Onos vs marine with lmg

Timber_WolfTimber_Wolf Join Date: 2002-09-27 Member: 1346Members
<div class="IPBDescription">Sorry if this question is already</div>Hi all, this is my first post but i'm here for a lot of time reading all the topics and refreshing the topics every 10 mins (i'm addicted at NS and haven't played). I have a question....the onos he moves slow and lmg marine is supposed to move faster and i ask....can a marine run awway with a lot ammo shooting at onos while he is following him,if marine is faster, onos will never be able to make a melee attack to marine or i'm wrong?? <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->  <!--emo&::onos::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt='::onos::'><!--endemo-->


Sorry for my english......
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Comments

  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    1) Marine sees Onos.  Marine has 2 options:
    -a) backpedal and shoot.
    -b) turn and run

    If marine chooses option (a), the result is a marine pancake.  Marines backpedal slower than they run forward.

    If marine choose option (b), one of the following scenarios will result:

    2a) Follow him.  The longer an onos moves in a straight line, the faster he goes.  It's like a train.  Result:  marine pancake.
    2b) Paralyze him.  The Onos' 1-hive weapon paralyzes a marine in place for ~5 seconds.  Result: marine pancake.
    2c) Primal Scream, giving himself a 20% movement speed increase.  Then activate Charge, and mow the marine over.  Result:  marine pancake.

    A LMG-equipped marine stands not-a-CHANCE against an Onos.  His only hope is to make it back to some better-equipped teammates, or several turrets.

    Oh by the way... WELCOME!  (:



    <!--EDIT|coil|Oct. 07 2002,11:58-->
  • Timber_WolfTimber_Wolf Join Date: 2002-09-27 Member: 1346Members
    oh i see...ty coil.... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->.
    1 question more.Is shotgun effective for at least to kill 1 of the aliens,because always are talking about nade launcher lmg and hmg but what happen with shutgun??is #### like the other mods or do you have a chance (i wanted to say possiblity don't know if i said right)to kill someone or at least to hold position while you wait to someone with hmg help you.
  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    Coil pretty much summed up all your questions, so I'll just take up a little space here to welcome you to the forums =)

    =EDIT=
    Oh, the shotty is a wonderful weapon indeed!  Since a lot of the alien attacks are melee, they have to be close, and a shotgun only hurts more the closer an alien gets  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->   Though I guess some one who has played could give a more definitive explination.
  • HikeebaHikeeba Join Date: 2002-10-03 Member: 1418Members
    I bet the marine would have a chance if he had a welder.
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    I personally think the shotgun is a really effective weapon in the right hands.  A good shotgun user can just plow through low-to-medium level alien defenses, just as long as he has time to recover between shots -- the time that it takes to pump the shotgun is probably a hair longer than you might be used to.  And, of course, reloading the shotgun from an empty clip can take a while.  So you can't expect to go on a one-man rampage against the alien horde, but if you wanted to be a one-man army, you'd join the alien team and evolve into an Onos.  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    The shotgun is pretty much the worst nightmare of Skulks.  One blast at a decently close range usually kills, and since Skulks have no long-range weaponry they must get very close to attack.  Even surprise attacks on a shotgun user probably won't be effective if the shotgunner has quick reflexes.  Gorges are usually fried meat to a shotgun-wielder, too, not that they stand too much chance against marines in a head-on conflict either.  Lerks are okay as long as they keep flying, since it's hard to hit the suckers without a fully-automatic weapon.  You can splatter them pretty easily the instant they land, though.  Against a Fade or Onos, however, you're better off finding better weaponry.  Your first shot will probably damage them a decent amount, but you'll just get torn to shreds while pumping the shotgun to get ready for your next shot.  Also, shotguns are pretty effective in taking out alien structures.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Coil forgot one important thing,  what if the marine dodges left or right?  Then would not the Level5 have to restart his charge?  And thus lose his speed?
  • ZawathZawath Join Date: 2002-07-28 Member: 1020Members
    I really hope that the strafe speed is decreased also
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    In a nutshell, how effective are trip-mines on Onos? Can you take him down with one, od do you need to spam an entire hallway? Do the tripmines go off if a marine trips them? Can the Onos set the off from a distrance with his paralyze attack?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Freemantle+Oct. 07 2002,13:08--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Freemantle @ Oct. 07 2002,13:08)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->In a nutshell, how effective are trip-mines on Onos? Can you take him down with one, od do you need to spam an entire hallway? Do the tripmines go off if a marine trips them? Can the Onos set the off from a distrance with his paralyze attack?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I wrote a frontlines story about tripmines and an Onos...  here's a copy/paste:

    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Yeah, a tense game on Hera yesterday lasted so long because the marines relocated from the very start... Reception is a very difficult room to get into!!

    One highlight of that game was approaching Reception from the former marine base... I went up the elevator as a level1, where I saw a screen of tripmines covering the doorway.  However, I realized that the level 1 and 3, small as they are, could fit underneath the lowest trip-laser without setting it off!  So I evolved to level3 and started dodging back and forth into the hallway, playing hide-and-snipe with the two turrets at the far end of the hallway.  Just then, I heard the elevator moving... I looked down and saw a level5 coming up.

