In a co map I'm working on, theres a wall thats hollowed out, and it has two func_breakables on it (to gain access to the inside). Should I put cracks in the breakables, or just let people discover it on their own?
For something that affects the way the map is played, I'd make it pretty obvious. People are going to find it eventually and then it will be like it was never hidden at all. Might as well just let them know up front.
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