Ns_midas
The_Scapegoat
Join Date: 2002-10-06 Member: 1454Members
<div class="IPBDescription">A first attempt at mapping...</div>well ive been wanting map for loads of years but no games out there fueled my imagination and want to map as what ive seen of NS has, lets hope when it comes out it keeps it.
Well here is the layout for ns_midas, a facility on (insert planet name here) that produces rockets, both for ship use and missles.
Tell me what you think, suggestions more than welcome. I do want to add more weldables but not sure where so suggestions on that is MUCH MUCH appreciated.
[EDIT] Site wont work so just look below on ANGEL's reply for my layout if you cant see the one below. [EDIT]
<img src="http://www28.brinkster.com/thescapegoat/midaslayout.JPG" border="0">
Well here is the layout for ns_midas, a facility on (insert planet name here) that produces rockets, both for ship use and missles.
Tell me what you think, suggestions more than welcome. I do want to add more weldables but not sure where so suggestions on that is MUCH MUCH appreciated.
[EDIT] Site wont work so just look below on ANGEL's reply for my layout if you cant see the one below. [EDIT]
<img src="http://www28.brinkster.com/thescapegoat/midaslayout.JPG" border="0">
Comments
Nice layout generally, though it's a bit haphazard with the room placing. That east hive looks a lot further from the MS than the other ones.
--Scythe--
<!--EDIT|Scythe|Oct. 13 2002,05:33-->
As for the farthest HIVE i did forget to place something. I want to put a Underground rail that will take the marines from the large room just south of thier spawn to the room that is just below the east hive.
[EDIT] I just looked at my layout and relize something, that lone JETPACK hall near middle map is pointless cause there is a perfectly walkable hallway just above it right to the last hive. Im gonna need to do some serious over hall to make the tram more usfull as well as that jetpack hall. [EDIT]
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