I'm writing a AMX script for NS that requires the names of the guns. No its not simular to StatsMe, but thats for later on. Any way, i need to know the names of all the weapons in NS.
Kill everyone with one of every weapon. Stomp included (Gotta love the charge weapon switch bug!). Now look in the console. See the XXx killed xxx with "blah"? Yeah. Put a weapon_ in front of that.
<!--QuoteBegin-Delphi+Mar 2 2004, 02:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delphi @ Mar 2 2004, 02:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Kill everyone with one of every weapon. Stomp included (Gotta love the charge weapon switch bug!). Now look in the console. See the XXx killed xxx with "blah"? Yeah. Put a weapon_ in front of that.
Viola.
Addendum: item_mine is the only exception, afaik. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Or just look in Steam\SteamApps\blah@blah.com\half-life\nsp\sprites <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Well i made a topic about this too, long time ago. Try searching the server forums, i had all the weapons and sume of the buildings + some fync_ blahblah.
Try goto metamod.org -------------------> <a href='http://www.metamod.org' target='_blank'>FREE COOKIES!</a> A look for a complete imput list...
<!--QuoteBegin-Girthesniper+Mar 2 2004, 10:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Girthesniper @ Mar 2 2004, 10:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> is it possible to put aliens things in marine people?
Trpl' post'd! :o
You cannot use alien weapons as rine, or vice verca. Well, you can, but you are not supposed to. The days of the ns.104 alien looking like a rine are over. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I find claws and teeth are most effective...
I think the coolest name is divinewind <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-List+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (List)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->weapon_egon weapon_gauss<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Are those in NS!? That would be awsome to blast some jerks away with the egon! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
They don't function properly. Both of them appear as alien weapons, with alien crosshairs. They aren't selectable, droppable, and don't appear to have ammo. The egon doesn't do anything at all when you press the fire key. The gauss does do damage, but it does not actually draw the beam. I suspect they are merely placeholders for whatever extra weapons could potentially be added later.
Comments
Viola.
Addendum: item_mine is the only exception, afaik.
weapon_charge
weapon_mine
weapon_stomp
weapon_swipe
weapon_welder
weapon_divinewind
weapon_nukegun <b>OLD</b>
weapon_healingspray
weapon_primalscream
weapon_knife
weapon_hivegun <b>not used</b>
weapon_bilebombgun
weapon_webspinner
weapon_blink
weapon_claws <b>onos gore</b>
weapon_spit
weapon_acidrocketgun
weapon_metabolize
weapon_umbra
weapon_grenade
weapon_grenadegun
weapon_pistol
weapon_machinegun
weapon_heavymachinegun
weapon_parasite
weapon_spikegun <b>OLD</b>
weapon_spore
weapon_bite2gun
weapon_bitegun
weapon_devour
weapon_shotgun
Viola.
Addendum: item_mine is the only exception, afaik. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Or just look in Steam\SteamApps\blah@blah.com\half-life\nsp\sprites <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Try searching the server forums, i had all the weapons and sume of the buildings + some fync_ blahblah.
Try goto metamod.org -------------------> <a href='http://www.metamod.org' target='_blank'>FREE COOKIES!</a>
A look for a complete imput list...
Trpl' post'd! :o
You cannot use alien weapons as rine, or vice verca. Well, you can, but you are not supposed to. The days of the ns.104 alien looking like a rine are over. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I find claws and teeth are most effective...
WTH are you on about? :S
item_genericammo, item_health, item_jetpack, item_heawyarmor.
team_infportal
team_command
team_turret
team_turretfactory
team_advturretfactory
team_armslab
team_protolab
team_observery ? lookdown
team_resaurcetower ? need help spelling it...
team_hive (aliens)
team_armory
team_advarmory
all the chambers are just the exacy chamber name.
and dont try any of the fync ones or a crash will ocour!