    I was in the process of saying "Here, I'll suicide and blow up these mines for you," when he just barreled RIGHT through them, blowing them (and me) up, and ran down the hallway and destroyed both turrets before continuing in to wreak havoc on the marine base.  It was beautiful, and the epitome of the level5 "I'm a lot bigger, stronger, and meaner than you are" mentality.  Woo. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
  • LazarusLazarus Join Date: 2002-01-28 Member: 122Members, Constellation, Reinforced - Gold
    When a marine runs into a trip mine (and the ff is off) does the marine die? If so does the one who put the mine there get a teamkill sign or does the one who triggered it get a suicide sign?

    My opinion is that if a marine triggers a mine he should get a suicide sign bacause it was he who ran into it. Also I think that a marine should die from mine even if the ff is off because some lamas might run through a mine field just to take a shortcut.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    Heh, who was teh mighty onos? <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
    Nice stories......... I WANNA PLAY NS=/
  • JopsJops Join Date: 2002-09-13 Member: 1312Members
    What if the onos is REALLY wounded?
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    then it'll probably kill it off, but chances are it takes a LOT of turrets, mines, and heavily armored marines to screw up an Onos.
  • ZawathZawath Join Date: 2002-07-28 Member: 1020Members
    I wonder what kind of death animations the Onos has
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    to sum it up, have LOADS fo teammates with you if u wanna kill an onos <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->  <!--emo&::onos::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt='::onos::'><!--endemo-->
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Lazarus, marines don't set off their own mines, but if they are next to it when it is triggered by an alien, they will take damage. Thats if I remember it correctly
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    Heres something that would shred an Onos i bet:


    *Onos prancing allong and sees and LMG marine*
    Marine: Oh sh*t!! *runs around a corner*
    *Onos comes around the corner to see 14 marines with GL's and the LMG marine standing there with guns pointed at him*
    Onos: Oh SH*T *thwp thump thwap*(grenades getting launched)
    *BOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMM*
    *smoking crater*
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    more likely scenario:

    Onos sees 14 marines with GLs and lmgs, activates charge and runs through killing three but moving to be facing parrallel to the line on one end.  Charges through the line leaving 1 or 2 marines maybe dies then or maybe kills them.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--QuoteBegin--Longtooth+Oct. 07 2002,11:58--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Longtooth @ Oct. 07 2002,11:58)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Coil forgot one important thing,  what if the marine dodges left or right?  Then would not the Level5 have to restart his charge?  And thus lose his speed?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    While in charge, the level5 can move freely, gaining speed, so a charging level 5 can turn freely.  Charge is never deactivated until your energy runs dry.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    Cyanide that´s some scary ##### =P
    /sees an onos..
    /runs away and turns on teh jetpack
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--QuoteBegin--Battousai^^x+Oct. 07 2002,17:09--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Battousai^^x @ Oct. 07 2002,17:09)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->/sees an onos..
    /runs away and turns on teh jetpack<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Good choice, the jetpack is probably the the only escape to an oncoming level5 unless you have some awesome dodging skills (rail jumping, etc), the only drawback is you have to substitute Heavy Armor for it. (jetpack, that is) <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    When you can´t dodge them..... Fly over them =D
    I got a question, can you have heavyarmor and jetpack at the same time?
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Nope.  It's one or the other.  HMG's cannot be fired while in the air, either.
  • biobrainbiobrain Join Date: 2002-02-18 Member: 224Members
    <b>Question about Onos :</b>
    Does he have any attacks against the marines overhead. If the marine quickly ran up a ladder and as onos got there (I won't resolve to the climbing issue) he jumps off, continuously firing at him. And goes back up on the ladder.
    Or if he is above the onos without a ladder and shooting at him. Can the Onos kill him on the spot, does he have any ranged weapons?
  • TomodachiTomodachi Join Date: 2002-08-16 Member: 1175Members
    <!--QuoteBegin--Cyanide+Oct. 07 2002,19:48--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Cyanide @ Oct. 07 2002,19:48)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Nope.  It's one or the other.  HMG's cannot be fired while in the air, either.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    What about GL or other heavy weapons?
  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    <!--QuoteBegin--biobrain+Oct. 07 2002,20:01--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (biobrain @ Oct. 07 2002,20:01)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><b>Question about Onos :</b>
    Does he have any attacks against the marines overhead. If the marine quickly ran up a ladder and as onos got there (I won't resolve to the climbing issue) he jumps off, continuously firing at him. And goes back up on the ladder.
    Or if he is above the onos without a ladder and shooting at him. Can the Onos kill him on the spot, does he have any ranged weapons?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    ohnos just needs to paralyze the marine, paralyze hits at a range.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    and what happens to a marine hit in the air with paralyze?

    Does he just fall and possibly die?
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <!--QuoteBegin--Gwahir+Oct. 07 2002,16:39--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Gwahir @ Oct. 07 2002,16:39)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->more likely scenario:

    Onos sees 14 marines with GLs and lmgs, activates charge and runs through killing three but moving to be facing parrallel to the line on one end.  Charges through the line leaving 1 or 2 marines maybe dies then or maybe kills them.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I'd bett that 14xhowever much damage a grenade does on direct impact would definately 1 hit a onos, a direct hit nade is probably over 100 damage, plus the LMG bullet(s).
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Gwahir+Oct. 07 2002,21:39--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Gwahir @ Oct. 07 2002,21:39)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->and what happens to a marine hit in the air with paralyze?

    Does he just fall and possibly die?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Yes.  It's quite fun to paralyze marines who are jetpacking several stories up.  (:<
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    It paralyze a one marine effect weapon? Or does it paralyze a group of marines?

    I would have thought the group would be paralyzed.

    --Scythe--
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