[mwip] Heavy Armour

BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
<div class="IPBDescription">Should i finish?</div> I started this a while ago. I'll only finish if people would like it and if i can get someone to SKIN it once i mesh it. Because i cannot skin. I'd also make v_x_ha.mdl's because it has different hands.
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Comments

  • freedumb1freedumb1 Join Date: 2004-02-29 Member: 26970Members
    could you move the legs closer together..? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    DO IT! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-freedumb104+Mar 14 2004, 01:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (freedumb104 @ Mar 14 2004, 01:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> could you move the legs closer together..? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    oh yeah i'm trying to see how it'd look on the skeliton, that's just how i began modelling it.
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    hmm, pretty cool. can you have like a clear helmet on top with a scary looking half human half mechish head in it?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-CMF_FATAL+Mar 14 2004, 01:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CMF_FATAL @ Mar 14 2004, 01:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm, pretty cool. can you have like a clear helmet on top with a scary looking half human half mechish head in it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    eh... i was gonna have a cool head that'd fit with it... sorreh

    oh and i'm making a new skeliton for it. meaning reanimation galore!!! I cant get it to fit on the original skeli.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-CMF_FATAL+Mar 14 2004, 08:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CMF_FATAL @ Mar 14 2004, 08:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm, pretty cool. can you have like a clear helmet on top with a scary looking half human half mechish head in it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hm... I also had something like that in mind... something like...:

    <img src='http://hannes.gameplanet.cz/disc_t.jpg' border='0' alt='user posted image' />

    or...

    <img src='http://www.cdaccess.com/jpg/shared/front/large/tiberian.jpg' border='0' alt='user posted image' />

    or...

    <img src='http://www.topthemes.com/games/tiberiansunnod2.jpg' border='0' alt='user posted image' />

    (sorry for bad pic quality <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> )
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    well im bad with heads so that'll come last.
  • SRT_RabbSRT_Rabb Join Date: 2004-01-31 Member: 25808Members
    lookin sexy baash..but this is like the....5th pair of boxers you owe me...so..cough up..
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    its box0rz to the max0rz.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-BigBull+Mar 14 2004, 02:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Mar 14 2004, 02:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its box0rz to the max0rz. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that was the idea
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-SRT Rabb+Mar 14 2004, 02:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SRT Rabb @ Mar 14 2004, 02:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lookin sexy baash..but this is like the....5th pair of boxers you owe me...so..cough up.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you must not of seen anyone else's models *cough*brigs*cough* cuz his beats the boxors (har har) of mine.
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Spetsnaz+Mar 14 2004, 02:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spetsnaz @ Mar 14 2004, 02:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> turn it into this!!!!!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no thnx
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    edited March 2004
    simplfied

    [cry]

    booohooo he dunt wanna make it

    [/cry]
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    get that browser killing picture out of my thread please.
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    ok....


    well its a nice model, but i wanna see it with a finished head first
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Spetsnaz+Mar 14 2004, 02:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spetsnaz @ Mar 14 2004, 02:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok....


    well its a nice model, but i wanna see it with a finished head first <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i need help on the head. like what should it look like ect... i never got around to doing that and i forget the idea i had...
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    some sort of modern or futureristic <-- typo gas mask, somthing that looks mean.

    Hmmm wish i had a pic that described that better!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited March 2004
    on body (yes im gonna add something over the neck if i use this head

    *edited* that's more of what it'd look like
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Awesome! The claw-hands look sweet.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Dragon_Mech+Mar 14 2004, 03:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Mar 14 2004, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Awesome! The claw-hands look sweet. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    cant have big armour without big clunckeh hands <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-BAshh+Mar 14 2004, 02:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Mar 14 2004, 02:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Dragon_Mech+Mar 14 2004, 03:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Mar 14 2004, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Awesome! The claw-hands look sweet. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    cant have big armour without big clunckeh hands <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Damn straight! Maybe the hands could be a knife replacement? I can just see a heavy whacking a skulk around with those things. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Viva clunkehness!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    a posing teaser. almost done assigning (regular HA) bones. still gonna require new ani's though.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Can we have a smooth pic?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Daza400+Mar 14 2004, 04:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Mar 14 2004, 04:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can we have a smooth pic? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not going to smooth it till it's meshed. what with i'd have to resmooth it. sorreh daza!
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-BAshh+Mar 15 2004, 07:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Mar 15 2004, 07:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Daza400+Mar 14 2004, 04:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Mar 14 2004, 04:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can we have a smooth pic? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    not going to smooth it till it's meshed. what with i'd have to resmooth it. sorreh daza! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah i forgot lithunwrap fuxors up the smoothing.
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