[pack-rerel] Starcraft Alien Conversion Pack V2.0
CoolCookieCooks
Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">yeah :p</div> ok, me, goopy and some help from resterik has been working hard to get a better version of zerg alien conversion for ns.
heres whats new in the pack:
<ul><li>Way more sounds (ty resterik)</li><li>Mutalisk V model (wahoo)</li><li>Ultralisk V model (thanks g0opy and 6john6doe6)</li><li>Minimap sprites and other sprites</li><li>Title menu change</li><li>Resource and adren bars starcraft style (ty pkhg)</li><li>Weapon Selection sprites (by me =])</li><li>Kill sprites (by g0opy)</li></ul>
it includes everything from the old pack, and updated models, such as the fixed zergling model, which actually plays the attack anim, and has lower origins, so it doesnt get in your face.
its like a whole new game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
The filesize is rather big, as it has tons of new sounds, so its roughly 18mb
<img src='http://www.pfcook.force9.co.uk/render.jpg' border='0' alt='user posted image' />
<a href='http://www.pfcook.force9.co.uk/starcraftpack2.rar' target='_blank'><span style='font-size:21pt;line-height:100%'>Download!</span></a>
heres whats new in the pack:
<ul><li>Way more sounds (ty resterik)</li><li>Mutalisk V model (wahoo)</li><li>Ultralisk V model (thanks g0opy and 6john6doe6)</li><li>Minimap sprites and other sprites</li><li>Title menu change</li><li>Resource and adren bars starcraft style (ty pkhg)</li><li>Weapon Selection sprites (by me =])</li><li>Kill sprites (by g0opy)</li></ul>
it includes everything from the old pack, and updated models, such as the fixed zergling model, which actually plays the attack anim, and has lower origins, so it doesnt get in your face.
its like a whole new game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
The filesize is rather big, as it has tons of new sounds, so its roughly 18mb
<img src='http://www.pfcook.force9.co.uk/render.jpg' border='0' alt='user posted image' />
<a href='http://www.pfcook.force9.co.uk/starcraftpack2.rar' target='_blank'><span style='font-size:21pt;line-height:100%'>Download!</span></a>
Comments
goopy and cookie rock <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Read first <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Good stuff guys, nice.
Now the zerg stuff is done, how about those terrans, want to get started on that?
LA ---> Civilian
HA ---> Powerarmor
Jp ---> eeeehm, firebat? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
edit: light armored marine/scout marine
<img src='http://www.blizzard.com/ghost/images/screens/ss47.jpg' border='0' alt='user posted image' />
GJ cookie, love them. <span style='color:red'><3<3<3<3</span>
///EDIT: Looks like i didn't bother to read the first post all the way...shame on me...DLing...
and yes i might do a marine pack soon, we just need more things to put in it, theres only 2 thing to change, the c20 and the marine model, and maybe the sounds :/
<a href='http://hem.bredband.net/b203498/Natural-Selection/V_lvl5.zip' target='_blank'>Download</a>
The small faces whitch appear when using charge/stomp attack is gone.
<!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.natural-selection.org/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
Good stuff guys, nice.
Now the zerg stuff is done, how about those terrans, want to get started on that?
LA ---> Civilian
HA ---> Powerarmor
Jp ---> eeeehm, firebat? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
the JP uses the soldier model... or so i think b/c when i had the Terran Powerarmor for the LA it used the same model for the JP
May not seem like much but I did retime those attack anims as well as put them in the right spot, as well as change the leap attack so that its start and end position matched those of the idle...
Good job on the muta btw, oddly I was thinking of the same v model myself!! Much easier too now that Spikes aren't in the animations.
As for the hydra, I'd always wanted to jimmy up twin spike shooters on the top left and right of the screen - although due to the shading on the custom spike model this was impossible.
Yea
and not for even a good reason. he did it pretty much to spite me. now as i was nearing completion of my model and was hoping to finish it for today, i just might not, since i have no reason to.
now if i am wrong anywhere in this post maybe you could enlighten me just like you didnt do when you "playtested" my model.
edit: light armored marine/scout marine
<img src='http://www.blizzard.com/ghost/images/screens/ss47.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
"You call down the thunder...and I'll reap the wirlwind..."
Ghosts rock.
(their ghosts btw not light marines) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
or
the guy getting his Neck Broken
Im 98% sure thats a Ghost from the new Ghosts Videogame their making...