A Layout Challenge ...

ThaldarinThaldarin Alonzi! Join Date: 2003-07-15 Member: 18173Members, Constellation
edited March 2004 in Mapping Forum
<div class="IPBDescription">Help me with your input</div> I'm in a bit of a pickle with the layout for ns_guard, and i'm fearing loss of the whole project because of it. I was wondering if I could have suggestions and even extention areas on the layout that I;ve provided from hammer below.

Note: Far right is a hive. Only one so far. The area in mid air is the beginning of ready room (near bottom of diagram)

<img src='http://imagination.hlgaming.com/layout.jpg' border='0' alt='user posted image' />

[COLOR=gray]http://www.unknownworlds.com/forums/index.php?showtopic=61960 | Some screenies of a map. Maybe it will help, and be able to put picture to area on the layout

Comments

  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    0o" woah! That looks awsome dude... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> Wish i could make that <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> hehe, perhaps in the future I could...
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited March 2004
    Xcuse me for the mspaint job, but i think this is kind of the one logical way of proceeding with the layout. Maybe it will help you out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    - the red lines are corridors
    - that middle room (beneath the top hive) could work as a double res

    hope I inspired you to new ideas. Happy mapping <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • eAieAi Join Date: 2003-11-13 Member: 22764Members, Constellation
    I agree with the above post, plus some linking tunnels or vents between bottom left and far right hive.

    eAi
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    I've always found the easiest way to lay ns maps out is create the 4 start points and then find ways to link them...my ideas are in the pic below
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> im afraid all of these suggestions look very similar... well, here's some more inspiration for you =)


    <a href='http://koti.mbnet.fi/tomekki/layout.jpg' target='_blank'>link</a>
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Thanks for all the suggestions guys. Hopefully I can get a full layout up soon.
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