Converting Cs 1.6 Models?
DominatoR
Join Date: 2002-11-02 Member: 4105Members
It seems the cs 1.6 models only come left handed. The conversion tutorial by darkkiz works great for converting 1.5 era models, but 1.6 only gives left handed v models (I can get them in NS, but only as left handed).
So is there a way to make them right handed without a bunch of fumbling around with milkshape, deleting this and moving that? Or would I need to change the actual v models to flip them to the right hand?
So is there a way to make them right handed without a bunch of fumbling around with milkshape, deleting this and moving that? Or would I need to change the actual v models to flip them to the right hand?
Comments
you can try using a mirror tool but im not sure if milkshap has that but 3dsmax does
is there a command we can add to our QC to compile it mirrored left/right?
that won't work, bones won't be included, therefore animations will be off...
Yeah and mess up all your animations while your at it.
There is a model flipper .exe out on the net for old 1.5 Left-Hand models.
There are two ways of conversion:
1 - Easier way... use of CS model with faster/slower and renamed animations to match NS'.
2 - Hard way... bone reassignment, this is only good for pistol models, unless you get your hands on custom NS animations, otherwise it's a pain in the **** to convert NS arms to CS animations.
Mirror the gun model, apply to NS arms, reanimate. Only easy way to do it. Sometimes you may be able to find someone who has some custom anims with the NS arms (BrigadierWolf has some awesome stuff for his AR. Ask him.) that will more or less match up with what you want.
I haven't used this model flipper, does it switch left -> right also or does it only do right -> left? Wouldn't make much sense if it only does one and not the other, but still worth a shot.