Banshee

24

Comments

  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> lol
    yeah.. ive mentioned once that this is a job given by studio seishinsha (shirows main puplisher) to create a functional airsoft weapon based on a illustration of a picture that is released in shirows ballistics artbook, at this time the book wasnt even in print. ( you dont know how many not released artworks and concepts of shirow are laying around in our company).
    my job is to rework this concept to make it functional with marui know how.
    i have to create enough space for the internals,the battery,the gearbox and so on.
    ive also to improove the ergonomics of the weapon.. sometimes a weapon looks on a picture more comfortable to hold than it realy is in reallife.
    i dont take any credit for it, only for the work ive done on it (many drawings got shreddet in this progress) and thats not much. ive taken the 2 year old vectorized lineart ive done, and colored it. so be nice to me, im not really allowed to post something like that here. these are hush hush projects ,and will maybe never gettin in production , mostly to expensive to produce... the "moon net 23 " weapon was a good example... it was fun to redesign,and a honor for me and our company. but it was one of our most expensive replicas ever.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    bah im still waiting on the rifle from ghost in the shell :[
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    <!--QuoteBegin--=[Drake]=-+Feb 1 2004, 09:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Feb 1 2004, 09:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bah im still waiting on the rifle from ghost in the shell :[ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    mine?

    i need a mesher <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--=[Drake]=-+Feb 1 2004, 09:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Feb 1 2004, 09:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bah im still waiting on the rifle from ghost in the shell :[ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm still waiting on that skin for your hmg
  • Anime_Tentacle_MonsterAnime_Tentacle_Monster Join Date: 2003-01-06 Member: 11931Members
    <!--QuoteBegin-sheena yanai+Feb 1 2004, 08:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Feb 1 2004, 08:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> lol
    yeah...most expensive replicas ever. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh yeah I figured that much. I from past conversations know your a Masamune Shirow fan too...I jus dun want the non hardcores missing out...

    In other words...I just lub my Masamune Shirow thats all. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Since were on the subject have you seen the trailer for the new Appleseed their doing?

    I think their using that "Cel Shading" stuff some of the Custom Alien models have (You know the kind where it looks like they always have an outline...like in XIII.

    It honestly looks downright badass...
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    yup.. have seen it.. but its quiet around it now...
    the first movie kinda sucked... (/me hugs my complete appleseed manga collection)
    i think the new one will rock... like stand alone complex now... (guess who have sculpted the mold for the reallife sac assault rifle seen in the comercial <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-chrono5454+Feb 1 2004, 02:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Feb 1 2004, 02:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if you guys want i can replace it with a tac light <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    omgzplzkthx
  • Anime_Tentacle_MonsterAnime_Tentacle_Monster Join Date: 2003-01-06 Member: 11931Members
    edited February 2004
    <!--QuoteBegin-sheena yanai+Feb 1 2004, 12:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Feb 1 2004, 12:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yup..  have seen it..  but its quiet around it now... 
    the first movie kinda sucked...  (/me hugs my complete appleseed manga collection)
    i think the new one will rock... like stand alone complex now... (guess who have sculpted the mold for the reallife sac assault rifle seen in the comercial <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah I think it looks badass


    I've only been able to see bits and pieces of Stand Alone Complex however what I've seen so far is really good.

    I think thats partially due to the fact they actually stuck with something close to Shirow's art Style.

    and on a side note the Ballistic Book pwns hardcore...
    (as it better have cause I had to pay and arm and a leg to get it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->)
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    hey sheena i was wondering if you could get me more pics of this gun so i know how it looks from different angels
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I hate to be a killjoy, but there's really no point to this model if you can't pull the poly count down to a reasonable number -- 2000, 3000 tops.

    Look for details that can be scrapped and illustrated in the skin -- e.g. reduces the screws to hexagons and get rid of the grooves in them! The complexity around the triggers could easily be skinned, and the rails on top as well. The barrel of the GL looks kinda messy, too (though it's hard to say with the interpolation). Let's see a flat-shaded model, eh?

    It's a great-looking model, and it'd be great to have it in NS... but there's no point if the polycount is through the roof.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i think the reason the poly count is so high is cuz of the middle handle its up to 2000 polies im going to work on redoing it right now
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> AUGH! WHEN WILL IT BE DONE???

    I'm getting a Radeon 9800 XT put in my computer soon, so High-Poly won't be any kind of a problem for me
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Jean: Yes it will. Poly count is against your CPU, not your GFX. Not to mention, HL couldn't run that if it tried.

