[pack-rerel] Starcraft Alien Conversion Pack V2.0

CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">yeah :p</div> ok, me, goopy and some help from resterik has been working hard to get a better version of zerg alien conversion for ns.

heres whats new in the pack:
<ul><li>Way more sounds (ty resterik)</li><li>Mutalisk V model (wahoo)</li><li>Ultralisk V model (thanks g0opy and 6john6doe6)</li><li>Minimap sprites and other sprites</li><li>Title menu change</li><li>Resource and adren bars starcraft style (ty pkhg)</li><li>Weapon Selection sprites (by me =])</li><li>Kill sprites (by g0opy)</li></ul>
it includes everything from the old pack, and updated models, such as the fixed zergling model, which actually plays the attack anim, and has lower origins, so it doesnt get in your face.

its like a whole new game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

The filesize is rather big, as it has tons of new sounds, so its roughly 18mb

<img src='http://www.pfcook.force9.co.uk/render.jpg' border='0' alt='user posted image' />

<a href='http://www.pfcook.force9.co.uk/starcraftpack2.rar' target='_blank'><span style='font-size:21pt;line-height:100%'>Download!</span></a>
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Comments

  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    i'm not too familiar with the whole starcraft game, but this looks great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    edited February 2004
    pics of some of the new features please?
    goopy and cookie rock <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    Did you include any of the terran marine models or anything? such as the actual Terran marine?
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    <!--QuoteBegin-coolcookiecooks+Feb 9 2004, 05:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coolcookiecooks @ Feb 9 2004, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> zerg alien conversion for ns. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Read first <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    Make a Starcraft Marines conversion pack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Here´s a pic of the Ultralisk v_model
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    u did it cookie gj <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    Wooo!!!
    Good stuff guys, nice.

    Now the zerg stuff is done, how about those terrans, want to get started on that?

    LA ---> Civilian

    HA ---> Powerarmor

    Jp ---> eeeehm, firebat? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ArmedSoldier522ArmedSoldier522 Join Date: 2003-07-10 Member: 18079Members
    edited February 2004
    they should make a marine side except either a light armored scout marine like i showed in the other post, or a colionial marine... something please lol

    edit: light armored marine/scout marine
    <img src='http://www.blizzard.com/ghost/images/screens/ss47.jpg' border='0' alt='user posted image' />
  • ZanteZante Join Date: 2003-12-30 Member: 24872Members
    edited February 2004
    I DLed the earlier version, it didn't have animations for the zergling(skulk) v model, no sounds either, just the bitesound. Is this "fixed"?

    GJ cookie, love them. <span style='color:red'><3<3<3<3</span>

    ///EDIT: Looks like i didn't bother to read the first post all the way...shame on me...DLing...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i forgot to seperate the alien sounds from the marine ones, so it will overwrite the majority of them, i prefer them tbh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    and yes i might do a marine pack soon, we just need more things to put in it, theres only 2 thing to change, the c20 and the marine model, and maybe the sounds :/
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Here´s a updated version of the Ultralisk v_model.

    <a href='http://hem.bredband.net/b203498/Natural-Selection/V_lvl5.zip' target='_blank'>Download</a>

    The small faces whitch appear when using charge/stomp attack is gone.

    <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.natural-selection.org/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    <!--QuoteBegin-Archon+Feb 9 2004, 01:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Archon @ Feb 9 2004, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wooo!!!
    Good stuff guys, nice.

    Now the zerg stuff is done, how about those terrans, want to get started on that?

    LA ---> Civilian

    HA ---> Powerarmor

    Jp ---> eeeehm, firebat? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    the JP uses the soldier model... or so i think b/c when i had the Terran Powerarmor for the LA it used the same model for the JP
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    im confused. i never released my v_model of the ultra. i gave it to goopy and restrik for playtesting. and thats not even my v_model. goopy what the hell is goin on.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    I think its some space-alien that typed you in there <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    where did it come from.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    goopy did you make that v_model
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Cookie, no mention of me in there for the zergling v model?

    May not seem like much but I did retime those attack anims as well as put them in the right spot, as well as change the leap attack so that its start and end position matched those of the idle...





    Good job on the muta btw, oddly I was thinking of the same v model myself!! Much easier too now that Spikes aren't in the animations.

    As for the hydra, I'd always wanted to jimmy up twin spike shooters on the top left and right of the screen - although due to the shading on the custom spike model this was impossible.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    <!--QuoteBegin-6john6doe6+Feb 9 2004, 11:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Feb 9 2004, 11:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> goopy did you make that v_model <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yea
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    why, you knew i was making one.
  • ParaseticLifeFormParaseticLifeForm Join Date: 2003-07-23 Member: 18384Members
    Isnt there a ultra with a mouth
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i had never seen an ultra v_model, and a week or 2 ago i started modelling and i decided to make an ultra v_model because it would be worth something since there wasnt one included in the pack. i spent alotta time learnin to do the stuff and everything and then when it got close to finishing i gave my model to gloopy and restrik. gloopy said thanks and nothing else. restrik actually gave advice on improvement ways. now i find out that gloopy has gone and ripped the arms off the ultra player model then crappily animated them. i spent my time creating them and everything and the only thing that i thought needed work on was the texture, which gloopy didnt do anything cept rip off some arms and then tossed in some crappy animations.

    and not for even a good reason. he did it pretty much to spite me. now as i was nearing completion of my model and was hoping to finish it for today, i just might not, since i have no reason to.

    now if i am wrong anywhere in this post maybe you could enlighten me just like you didnt do when you "playtested" my model.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    You´re so wrong, I haven´t ripped anything.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    you can not even try to tell me you didnt take the arms from the original full onos and used it as a v_model. i dont mean ripped as in stole i mean ripped as in showed not enogh work on your part to call it your model.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    oh, well. I can admit that I took the mesh from the player model. If you think I made anything wrong to you, i´m terrible sorry!
  • Anime_Tentacle_MonsterAnime_Tentacle_Monster Join Date: 2003-01-06 Member: 11931Members
    edited February 2004
    <!--QuoteBegin-ArmedSoldier522+Feb 9 2004, 01:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ArmedSoldier522 @ Feb 9 2004, 01:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> they should make a marine side except either a light armored scout marine like i showed in the other post, or a colionial marine... something please lol

    edit: light armored marine/scout marine
    <img src='http://www.blizzard.com/ghost/images/screens/ss47.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    "You call down the thunder...and I'll reap the wirlwind..."

    Ghosts rock.

    (their ghosts btw not light marines) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    doesn't look like a ghost.....you sure its not a LAM?
  • Anime_Tentacle_MonsterAnime_Tentacle_Monster Join Date: 2003-01-06 Member: 11931Members
    The Cloaked thing Breaking the guys neck

    or

    the guy getting his Neck Broken


    Im 98% sure thats a Ghost from the new Ghosts Videogame their making...
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    the cloaked thing isn't what we're talking about, teh cloaked thing is the ghost...we're talking about the thing getting its neck snapped...which i'm sure its a LAM
  • FattyTheGorgeFattyTheGorge Join Date: 2004-02-06 Member: 26170Awaiting Authorization
    Uh I downloaded it, and all that was in the pack was acidrocket.mdl
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