I think the coolest name is divinewind <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->alienresourcetower
ambient_generic
ammo_buckshot
ammo_egonclip
ammo_gaussclip
beam
bodyque
button_target
cycler
cycler_prdroid
cycler_sprite
cycler_weapon
cycler_wreckage
defensechamber
env_beam
env_beverage
env_blood
env_bubbles
env_debris
env_explosion
env_fade
env_fog
env_funnel
env_gamma
env_global
env_glow
env_laser
env_lightning
env_message
env_particles
env_particles_custom
env_render
env_shake
env_shooter
env_sound
env_spark
env_sprite
fireanddie
func_breakable
func_button
func_conveyor
func_door
func_door_rotating
func_friction
func_guntarget
func_illusionary
func_ladder
func_monsterclip
func_nobuild
func_pendulum
func_plat
func_platrot
func_pushable
func_recharge
func_resource
func_rot_button
func_rotating
func_seethrough
func_seethroughdoor
func_tank
func_tankcontrols
func_tanklaser
func_tankmortar
func_tankrocket
func_trackautochange
func_trackchange
func_tracktrain
func_train
func_traincontrols
func_wall
func_wall_toggle
func_water
func_weldable
game_counter
game_counter_set
game_end
game_player_equip
game_player_hurt
game_player_team
game_score
game_team_master
game_team_set
game_text
game_zone_player
gibshooter
grenade
info_gameplay
info_intermission
info_join_autoassign
info_join_team
info_landmark
info_location
info_mapinfo
info_null
info_player_deathmatch
info_player_start
info_spectate
info_target
info_team_start
info_teleport_destination
infodecal
item_ammopack
item_antidote
item_battery
item_catalyst
item_genericammo
item_health
item_heavyarmor
item_jetpack
item_longjump
item_mine
item_security
item_sodacan
item_suit
kwSpikeProjectile
light
light_environment
light_spot
momentary_door
momentary_rot_button
monster_hevsuit_dead
monster_miniturret
monster_satchel
monster_sentry
monster_snark
monster_turret
movementchamber
multi_manager
multisource
nuke
offensechamber
path_corner
path_track
phasegate
player
player_loadsaved
player_weaponstrip
resourcetower
scan
sensorychamber
siegeturret
soundent
spark_shower
speaker
spitgunprojectile
sporegunprojectile
stompprojectile
target_cdaudio
target_mp3audio
team_advarmory
team_armory
team_armslab
team_command
team_hive
team_infportal
team_observatory
team_prototypelab
team_turretfactory
team_webstrand
test_effect
trigger
trigger_auto
trigger_autosave
trigger_camera
trigger_cdaudio
trigger_changelevel
trigger_changetarget
trigger_counter
trigger_endsection
trigger_gravity
trigger_hurt
trigger_monsterjump
trigger_multiple
trigger_once
trigger_presence
trigger_push
trigger_random
trigger_relay
trigger_script
trigger_teleport
trigger_transition
turret
umbracloud
umbraprojectile
weapon_acidrocketgun
weapon_bilebomb
weapon_bilebombgun
weapon_bite2gun
weapon_bitegun
weapon_blink
weapon_charge
weapon_claws
weapon_devour
weapon_divinewind
weapon_egon
weapon_gauss
weapon_grenade
weapon_grenadegun
weapon_healingspray
weapon_heavymachinegun
weapon_knife
weapon_leap
weapon_machinegun
weapon_metabolize
weapon_mine
weapon_parasite
weapon_pistol
weapon_primalscream
weapon_satchel
weapon_shotgun
weapon_snark
weapon_spikegun
weapon_spit
weapon_spore
weapon_stomp
weapon_swipe
weapon_umbra
weapon_webspinner
weapon_welder
weaponbox
webgunprojectile
world_items
worldspawn
xen_hair
xen_hull
xen_plantlight
xen_spore_large
xen_spore_medium
xen_spore_small
xen_tree
xen_ttrigger
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
weapon_gauss<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Are those in NS!? That would be awsome to blast some jerks away with the egon! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->