Human Vs Human Map

Gucio_GGucio_G Join Date: 2004-02-01 Member: 25908Members, Reinforced - Diamond
<div class="IPBDescription">is there possible to create?</div> I have a question, this is possible, that can I make human vs human map? In worldcraft there's an enity "info_gameplay" (or something) and i can select in Team One: Humans, and Team Two: Humans. For test i redoned the de_inferno map (cause i'm not good mapper) but i couldn't play this cause i had an error:
"Host_Error: PF_precache_model_I: Bad string''
and i don't know is it an error that i bad redoned the map, or its an error from NS, saying something like "there's no khaara on map" (now i'm
trying to make box based map to test)

Please answer if you can help me.

Comments

  • KalessinKalessin Join Date: 2003-06-20 Member: 17554Members, Constellation
    The Marine vs Marine feature wont be incorporated for a while I don't think. Currently it is only possible to have Aliens vs Marines. Im not sure what that error message is, but its probably appearing becuase you are trying to run a Marine vs Marine map.
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Marine vs marine is disabled. I know. I've tried exactly what your describing above (making a map setup for MvM).

    I got a similar (or same, it's been a while) error as that. It wont work until Flayra enables it via code.

    Personally though, I wouldnt mind having "Enabled" so that mappers could at least try their hand at it and see how it runs. Once AvM is all balanced out then start worrying about the MvM scenarios and finding official maps.
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    Lol, MvM is going to be balanced whatever happens. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Kinda takes away from thw whole NS concept.
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    could be training though
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-MeanMrMustard+Feb 4 2004, 10:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MeanMrMustard @ Feb 4 2004, 10:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Kinda takes away from thw whole NS concept.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I think Frontiersmen vs. rebellious corporations would fit the backstory well; the Trans-System Authority didn't exactly ask for permission to develop a military force (it was approved by the Trans-System Council, not assorted governments or companies) and they aren't well liked by many of the groups they watch over:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->While they do indeed walk the walk, there is of course a more practical truth: the TSA has perhaps ten percent the military budget of the governments and corporations it watches over. And there’s a lot to watch. The corporation that today calls them in to curb a competitor, will be looking for loopholes to exploit tomorrow. Spread so thin, and with meager resources, light and fast is the order of the day. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>Tungsten Hill</b>

    Tungsten Hill: Systemwide Corp. and the Taiwanese Republic "negotiating" a "policy dispute" while 6000 people, the live-in work force of the gigantic mining outpost, slowly starved to death. The TSA ran both blockades with minimal casualties, and evacuated the civilians … after TSA engineers repurposed the outpost's railguns, and made good on their threat to destroy any forces that interfered with 100 ton bullets of tungsten ore.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Source: <a href='http://natural-selection.org/world_marine_start.html' target='_blank'>NS Backstory</a>

    When we do get AvA / MvM into serious discussion, I'd like to see humans vs. humans with one side as Frontiersmen and the other as a different force; the backstory clearly states in several places that most human forces use a different philosophy and different technologies to get the job done; the TSA has control over phase gate technology, but most governments will have more resources and soldiers to throw into a conflict.
  • NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
    Its a great idea if it's doable. The only problem would be how to distinguish one team's builings from the other's.
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    Colors?
    If we had colors couldnt we make a Multi map. With like 4 teams <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    MvM is still on the 'wouldn't it be cool' list, but not ready for implementation.

    <span style='color:red'>***Locked.***</span>
This discussion has been closed.