Mid Games, Close To Extinction?
XCan
Join Date: 2002-11-03 Member: 5904Members, Constellation
<div class="IPBDescription">For clan plays.</div> After being in a clan for a while I came to realise something, mid games almost never happens! The promised scenario where HA and JPs would fight Oni, Fades and Lerks almost never happens! During 95% of the PCWs I've played/spectated, really the only deciding tactic was wether the marines could or could not rush down the alien's buildling/finished second hive.
If the marines succeeded, the aliens would be left crippled, sure it has happend that the whole alien team counterrushed the marine base and took it down, but those scenarios are rare. Since during a hive rush the marines would at least wield Shotguns there is no way the aliens can hit the marines back, as any melee lifefore with one hive will die lightning fast to the SG wielding marines.
Now let's say the marines failed their hive rush most of them would try another hive rush, but if their second hive rush doesn't succeed the game will be over for them, as they've wasted too much res on rushes.
I know some of you are thinking, well you shouldn't let hive rushes happen, or this game is about res not hives. I tell you, do you think people are letting their hives getting rushed on purpose? Is an Onos useful without stomp vs SG and above weapons? If the marines doesn't attempt to rush a hive and tech, well most of the time that won't work, simply because the second hive will be up faster than the marines could obtain jp/HA, once that second hive goes up, the umbrad higher life forms will tear everything apart.
These are my observations. Please if you reply, don't do single worded reply like "noob your own fault", if you reply, clearly state your argument!
If the marines succeeded, the aliens would be left crippled, sure it has happend that the whole alien team counterrushed the marine base and took it down, but those scenarios are rare. Since during a hive rush the marines would at least wield Shotguns there is no way the aliens can hit the marines back, as any melee lifefore with one hive will die lightning fast to the SG wielding marines.
Now let's say the marines failed their hive rush most of them would try another hive rush, but if their second hive rush doesn't succeed the game will be over for them, as they've wasted too much res on rushes.
I know some of you are thinking, well you shouldn't let hive rushes happen, or this game is about res not hives. I tell you, do you think people are letting their hives getting rushed on purpose? Is an Onos useful without stomp vs SG and above weapons? If the marines doesn't attempt to rush a hive and tech, well most of the time that won't work, simply because the second hive will be up faster than the marines could obtain jp/HA, once that second hive goes up, the umbrad higher life forms will tear everything apart.
These are my observations. Please if you reply, don't do single worded reply like "noob your own fault", if you reply, clearly state your argument!
Comments
You hit your head on the nail (if one could say that in English). <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And yes you have fades, but a successfull SG rush will bring down the hive in 20 seconds, so fades will seldom have time to reach the hive.
To answer this thread, about the only thing i can think of is to give the aliens a hive chamber. To explain, the aliens get the second hive abilities. but perhaps without the associated benifits eg extra armour. This will make a hive rush by marines less fatal to the aliens. Aliens will still try to take hives as they get res nodes and the armour boost.
What about marines i hear you cry. Well several minutes into the game, timed just a little bit before the turret farms go up the one hive aliens will suddenly become a much more effective structure and base destroying force. The marines will have a harder time keeping the aliens locked down but if they can hold on then they will win.
To avoid making this overpowered i could see it being somewhat like primal scream, a short 2 or 3 min boost to the aliens combat abilities. This will allow the aliens to counter rush. If it works it works and if they fail they can save for another one having used up that chamber, or perhaps having to let it charge up again.
Needless to say by the time they get a second boost its probably over for the aliens.
Further balance ideas would be to give the hive a build radius forcing the aliens to build it in a vulnerable location and defend their "hive" chamber.
In summary give the aliens as a team a short boost that they can use to rush a single base or expansion or take out a rush.
Niftyguy: No.
TeKniKaL: What clan are you in?
For me, I have seen both scrims and matches between shotguns/HMG/HA against fades/onos/lerks all the time, and I have also seen games end fast or whatever.
So XCan, I'm in clan #cri, what clan are you in? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
The first few minutes are where both teams are probing the other for weaknesses and using their tried and true strategies. If aliens try and early rush and loose all of their men the respawn time will effectively neutralise aliens for a minute.
During this time the marines could counter-rush and end the game.
However if both teams are evenly matched or careful the game will follow through into its later stages where the balance will be decided and the end game will come. HOwever because there is a difference between a good strategy and a good team. A team of good players may come back and win after losing a key point or their whole team.
What im saying is ns is fine. If you play it safe you will have some onos vs jp games. But thats not the point. The point is to win and if u get the upper hand at the start... Use it...
Oh and for all those people barking about their veteran status, get off it, and get back on topic please. You guys seem to be the only ones placing "Ubar" importance on it, and if you want to do that, this is really not the place to do so. Xcan started this topic with a point in mind, let us try not to deviate from it shall we?
He doesn't know the clan where some guy on the internet is from? OMGZ.
<!--QuoteBegin-"Forlorn"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ("Forlorn")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->]So XCan, I'm in clan #cri, what clan are you in? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Not exactly something to brag about.