Golden Gun From James Bond

CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
imtrying to make a cooler version of the golden gun from the james bond movie. plz gimme feedback on model.

Comments

  • chis1chis1 Join Date: 2004-01-13 Member: 25281Members
    assuming its your first proper attempt at a gun.. i guess its ok

    but its a bit to plain.. and needs some more detail to make it look more like a gun
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    edited January 2004
    its my 2nd proper attempt. im a modeling nub. my other 1 was in a post called "new pistol."

    ive ran into a problem that i dont know how to fix... im a nub. The poly count is thru the freaking roof and i dont know how to reduce it. using 3d studio max. need to fix it b/c my comp lags way to much.
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    when making boxes and cylinder, a rule:

    With Boxes:No more than 5 Segments on Height,width etc unless your aiming for Doom 3 or Half Life 2 models.
    Cylinders:12 Sides or 9 or 8.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    no i'd say this is your first proper. that other try was not something I would want to be called as an attempt. Anyway, this is pretty good for a beginner. Add some cool little nobs, a clip and you'll be in buisness
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    edited January 2004
    thx guys. Help much apriciated.

    o yea how do i reduce poly count?
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    Ya looked my post above?just remake it with those settings and your fine. then when finished go to Modifiers>Optimise(its somewhere in those menus).
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Crapface+Jan 18 2004, 12:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crapface @ Jan 18 2004, 12:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thx guys. Help much apriciated.

    o yea how do i reduce poly count? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    make cylinders that are only 8 sides to replace the others. Also you might want to try Milkshape (milkshape3d.com) because it's easier to control the poly count with it.
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    thx Bashh and Aka'lamanaia. dude ur name is wierd (no offence). a cool knid of wierd. Ill tryout milkshape.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Thats... erm.. goldy!
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    God... do you guys even *know* the gun?

    Lol, I think it's pretty damn good, especially for someone with not that much modelling experience...

    For the rest of you, the gun consists of a "lighter" and a "ballpoint pen" amongst other things... please... watch the movie, lol <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Do i really need to ask why someone with no modelling experience would buy a £2700 software package?
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    <!--QuoteBegin--esuna+Jan 18 2004, 08:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jan 18 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do i really need to ask why someone with no modelling experience would buy a £2700 software package? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That is exactly what I think. But someone told me there was a 60 day (or so...) trial period for MAX...
    Anyway, model is just consisting of simple structures that are only roughly connected. Do what the otheres said, use lower poly objects from the beginning on.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--MrGunner+Jan 18 2004, 06:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrGunner @ Jan 18 2004, 06:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "buy" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Considering it's price, stealing 3DSMax is comparative to stealing a car, or a very expensive computer.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--Obst & Gemuese+Jan 18 2004, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Jan 18 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--esuna+Jan 18 2004, 08:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jan 18 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do i really need to ask why someone with no modelling experience would buy a £2700 software package? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That is exactly what I think. But someone told me there was a 60 day (or so...) trial period for MAX...
    Anyway, model is just consisting of simple structures that are only roughly connected. Do what the otheres said, use lower poly objects from the beginning on. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    30 day trial which i believe watermarks renders.
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    I don't really have anythnig to add about what other ppl said, but, it doesn't look like the golden gun at all <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    Here's how it looks: <a href='http://www.bondpix.com/images/large/Beaulieu2002/Golden_Gun_TMWTGG.jpg' target='_blank'>http://www.bondpix.com/images/large/Beauli..._Gun_TMWTGG.jpg</a>

    and here's the bullet that was supposed to kill bond <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> : <a href='http://www.jbdiner.com/bond/09tmwtgg/bullet.jpg' target='_blank'>http://www.jbdiner.com/bond/09tmwtgg/bullet.jpg</a>

    The Golden gun has a Squary Structure.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin--Crapface+Jan 18 2004, 12:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crapface @ Jan 18 2004, 12:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> imtrying to make a cooler version of the golden gun from the james bond movie. plz gimme feedback on model. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Now ive seen everything..... a goldengun with a scope.... hah.....
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--esuna+Jan 18 2004, 01:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jan 18 2004, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Obst & Gemuese+Jan 18 2004, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Jan 18 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--esuna+Jan 18 2004, 08:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jan 18 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do i really need to ask why someone with no modelling experience would buy a £2700 software package? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That is exactly what I think. But someone told me there was a 60 day (or so...) trial period for MAX...
    Anyway, model is just consisting of simple structures that are only roughly connected. Do what the otheres said, use lower poly objects from the beginning on. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    30 day trial which i believe watermarks renders. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    30 day trial, doesn't watermark,

    you just can't export to anythign useful...
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    could start but the handle should be smoothed out i dont think anyone would use a pure square shaped handle
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    <!--QuoteBegin--Delarosa+Jan 18 2004, 05:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Jan 18 2004, 05:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--esuna+Jan 18 2004, 01:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jan 18 2004, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Obst & Gemuese+Jan 18 2004, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Jan 18 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--esuna+Jan 18 2004, 08:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Jan 18 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do i really need to ask why someone with no modelling experience would buy a £2700 software package? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That is exactly what I think. But someone told me there was a 60 day (or so...) trial period for MAX...
    Anyway, model is just consisting of simple structures that are only roughly connected. Do what the otheres said, use lower poly objects from the beginning on. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    30 day trial which i believe watermarks renders. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    30 day trial, doesn't watermark,

    you just can't export to anythign useful... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Maybe his father is a professional model maker... Besides it's not our buisness how he got it.
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    my uncle works for discreet so i got it for free. half of these posts r not even about the model. o well.
  • NikonNikon Join Date: 2003-09-29 Member: 21313Members, Constellation
    welcome to the wonderful world of thread jacking........

    I would suggest taking some of the modeling tutorials that are stickied up top of the forum ^^

    learn how to use faces, it will make some of the more complex shapes and pieces easier to do
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    ok thx. cant update model b/c my comp sucks way to much. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    how dso i correct the way my gun looks after optimizing? It looks like ****.
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    edited January 2004
    Hmm... I suggest deleting the whole model, make a box, go to edit mesh, select vertex mode, delete the box, create vertices, then create faces. OR atleast use some splines+extrude. Your model is just basic shapes without any proper editing. Tbh, that doesn't look good at all.

    /e: I read your other topic, and it seems that you're very proud about both of the models... Don't be, you have absolutely no reason to be proud(sorry to say this). Seriously, look at some gun pics, tutorials, anything.
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