Yes, the path should be relative to the game mod directory (ns/nsp)
<b>Edit:</b> Also, if those are the only plugins which do not load, then contact the author. I've got a feeling those ones would need to have a minor update for 3.0 compatibility.
Ok i now have a problem AGAIN! *ROAR* when i start up DED SERVER, (just tried to install Adminmod i install it to nsp) and then i tried to load up HLDS then all of a sudden it does the normal Metamod greet thing and then closes HLDS itself any suggestions?
I had this problem and was pointed to <a href='http://www.modns.org' target='_blank'>modns.org</a> where I downloaded metamod version 1.17a which has been converted for NS3. Some mods which use messaging such as AMX and Admin mod will intermittantly cause HLDS crashes, and Booster_lite should be temp replaced with the old booster. Unstuck pro doesn't work for model size change reasons i believe. So NS3 for me is 'minimal plugin time'.
I read somewhere that the next beta version of NS will be going back to the old chat system, and most of these problems should be negated... (I Hope)
<!--QuoteBegin-Gruuunt+Feb 9 2004, 12:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gruuunt @ Feb 9 2004, 12:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I had this problem and was pointed to <a href='http://www.modns.org' target='_blank'>modns.org</a> where I downloaded metamod version 1.17a which has been converted for NS3. Some mods which use messaging such as AMX and Admin mod will intermittantly cause HLDS crashes, and Booster_lite should be temp replaced with the old booster. Unstuck pro doesn't work for model size change reasons i believe. So NS3 for me is 'minimal plugin time'.
I read somewhere that the next beta version of NS will be going back to the old chat system, and most of these problems should be negated... (I Hope)
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Look further down the thread for Unstuck Pro, prsearle did the minor change to make it work with NS 3.0.
Most of the popular plugins have been updated for 3.0 compatibility...
Comments
Win32 addons/plugins/dlls/unstuck_mm.dll
<b>Edit:</b> Also, if those are the only plugins which do not load, then contact the author. I've got a feeling those ones would need to have a minor update for 3.0 compatibility.
The console window starts up, the metamod hellos run, then right before metamod shuts HLDS down, it flashes that it doesn't recognize game type "nsp"
If I rename the directory NS from nsp, metamod works happily, but I can't connect to it... probably because the client is looking for game NSP.
Perhaps metamod will update soon and take care of this.
<a href='http://www.modns.org/forums/index.php?showtopic=237' target='_blank'>CLICKY!!!</a>
I read somewhere that the next beta version of NS will be going back to the old chat system, and most of these problems should be negated... (I Hope)
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I read somewhere that the next beta version of NS will be going back to the old chat system, and most of these problems should be negated... (I Hope)
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Look further down the thread for Unstuck Pro, prsearle did the minor change to make it work with NS 3.0.
Most of the popular plugins have been updated for 3.0 compatibility...