Editing Orgins
Clashen
Join Date: 2003-08-22 Member: 20087Members
<div class="IPBDescription">Ironsight Help</div> Hello <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I have been trying too make some iron-sighted models. So i load the model up in HLMV, start to edit the orgin until it fits.
Then i decompile the "v_hg.mdl" file and inserts the new orgins at the "$eyeposition" line in the .qc file, compiles and i get a new file called "v_hg_orgin.mdl".
But it has the same orgins as before :/.
I have even decompiled the "v_hg_orgin.mdl" file and the new orgins are in the .qc file.
Do anyone know what i am doing wrong?
PS. <a href='http://zaint.no-ip.com/uploads/Example.jpg' target='_blank'>Here</a> is a shot from the .qc file.
I have been trying too make some iron-sighted models. So i load the model up in HLMV, start to edit the orgin until it fits.
Then i decompile the "v_hg.mdl" file and inserts the new orgins at the "$eyeposition" line in the .qc file, compiles and i get a new file called "v_hg_orgin.mdl".
But it has the same orgins as before :/.
I have even decompiled the "v_hg_orgin.mdl" file and the new orgins are in the .qc file.
Do anyone know what i am doing wrong?
PS. <a href='http://zaint.no-ip.com/uploads/Example.jpg' target='_blank'>Here</a> is a shot from the .qc file.
Comments
I tried that, but it doesen't compile when i add it.
$origin 0.000000 0.000000 0.000000
make sure you spell it right or it won't compile...
ORIGIN... got an extra I in there...
EDIT: oops, didnt see the pic