Ns_ghost

BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
edited March 2004 in Mapping Forum
<div class="IPBDescription">teaser pic</div> Here is a teaser pic for anyone interested in playing ns_ghost when it is released. im guessing in about a month ill release it.

ns_ghost - 30% done when hall way meets with hive ^_^

30% meaning, the layout, structuring will occur last.


if anyone would like to help with sounds, structuring, mapping please contact me

scorpio54644@yahoo.com
scorpio54642000
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Comments

  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    here is the double res room. let me know what i can put in it :-d
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    here is the marine base, not so done yet
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    It has been stated many times before and I'll do it again, please compile your shots before showing something, we can not judge by looking at some VHE pics wich isn't even done yet.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    well i would, like i said my textured lighting doesnt work.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    that architecture is overly plain. right now it looks like you put a floor in, a ceiling, and a wall. then a few things that might look kinda cool. really, it needs to be developed quite a bit more.

    Don't use one brush for the floor, ceiling, or walls. use lots <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> and try to use textures that go well together, don't just throw the names in a hate and pick at random.
  • MakaveliMakaveli Join Date: 2004-03-03 Member: 27099Members, Constellation
    looks kinda square.........
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    well yeah i know about the floor thing, im not doing that, and yeah its still the layout form, im still not quite ready to make architecture just yet ^_^
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    Dude. I backed you 100% when you said you wanted to scare people with atmospheric level design, but you have failed to come up with anything except for some VHE shots.

    You are doing yourself no favours by rushing things. Take you time. Make something stunningly atmospheric. You will feel far more rewarded if you deliver what you promised everyone.

    Now go and compile something. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Wasn't ns_ghost supposed to be extremely disturbing? I.e., dark, muffled screams, blood, et cetera?
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    will u guys leave me alone!??! i said its onlu 30% done!!!! >_< u guys push it
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Bit of a premature ejaculation here, so to speak.

    You should of got some solid, atmospheric in-game screens done, cause there's not much we can comment on here and certainly nothing of merit.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    ok then WHAT THE FCK AM I SUPPOSED TO ADD? IF UR SOOOOOOO SMART MOTHA FKCER
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Details. Details that don't necessarilly do anything. Pipes, broken grates, et cetera.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Calm down, sheesh.

    And as for the double node, I have a suggestion. Make the trim of the curved floor the red func_wall/seethrough texture, then throw some details behind them, possibly lights that could add a neat effect onto the floor next to it.

    Keep on mapping, and dont get so steamed all the time. Just like Tequila said, you "prematurly ejaculated" and rushed pictures off to the fourms eager to get comments.

    Dont worry, we'll still be here when you get back, now work on something and compile it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    <!--QuoteBegin-BlackPlague+Mar 14 2004, 10:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 14 2004, 10:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok then WHAT THE FCK AM I SUPPOSED TO ADD? IF UR SOOOOOOO SMART MOTHA FKCER <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Your not going to get very far if you cannot take any constructive critisicm. And judging by that reply, you just dive bombed.
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    <!--QuoteBegin-dux^+Mar 15 2004, 04:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dux^ @ Mar 15 2004, 04:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BlackPlague+Mar 14 2004, 10:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 14 2004, 10:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok then WHAT THE FCK AM I SUPPOSED TO ADD? IF UR SOOOOOOO SMART MOTHA FKCER <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Your not going to get very far if you cannot take any constructive critisicm. And judging by that reply, you just dive bombed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol, I'll second that ...!

    I've lost faith in you Plague.

    And you're supposed to run the compile. I also think you should make a list of things you want to implement into this map that is going to contribute to the scary atmosphere that you wanted to create.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    #1 i said that i was working on the layout NOW and i would do the atmosphere later.

    #2 why dont you guys give me IDEAS for the MAP instead of critisizing my work on things i havent even done before.

    #3 this is my first time mapping after like 3 years so back off. just because im not good as you other mappers doesnt mean you can go on my back about my work suckin.
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    <!--QuoteBegin-BlackPlague+Mar 15 2004, 11:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 15 2004, 11:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> #1 i said that i was working on the layout NOW and i would do the atmosphere later.

    #2 why dont you guys give me IDEAS for the MAP instead of critisizing my work on things i havent even done before.

    #3 this is my first time mapping after like 3 years so back off. just because im not good as you other mappers doesnt mean you can go on my back about my work suckin. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    1) Then give media after you've completed the atmosphere and got some compiled shots worth showing. As everyone keeps telling you, but you never seem to want to listen to what they have to tell you.

    2) Noone is critisizing you. Get a grip.

