Physics?
Shadowcat
Join Date: 2003-01-18 Member: 12443Members
Now, I'm wonder if its possible to use other physics in the hl engine? I know there are some better ones than hl, so why not use those? I'm sure its possible to code those in. A good one I found was Newtons Physics. Its free and easy to install with other game engines, not sure about half-life.
<a href='http://www.physicsengine.com/downloads.html' target='_blank'>http://www.physicsengine.com/downloads.html</a>
Is it possible?
<a href='http://www.physicsengine.com/downloads.html' target='_blank'>http://www.physicsengine.com/downloads.html</a>
Is it possible?
Comments
Reminds me of killing airborne enemies in Duke3D. Man, that was and still is a good game that has never been surpassed in level interactivity.
CWAG your guy who sees things is gone <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
But they have lions and tigers in kenya <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
And that robot from Knights of the old republic is the coolest.
- RD
Now that they've fixed the animations, I've seen quite a few nice fade kills, a shotty blast against the wall, a too-late blink down an elevator shaft only to crumple on the botttom. The lack of slow odd, jerky anims has done wonders for atmosphere for me.
Flayra <i>does</i> want NS to look it best...
P.S. I liked your old sig and avatar better <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
CURSES! WHY WONT YOU THINGS BUILD!