    And yeah, reduce poleys nau!
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    edited February 2004
    ok i redid the handle i it cut down 1500 polies so im now down to 4500 polies still trying to figure out were all the polies went to heres a flat shaded one like coil asked for
    each of the screws are 20 polies and the entire stock in the back is less than 200 so im still confused and if anyone knows how they can optomize this any better let me know and ill send you the max file so you can see what you can do with it
    <img src='http://chrono.nsarmslab.com/images/bansheeflat.jpg' border='0' alt='user posted image' />
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Don't send me the file, because I can't model. BUT THERE IS STILL HOPE!

    The grenade launcher: You can DEFINATELY make that less polies.

    You could also lessen it on the actual gun barrel- chances of someone noticing it when its that far away is small.

    Basically, both those barrel types are WAAAAAY too intricate.

    Also the heat-panel hole thingies(whatever those are) can be reduces poly wise probably. They alone look like 20-40.

    The screws also look like they could go way down.

    And lastly- have you (litterally) removed the other side of the gun? That could cut polies BIGTIME.
  • Anime_Tentacle_MonsterAnime_Tentacle_Monster Join Date: 2003-01-06 Member: 11931Members
    In other words the Skin should probally take place of the majority of those holes and cuts in the gun... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Nonono. Just find a way to make them less polies, THEN have the skin and HLs actual lighting do the rest.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    so should i delete half of the gun?
    and ill try and get rid of the screws and stuff
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    edited February 2004
    well i got great news i reduced the PC down to 2700 so i guess its useable now i pretty much deleted all back faces craped up the barrel and the nade launcher but it still looks good but this thing needs a realy good skin or else youll notice how crappy it is
    <img src='http://chrono.nsarmslab.com/images/craptastic.jpg' border='0' alt='user posted image' />
  • Anime_Tentacle_MonsterAnime_Tentacle_Monster Join Date: 2003-01-06 Member: 11931Members
    edited February 2004
    <!--QuoteBegin-Quaunaut+Feb 1 2004, 06:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Feb 1 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nonono. Just find a way to make them less polies, THEN have the skin and HLs actual lighting do the rest. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    well yeah thats one way

    but like the Side heat releasers could really just be done by the skin

    I mean sure they look great but this isnt UT2k3 here its good old 6 year old halflife <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->


    HOWEVER I dont know step one about MOdeling but that is reducing polygons


    -e-

    I assure you

    get good sound effects for that and a DECENT skin and you have a winner


    -e-e-

    GOd danm it I should learn how to do this ****...

    -e-e-e-

    The more I look at the gun the more I can give hinters to reduce polygons

    if you want me to I will <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    anyone want to skinmesh?(looks for coolcookies)
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Al will skin it i just got done talking to him

    Hes an awesome skinner. Just no time.

    Can you Mesh this and give him the files <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Talk to him on AIM chrono.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Wow, goodjob! Looks awesome!

    Although the grenade launcher barrel does look kind of n0rf3d now. =/
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Need someone to mesh it.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i tried to mesh this myself and everything went bad i gotta say skinmeshing is one of the most confusing things in teh universe IF ANYONE CAN MESH PLEASE MESH THIS!!!
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    If somebody makes an HMG version of this I will lurv them. Forevar.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Looks great, but again very blocky
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    I would try and mesh it, but it would turn out, all, ugly, strected and unskinable, the only thing i have come close to meshing properly was drakes shotgun which was never released, this model looks like it will have the same fate.
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    Well I must step out and say, that is one fine mofo of a model. I'm glad Sheena likes, cause that makes the love for it all the better. Indeed Shirow has some truly awesome concepts. It's scary that they all would pretty much work if tried in real life.

    As for poly cutting, which I hope to GOD that you can get it under control, you seem to be on the right track for the heating vents. (holes) Any holes like that you can use the beauty of the new transparency rendering for models for. You could even theoritically make the rail's grooves up on top of the handle with transparencies too. Make the entire top rail a block, and skin trans spaces where the spaces are modeled now. Should cut across the top. Another tactic of apply trans is the hole in the middle of the top handle and in the grips. (where you hand slips into) As others have said, it's a bit block back there (not complaining, you prob wont see it in-game anyways) which could be good. Because it's so block now and if you don't plan on smoothing them out, just fill in the hole and make it one piece. Then apply that lovely trans skin again to make the "hole" Voila. New grip and handle receiver. From the renders they already look straight, nothing curvy so using a skin trans won't hurt it if pulled off correctly. That bolt is bad-**** but I'm sure it's killing the poly count too. But I love it as is. Try those trans methods out, see how they help. If anything else and worse comes to worse, you may have to skin alot of the small stuff on, like the raised edges on the receiver or something. Maybe even cut the ridges in the mag. But try those first tips out, I hope you don't drop this one... Too many good concept guns have come and gone stagnant here... Did that Plasma Rifle thingy ever get released?
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