    3) As I stated above, no one is critizising you, their giving you constructive comments allready that you've thrown a strop over. Nobody can help you much anyway with Editor shots. In game shots is where people can get a better idea of the map and thus, help you with ideas.

    Stop throwing your rattle out of your pram for god's sake.
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    ok how can i give in game shots when things arent even working? the damn lights dont even work, the damn structures are bull ****, **** this the project is a downfall, you guys keep makin me feel bad about my work so imma quit on it.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-BlackPlague+Mar 14 2004, 10:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 14 2004, 10:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok then WHAT THE FCK AM I SUPPOSED TO ADD? IF UR SOOOOOOO SMART MOTHA FKCER <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Haha, thanks for a good laugh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
  • crono1crono1 Join Date: 2004-01-20 Member: 25497Members, Constellation
    lol. to be quite honest. Plague, you're in need of some *legal* highs, man. chill.
    don't quit what you're working on.
    actually i bet this dude is **** off and so he put these shtity shots out just so people would flame and him and he would have an excuse to quit the project.. ISN'T THAT RIGHT? you planend this from the very beginning, eh? NICE TRY BUSTER, YOU AIN'T FOOLING US!
  • DarkFighterDarkFighter Join Date: 2004-02-06 Member: 26146Members
    dude, plz take the structures out that i have already asked you to, u cant just take things from co_plague and stuff them in, they wont fit ur end theme or suit wot structuring u do! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    and if u realy cant get in-game screenshots, send me the file and i'll do it for you, also <b>plague</b>dude, lighten up lol, otherwise people will realy go off your map, and realy dont rush it.

    later...
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    <!--QuoteBegin-dux^+Mar 15 2004, 12:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dux^ @ Mar 15 2004, 12:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BlackPlague+Mar 15 2004, 11:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 15 2004, 11:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> #1 i said that i was working on the layout NOW and i would do the atmosphere later.

    #2 why dont you guys give me IDEAS for the MAP instead of critisizing my work on things i havent even done before.

    #3 this is my first time mapping after like 3 years so back off. just because im not good as you other mappers doesnt mean you can go on my back about my work suckin. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    1) Then give media after you've completed the atmosphere and got some compiled shots worth showing. As everyone keeps telling you, but you never seem to want to listen to what they have to tell you.

    2) Noone is critisizing you. Get a grip.

    3) As I stated above, no one is critizising you, their giving you constructive comments allready that you've thrown a strop over. Nobody can help you much anyway with Editor shots. In game shots is where people can get a better idea of the map and thus, help you with ideas.

    Stop throwing your rattle out of your pram for god's sake. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That last line was <i>entirely</i> unnecessary - if you can't even post without adding a little snip of your own, just leave the thread and don't come back. Antagonism is NOT what we need here, or in this community as a whole.

    To Darkplague - I would suggest adding some flare to the walls. perhaps pipes, boxes, supports, light fiixtures - anything to break up the architecture. Just have fun with it!

    And no, compiled shots are not necessary until you actually have them completed - note how Blackplague never said that he was offering compiled shots. If you can't accept that, kindly hit the back button on your browser and find some other forum to lame up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    edited March 2004
    dude, i took out those damn structures, and can i get the map yet or what?
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin-BlackPlague+Mar 15 2004, 05:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 15 2004, 05:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> #1 i said that i was working on the layout NOW and i would do the atmosphere later. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's one thing you don't do when making a map, it will result in empty somewhat boxy rooms all over the map, try and put detail in that, it's way more simple when putting in detail along making the map step by step.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin-BlackPlague+Mar 15 2004, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 15 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok how can i give in game shots when things arent even working? the damn lights dont even work, the damn structures are bull ****, **** this the project is a downfall, you guys keep makin me feel bad about my work so imma quit on it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    So you're basicly blaming us for your mapping abilities?
    Gtfo.
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin-BlackPlague+Mar 15 2004, 01:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPlague @ Mar 15 2004, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ok how can i give in game shots when things arent even working?  the damn lights dont even work, the damn structures are bull ****, **** this the project is a downfall, you guys keep makin me feel bad about my work so imma quit on it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hmm yeah well im determined to complete this map..... so i dont care what anyone says! except the moderators ^_^ i respect them! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->exactly what i said, i dont care what people say... dont think i can scare the **** outta you, cuz i can ^___^.... oh and ya, for the people who think i cant finish this project, KISS MY BLOW HOLE!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You can't take your words back anymore! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • SamRSamR Join Date: 2002-09-30 Member: 1382Members
    This thread makes my head hurt.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    What the hell? Why all the hostility <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
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