\minplayers\0\maxplayers\20\"
ns_nancy "\minplayers\0\maxplayers\32\"
co_snare "\minplayers\0\maxplayers\32\"
ns_veil "\minplayers\0\maxplayers\32\"
co_core "\minplayers\0\maxplayers\20\"
ns_mystic "\minplayers\0\maxplayers\32\"
ns_widow "\minplayers\0\maxplayers\32\"
co_ulysses "\minplayers\0\maxplayers\20\"
ns_eclipse "\minplayers\0\maxplayers\32\"
co_pulse "\minplayers\0\maxplayers\20\"
ns_ayumi "\minplayers\0\maxplayers\32\"
ns_agora "\minplayers\0\maxplayers\32\"
co_freefall_b20 "\minplayers\0\maxplayers\32\"
Try removing all the custom maps except for 1, perhaps even remove all the standard maps from my mapcycle temporarily and see what it cycles through then?
Just throwing out an idea.
and on my old server, i had a lot more custom maps than this and they appeared in the mapcycle