Ns_abyss layout

LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
<div class="IPBDescription">I figured i should get this cleared</div>Before I go further into my map.

Anyway, dark blue= Marine spawn, green= Hive, red spots = nozzles.

Also, if there were one hallway you think should be available to be closed off via welder, which one should it be?

And also, my r_speeds seem to go through the roof in all areas of my map, but when I cordon off each area, they drop to normal levels....

How do I stop the damned VIS from redering half the level, when the player can only see 1 room?

Comments

  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Pwn, I see nothing wrong at all, good luck.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I like it.  I think it could use one or two more resource nodes.  Also, the left hive looks kind of forgotten... the right side of the map is drastically more interesting.  Any way to spice things up a bit over there?  It's rather isolated.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--coil+Oct. 09 2002,20:31--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (coil @ Oct. 09 2002,20:31)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I like it.  I think it could use one or two more resource nodes.  Also, the left hive looks kind of forgotten... the right side of the map is drastically more interesting.  Any way to spice things up a bit over there?  It's rather isolated.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    What about another node over tehre, with a few more rooms?

    Only if i don't hit limits first.
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    Looks good.. kinda looks like the marines will av a hard time there with the alien hives in all corners <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
    Looks kinda small but i suppose thats just me...wait till there are ingame shots <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->.

    <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->     <!--emo&::onos::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt='::onos::'><!--endemo-->
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--[Janos]+Oct. 09 2002,20:55--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> ([Janos] @ Oct. 09 2002,20:55)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Looks good.. kinda looks like the marines will av a hard time there with the alien hives in all corners <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
    Looks kinda small but i suppose thats just me...wait till there are ingame shots <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->.

    <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->     <!--emo&::onos::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt='::onos::'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    <span style='color:red'><b><span style='font-size:17pt;line-height:100%'>PWN!</span></b></span>

    <a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=6231" target="_blank">http://www.natural-selection.org/cgi-bin....;t=6231</a>
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    OI now then..ive bin of the formums for a while leave me alone /me * Goes and hides in a corner with his Fav blankey and waits for natural Selection *
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    lol, thats alright dude, I just like using [size] tags <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    forums..damn i need s spellcheck...good layout...last thing ill say...lol gud pics 2 <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    I agree with coil, there are a few resource nodes, and the left hive it´s forgotten, but the layout itself its cool, its small, and its triangle type with the ms in the center, also the hives look far away from each other and all of em have the 2 entrances, the only thing i can add is: Put a resource node on the marine spawn
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    One thing seems odd to me, there is no resource node in the marine spawn yet there is one in each of the hives.  May want to consider that man.
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    I can see it now (well not litrally)
    The marines start of with no resource node.
    Could end up being a tad bit hard <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    I was under the assumption that there was supposed to be no node in the marine spawn forcing them to expand.

    But if you wish it, I can easily put one of them in, and I'll stick one in a new room in the left side of the map, and it should be s3hxs4y.
Sign In or Register to comment.