Problem With New Hive Healing

squidsquid Join Date: 2004-01-31 Member: 25846Members
<div class="IPBDescription">Skulks left in the cold...</div> Today I lost a hive because I couldn't heal fast enough to hold off the stream of marines into the hive. The new healing is great for onos, but something needs to be done for the skulks or early hive rushes will become very popular. Anyone else notice this problem?

Comments

  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    Yes, 4 hp a tick sucks, especially in combat. The bad thing is that you can't even kill yourself in combat so you'll either have to sit and wait or go suicide on some exp-hungry marine. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    That was the first problem I mentioned when I saw the changelog.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    I agree, it sucks for skulks.
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    <!--QuoteBegin-FireStorm+Jan 31 2004, 03:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireStorm @ Jan 31 2004, 03:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I agree, it sucks for skulks. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    And aliens for general, given such a weak foundation and much in order to improve.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Learn that beta discussion are not supposed to be in General.

    <span style='color:blue'>***Moved.***</span>
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