3.0 Seems To Be Coming Along Well...

ScaryMonkeyScaryMonkey Join Date: 2004-01-15 Member: 25347Members
<div class="IPBDescription">How soon do you expect to rerlease it?</div> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> Just an approximate idea of how much more work needs to go into 3.0 would be great. I just want a general idea of when we can expect it.
Thanks!
PS- Please don't give me a "when it's ready" answer. I want a real answer!

Comments

  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    edited January 2004
    When it's done.

    And that's the official release date from the devteam, believe it or not. Do not ask for an exact release date - you'll only annoy the community. The NS team does not make exact release dates unless they are 100% sure they can commit to them.

    As for general release dats, well, the sdevtram thought they could release 3.0 during this holiday season. They were not able to for a number of reasons. As of now, we've had ten or more posts that are some take on "U SAID NS3.0 WIL BE HOIDAY SESUN!11 GIVE ME TEH NS!!!!11" which have all been locked for reasons I shouldn't need to get into. Simply put, we probally won't get a general estimate either - because certain fans can't accept it for what it is, which is an estimate.

    And I believe that is the official status of 3.0.
  • ScaryMonkeyScaryMonkey Join Date: 2004-01-15 Member: 25347Members
    LOL. I know that they don't want to give a release date, but I wanted to at least know how far the development has come.
    Maybe they could give a completion percentage?
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    No completion percentages for the same reason I fear. People will see they are 80% done and say "U R 80% DONE111 WORK FASTAR!1!111!". Also, considering the number of changes that are being made in NS 3.0 (which consist mostly of balance and bugfixes) which are non-substance, a percentage can't really be placed on what is being worked on. Just be paitent. I can assure it will be released when it is finished - and the final product will be worth the wait.
  • ScaryMonkeyScaryMonkey Join Date: 2004-01-15 Member: 25347Members
    edited January 2004
    Grrr... I guess i'll just have to keep natural-selection.org as my homepage like I have for the past 2 months and check in all the time. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> I'm such a dork.
    [edit] And to top it all off, my scary monkey icon is kinda distorted.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    <!--QuoteBegin--ScaryMonkey+Jan 21 2004, 02:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ScaryMonkey @ Jan 21 2004, 02:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [edit] And to top it all off, my scary monkey icon is kinda distorted. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Make sure you set the size of your avatar right in the section where you told the forums where the monkeh is. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • DukemDukem Join Date: 2003-04-06 Member: 15246Banned
    I've been playing multiplayer mods like this for years - nothing irritates me more than the "when it's ready" reply. This is for 2 main reasons.

    1. It is an immature response and degrades the person who submits what is actually a perfectly reasonable question given the circumstances.

    2. It is nearly always used by people who either have the benefit of participating in the beta testing or people who wish to pretend that a flippent comment can hide their noobish general lack of information. Either way - such people have very little consideration for the rest of the community - which suffers in the time leading up to a new version release.
  • meatballmeatball Join Date: 2003-05-10 Member: 16196Members
    i almost feel the doom aproaching
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    <!--QuoteBegin--Dukem+Jan 21 2004, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dukem @ Jan 21 2004, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've been playing multiplayer mods like this for years - nothing irritates me more than the "when it's ready" reply. This is for 2 main reasons.

    1. It is an immature response and degrades the person who submits what is actually a perfectly reasonable question given the circumstances.

    2. It is nearly always used by people who either have the benefit of participating in the beta testing or people who wish to pretend that a flippent comment can hide their noobish general lack of information. Either way - such people have very little consideration for the rest of the community - which suffers in the time leading up to a new version release. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It is also used by people who do not want to be overwhelmed with posts by self-centered, impatient, instant gratification addicted, people who would only use a release date to scream "OMG it's not out, the dev team lied!!!"

    "When it is done" is the best answer you are going to get.
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    edited January 2004
    I do actually see a number of CM and Vet inspired flames to people who pop this question, and it does irk me. To be honest, the rest of the community can deal with irritations like this, we don't need you snotty beta testers telling us how the game is coming! Speculation is the next best thing to playing it.

    THE RELEASE IS JANUARY THE THIRTY NINTH.
    <span style='font-size:8pt;line-height:100%'>edit:
    viva la resistance!</span>
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    what makes you eat puppies
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Dukem, I can tell you as a person rather well informed by the devteam and with no interest in belittling anyone around here that the only feasible date to give out at this point is indeed 'When it's done.'.
    Game development offers just too many incalculable factors - from suddenly occuring bugs, something the 3.0 playtests have experienced in abundance, to suddenly arising balance issues and general gameplay inconsitencies, two things we did thank god not face to the extent of, say, the 1.0 tests - to calculate any more specific date. It's a prime example of the Chaos Theory, really: A spare semicolon can under the right circumstances prolong the testing process by a good two weeks.

    With this, <span style='color:red'>***locked***</span>, because there are just too many of these topics around.
This discussion has been closed.