No Shadows On My Map

VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
This one should fairly familiar. Using Cagey's ZHLT, if I try to run my test map it is universally lit. There are no shadows and the flashlight can't be seen. It's exactly what happens when you have a light entity stuck in the middle of a brush, except that I needn't have any light entities at all for the problem to show up. What else causes this problem?

Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    edited February 2004
    <!--QuoteBegin-Varsity+Feb 9 2004, 01:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Varsity @ Feb 9 2004, 01:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This one should fairly familiar. Using Cagey's ZHLT, if I try to run my test map it is universally lit. There are no shadows and the flashlight can't be seen. It's exactly what happens when you have a light entity stuck in the middle of a brush, except that I needn't have any light entities at all for the problem to show up. What else causes this problem? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well if it's all in fullbright, you could have a leak in your map. Also, if you have no lighting at all, it will also be fullbright.

    *EDIT: Check / post your compile log so we can have a better idea. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    edited February 2004
    Heh, it was a leak. I just assumed the map wouldn't run if the compiler found one. I've attached the rmf so you can all laugh at my pathetic architectural skills and I can ask how I should have gone about making something like it.

    EDIT: Yes, it's ugly. But I'm just experimenting. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    actually, that wall texture maked it look like the ceiling goes way up... its just an optical illusion, but still cool.
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