Ns_freedom

NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
<div class="IPBDescription">Wah..</div> Time has tell me what is the important to know about the mapping and the mapping rules itself. Every Mapper Need to know the most important thing is to create hes own map. Creating maps is hard work and only them who wants to be a real good mappers, they build and build in years. But now after long time, after many hours i have sucefully made my own map. Ok my own map.. So lets see if it is good or bad work..

<b>Heres the site to prewiev some screenshots of my Map. Yes it's first time i includes an owerview for my map..Ok mapping is a kind of power hobby.</b>

And the school take the time for me. Absolutly school is more important than the mapping i thinks, nah. But anyway i dont have so much time now, to some level-design. Everyday i build little on my map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

<span style='color:blue'>http://www.freewebs.com/nznexus</span>
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Comments

  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Eh.. the layout, you really would want to fix that. Basicly it all dead ended, wich is bad.

    <img src='http://www.freewebs.com/nznexus/ns_freedom%20owerview.jpg' border='0' alt='user posted image' />
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    But what can You say about the Marine Start.. k
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Yeah it looks good <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    MS looks nice, one thing on your website make the image clickable cause its a big picture and your made it too small to see when you just look at your page <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Hmm..yes why did i it so small? ...Ah soon new picture of Ms ,hehhe new version out soon..This was beta beta..early test version of MS..During the time i build some.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    about the layout: there should be atleast 2 entrances to each room
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    So nexus is trying his third map attempt within a week. Atleast this isn't ns_decompiled <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    MS going well. Few texture issures such as the support vent textures look ugly in pairs, and the door textures are stretched. Please say you made this brush by brush, and nothing was taken from any map decompiled.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    yes this is now my 3 time i fails..but now now i know what to do I say you

    I made this brush by brush -textures after textures and nothing was taken from any map decompiled. I made by my hands this map and keep working..


    You dont need to ask me more that, trust me. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    <b>need fix the doors </b> !
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited March 2004
    hmm that ms looks nice, but I would change that door texture on the ceiling to something else (top-left of screenie). It looks weird to me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    [edit]
    Like JezPuh said... The hives and MS all have only one exit. You should make it so that the hives and ms have at least two main exits (mapping guidelines <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> )
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin-Nz-Nexus+Mar 18 2004, 04:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ Mar 18 2004, 04:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I made this brush by brush -textures after textures and nothing was taken from any map decompiled. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Look, if you don't want people to think you decompiled then you simply don't talk about decompiling. Now I've lost trust again, by saying "and I sure as hell did not decompile it" you act like you are trying to hide something. Something noone has noted yet.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    no hehe. JezPuh.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> This was to -Thursday

    "" Please say you made this brush by brush, and nothing was taken from any map decompiled. ""
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Well as long as you don't steal ideas and continue your own style I'm fine with it.
    Good luck <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <b>Marine Start Very Much Updated.

    The Changes:</b>

    <span style='font-family:Impact'>*New sky (taken from <a href='http://www.planethalflife.com/wadfather' target='_blank'>http://www.planethalflife.com/wadfather</a> (lol godfather)
    *New Undersground area with pipes and 1 res tower under Marine Start.
    *Door texture changed
    *Walls changed to more realistic architecture
    *More Lights
    *More Environment stuff (pipes, computers et.c)
    *Better Floor textures
    *Small Corridor from Marine-Start
    *Ladders added to map
    *Bugs And Compile Errors Fixed like (Leaks, Wrong texture Aligments)</span>

    *http://www.freewebs.com/nznexus [new Screenies] <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Still working..I hopes this ends well.
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    man... that font... I mean, it's cute that you're trying to do something original with it, but, could you just use the default one from now on? my eyes are bleeding and crossed after reading that... O_x

    another thing: you have a nice working link in your sig that points exactly at your map, so don't bother putting those copy/paste links... just say: "link in sig", all so much simpler... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->


    and so I see you're finally on a roll, with an actual "personal" map which actually shows promise! keep it up, little dude... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin-Nz-Nexus+Mar 19 2004, 01:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ Mar 19 2004, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *New Undersground area with pipes and 1 res tower under Marine Start <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Don't build level over level in ns_ maps.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    You need to play it to see the work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> hehe thnx
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Yay now i like when people say it's good map. I do my best now and build and edit texture after texture..O ye!

