Ns_freedom
NzNexus
Join Date: 2004-02-16 Member: 26605Banned
<div class="IPBDescription">Wah..</div> Time has tell me what is the important to know about the mapping and the mapping rules itself. Every Mapper Need to know the most important thing is to create hes own map. Creating maps is hard work and only them who wants to be a real good mappers, they build and build in years. But now after long time, after many hours i have sucefully made my own map. Ok my own map.. So lets see if it is good or bad work..
<b>Heres the site to prewiev some screenshots of my Map. Yes it's first time i includes an owerview for my map..Ok mapping is a kind of power hobby.</b>
And the school take the time for me. Absolutly school is more important than the mapping i thinks, nah. But anyway i dont have so much time now, to some level-design. Everyday i build little on my map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<span style='color:blue'>http://www.freewebs.com/nznexus</span>
<b>Heres the site to prewiev some screenshots of my Map. Yes it's first time i includes an owerview for my map..Ok mapping is a kind of power hobby.</b>
And the school take the time for me. Absolutly school is more important than the mapping i thinks, nah. But anyway i dont have so much time now, to some level-design. Everyday i build little on my map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<span style='color:blue'>http://www.freewebs.com/nznexus</span>
Comments
<img src='http://www.freewebs.com/nznexus/ns_freedom%20owerview.jpg' border='0' alt='user posted image' />
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
MS going well. Few texture issures such as the support vent textures look ugly in pairs, and the door textures are stretched. Please say you made this brush by brush, and nothing was taken from any map decompiled.
I made this brush by brush -textures after textures and nothing was taken from any map decompiled. I made by my hands this map and keep working..
You dont need to ask me more that, trust me. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<b>need fix the doors </b> !
[edit]
Like JezPuh said... The hives and MS all have only one exit. You should make it so that the hives and ms have at least two main exits (mapping guidelines <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> )
Look, if you don't want people to think you decompiled then you simply don't talk about decompiling. Now I've lost trust again, by saying "and I sure as hell did not decompile it" you act like you are trying to hide something. Something noone has noted yet.
"" Please say you made this brush by brush, and nothing was taken from any map decompiled. ""
Good luck <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
The Changes:</b>
<span style='font-family:Impact'>*New sky (taken from <a href='http://www.planethalflife.com/wadfather' target='_blank'>http://www.planethalflife.com/wadfather</a> (lol godfather)
*New Undersground area with pipes and 1 res tower under Marine Start.
*Door texture changed
*Walls changed to more realistic architecture
*More Lights
*More Environment stuff (pipes, computers et.c)
*Better Floor textures
*Small Corridor from Marine-Start
*Ladders added to map
*Bugs And Compile Errors Fixed like (Leaks, Wrong texture Aligments)</span>
*http://www.freewebs.com/nznexus [new Screenies] <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Still working..I hopes this ends well.
another thing: you have a nice working link in your sig that points exactly at your map, so don't bother putting those copy/paste links... just say: "link in sig", all so much simpler... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
and so I see you're finally on a roll, with an actual "personal" map which actually shows promise! keep it up, little dude... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Don't build level over level in ns_ maps.
Psst. Mine Layout for map finished, soon aviable on site.
* Small Controll Room & View on Earth from the room
* Some bugs detected and fixed
* New corridors added for map
* Better Lights now
* Thnx <span style='color:red'>g0opy</span> for the "<span style='color:orange'>FIRE EXTENGUISHER</span>"
* Water deleted from map
Se my site :
<a href='http://www.freewebs.com/nznexus' target='_blank'>Go HERE</a>
I have updated again the rine start and again..And i got cool sky
Soon avabialbe the layout of the map on my site and the new screenshots.
Have you worked on those deadends?
I dont have a full story yet. But when it's done it's done and "those screenshots of the map was beta test version. My marine start is done and i will release the layout on site now and the new screenies.
I also changed my site adress to .tk
MORE info later today <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
New site with .tk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
New site with .tk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ist not a new site its .tk .. its just sends you to the old one and makes loading even worse.
New site with .tk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Ist not a new site its .tk .. its just sends you to the old one and makes loading even worse. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
But you can allways use Freewebs URl <a href='http://www.freewebs.com/nznexus' target='_blank'>http://www.freewebs.com/nznexus</a>
or www.nz-nexus.tk
Hopes you are watching the progress. good luck with <span style='color:orange'>your</span> maps!
45 % done...
Want to know more?
<a href='http://www.freewebs.com/nznexus' target='_blank'>http://www.freewebs.com/nznexus</a> or <a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>
---make u choose-- <b>AND ALL SITE UPDATES AFTER 1 HR</b>.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<b>[screenshots section] </b>