Help With Metamod?

AznFangAznFang Join Date: 2003-06-24 Member: 17664Members
My metamod Loads but the plugins don't I did this

win32 dlls/selfweld.dll
win32 dlls/skulkattach.dll

in the plugin.ini

any help?

Comments

  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Should look like this for windoze:

    Win32 addons/plugins/dlls/unstuck_mm.dll
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    edited February 2004
    Yes, the path should be relative to the game mod directory (ns/nsp)

    <b>Edit:</b> Also, if those are the only plugins which do not load, then contact the author. I've got a feeling those ones would need to have a minor update for 3.0 compatibility.
  • AznFangAznFang Join Date: 2003-06-24 Member: 17664Members
    All my plugins don't load, Adminmod doesnt load.... Booster_lite doesnt load either >.< <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    Does MetaMod even load? (Type "meta config" in the server console)
  • AznFangAznFang Join Date: 2003-06-24 Member: 17664Members
    Ok i now have a problem AGAIN! *ROAR* when i start up DED SERVER, (just tried to install Adminmod i install it to nsp) and then i tried to load up HLDS then all of a sudden it does the normal Metamod greet thing and then closes HLDS itself any suggestions?
  • PetitMortePetitMorte Join Date: 2002-11-06 Member: 7232Members
    I'm getting something like this as well.

    The console window starts up, the metamod hellos run, then right before metamod shuts HLDS down, it flashes that it doesn't recognize game type "nsp"

    If I rename the directory NS from nsp, metamod works happily, but I can't connect to it... probably because the client is looking for game NSP.

    Perhaps metamod will update soon and take care of this.
  • PetitMortePetitMorte Join Date: 2002-11-06 Member: 7232Members
    I found a fix at modns.org.

    <a href='http://www.modns.org/forums/index.php?showtopic=237' target='_blank'>CLICKY!!!</a>
  • GruuuntGruuunt Join Date: 2003-11-07 Member: 22353Members
    I had this problem and was pointed to <a href='http://www.modns.org' target='_blank'>modns.org</a> where I downloaded metamod version 1.17a which has been converted for NS3. Some mods which use messaging such as AMX and Admin mod will intermittantly cause HLDS crashes, and Booster_lite should be temp replaced with the old booster. Unstuck pro doesn't work for model size change reasons i believe. So NS3 for me is 'minimal plugin time'.

    I read somewhere that the next beta version of NS will be going back to the old chat system, and most of these problems should be negated... (I Hope)

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    <!--QuoteBegin-Gruuunt+Feb 9 2004, 12:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gruuunt @ Feb 9 2004, 12:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I had this problem and was pointed to <a href='http://www.modns.org' target='_blank'>modns.org</a> where I downloaded metamod version 1.17a which has been converted for NS3. Some mods which use messaging such as AMX and Admin mod will intermittantly cause HLDS crashes, and Booster_lite should be temp replaced with the old booster. Unstuck pro doesn't work for model size change reasons i believe. So NS3 for me is 'minimal plugin time'.

    I read somewhere that the next beta version of NS will be going back to the old chat system, and most of these problems should be negated... (I Hope)

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Look further down the thread for Unstuck Pro, prsearle did the minor change to make it work with NS 3.0.

    Most of the popular plugins have been updated for 3.0 compatibility...
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