    Psst. Mine Layout for map finished, soon aviable on site.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Marine Start Update ;

    * Small Controll Room & View on Earth from the room
    * Some bugs detected and fixed
    * New corridors added for map
    * Better Lights now
    * Thnx <span style='color:red'>g0opy</span> for the "<span style='color:orange'>FIRE EXTENGUISHER</span>"
    * Water deleted from map

    Se my site :

    <a href='http://www.freewebs.com/nznexus' target='_blank'>Go HERE</a>
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Ok..So dead it's here in mapping forum..Customization is cool..There is every minute a new post...Here, only after 5 hours..Lol but thats not the thing

    I have updated again the rine start and again..And i got cool sky

    Soon avabialbe the layout of the map on my site and the new screenshots.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Good, hoping to see them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Have you worked on those deadends?
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    I don't know what it is about this map. But it reminds me so much of Half-life maps (both SP and MP) and also the early counter-strike maps. It just doesn't look as pretty as most NS maps (by pretty I mean architecturally and thematicly). I can't quite put my finger on it because on one hand the pics look ok (tex scale looks rather high and that bland blackish texture just doesn't do any favours for the map) then on others the lighting looks like one light entity in the middle of the room. What's the story dude?
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-HanzGrub3r+Mar 21 2004, 02:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HanzGrub3r @ Mar 21 2004, 02:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know what it is about this map. But it reminds me so much of Half-life maps (both SP and MP) and also the early counter-strike maps. It just doesn't look as pretty as most NS maps (by pretty I mean architecturally and thematicly). I can't quite put my finger on it because on one hand the pics look ok (tex scale looks rather high and that bland blackish texture just doesn't do any favours for the map) then on others the lighting looks like one light entity in the middle of the room. What's the story dude? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I dont have a full story yet. But when it's done it's done and "those screenshots of the map was beta test version. My marine start is done and i will release the layout on site now and the new screenies.

    I also changed my site adress to .tk

    MORE info later today <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>

    New site with .tk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    <!--QuoteBegin-Nz-Nexus+Mar 21 2004, 09:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ Mar 21 2004, 09:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>

    New site with .tk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ist not a new site its .tk .. its just sends you to the old one and makes loading even worse.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-Afr+Mar 21 2004, 12:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Afr @ Mar 21 2004, 12:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Nz-Nexus+Mar 21 2004, 09:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ Mar 21 2004, 09:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>

    New site with .tk  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ist not a new site its .tk .. its just sends you to the old one and makes loading even worse. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    But you can allways use Freewebs URl <a href='http://www.freewebs.com/nznexus' target='_blank'>http://www.freewebs.com/nznexus</a>
    or www.nz-nexus.tk
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    Well I must admit that Nexus always suceeds in raising a smile.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> ok..thats it! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    hello people!! map updated some now!!..Now i have some time to work on the map. I need to work on the map more because only my marine start is done..But what is the importnat if it's done? I need to complete all 3 hives and all corridors..

    Hopes you are watching the progress. good luck with <span style='color:orange'>your</span> maps!
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Tomorrow never dies and The Time is not enought. Map slowly take the hammer-space and all goes exactly and good. Map growing in my eyes day after day. And soon when time will come and the day will come, the map will out the day.

    45 % done...

    Want to know more?

    <a href='http://www.freewebs.com/nznexus' target='_blank'>http://www.freewebs.com/nznexus</a> or <a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>

    ---make u choose-- <b>AND ALL SITE UPDATES AFTER 1 HR</b>.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <span style='font-size:8pt;line-height:100%'>screenshots avabialbe now o beta 1</span>. <a href='http://www.freewebs.com/nznexus' target='_blank'>http://www.freewebs.com/nznexus</a>

    <b>[screenshots section] </b>
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