My first mapping shots

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Comments

  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    Relics shot was nice but that's not what i'm trying to accomplish. I wanna make a room where you accually don't SEE the aliens coming. This is why it's VERY RED in SOME places (allmost everywhere right now but i'm working on it)

    The color red is as easy to hide in as it effects one psychologically, like in relics map.

    That's that! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    Confucious says, "It is most difficult to find a small alien in a dark room, especially if it's red." <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    As you can see, it's getting brighter. Too bright I'm afraid...
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    As you can see, it's getting brighter. Too bright I'm afraid...
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    I used some more textures in these shots... the pipes for instance...
  • TalionTalion Join Date: 2002-01-24 Member: 28Members
    Not being particularly qualified to make any helpful comments, I'll just say that it looks nice.
    I feel sorry for the marines...
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    im not sure what you changed in respect to lighting, but those revised shots look really good.  perhaps its just the way the new texture changes the area, either way... keep up the new-improved spooky redness!
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    thanx!
    on page 4 there are more shots with some white light in them.
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    quite nice, just a little to dark....
  • SpoogeSpooge Thunderbolt missile in your cheerios Join Date: 2002-01-25 Member: 67Members
    I think it looks top notch!  From what I see, it looks like it's right out of a movie.  Maybe a couple small white lights near the floor, but otherwise it looks great.  I don't think it's too dark either.  I think lights near the floor would give a sense of direction.  Excellent work.
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    Hi again! Sorry to interrupt with this compleately useless information: (right now it is but later you will know what i mean) I've decided to rmeove alot and build the map the way i thought from the beginning. you'll see. it gonna blow your ### up, that's for sertain! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    EDIT: you can't say ###?!!
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    bummer i pressed ADD REPLY!
    here:
  • MistahRedrumMistahRedrum Join Date: 2002-01-25 Member: 81Members
    Well as I have said before, I am not a mapper(but i wanna learn one day..erm..week..month or year or whatever ;P) so i am just gonna ask, what is that?
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    What program is it?
      Screenshot from Worldcraft, edited in Photoshop

    What is that big thing?
      Some kind of lotech (lotech for the future) machinery

    Good luck becoming a mapper!
  • CyonProCyonPro Join Date: 2002-02-02 Member: 154Members
    <!--QuoteBegin--MistahRedrum+Mar. 02 2002,01:00--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (MistahRedrum @ Mar. 02 2002,01:00)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Well as I have said before, I am not a mapper(but i wanna learn one day..erm..week..month or year or whatever ;P) so i am just gonna ask, what is that?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Yeah, try year <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    Maybe I'm slow or something, but I've been mapping in WC since Quake and am still only this good at it.....
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    the time is 03:31

    I'm experiencing heavy disturbance in the mapping area.
    i'll save these brushes for later and insert them into some future project. (accually i started it earlier today)

    I'll be back... *falls asleep*
  • nrbynrby Join Date: 2002-03-05 Member: 270Members
    Looking really nice!
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    I think very tense gameplay will fit in these red surroundings. But how much of your map is like this?

    I can imagine something like this, first you see these nice <s>greyish</s> rooms that look like the are supposed to be command centers, or at least somewhere higher ranking personnel would hang out. Then another place in the map there would be these maintance hallways were you could use these red lights. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Once I went in this submarine that is by the docks at San Fransisco, and that was a really cool experience indeed. You could see all these beds in one room, and in the next room wich was the 'brigde' or something like that it was lit with red lights 'cause, as you probably already know, red light let's your eyes keep staying used to the dark.

    So places where it would be likely that people worked at night could be nice places to have red lights.
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    AAAAAAAAhhhrgh!
    This topic has grown much to big (and it's my fault). Nobody reads the posts it seems...
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