Question On Umbra
Ripur
Join Date: 2002-11-05 Member: 7193Members
<div class="IPBDescription">when does it work?</div> So i was sitting here thinking of how much fun lorking is, when a question popped into me skull cavity. How exactly does umbra work? I'm not meaning the random physics BS the manual offers, but the game mechanics. Let me eloborate with diagrams
say you are the lork fighting against the marine
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
Now, since bullets = t3h pwnz0r, you spray some umbra to help keep your hide from having some new speed holes popped in it {{ }} = umbra cloud
so in which situations does the umbra stop the bullets from putting t3h pwnz0r on the lerk?
a) Umbra is sprayed on the rine
{{ <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> }} <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
b) umbra lands between you and the rine
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> {{ }} <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
c) You umbra yourself
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> {{ <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> }}
Now i know for fact situation c will yeild less damage down upon the poor lork, but what about a and b? do you ahve to be in umbra to be protected? or do you simply have to make the umbra be in the line of fire?
anyone know or ahve ideas?
say you are the lork fighting against the marine
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
Now, since bullets = t3h pwnz0r, you spray some umbra to help keep your hide from having some new speed holes popped in it {{ }} = umbra cloud
so in which situations does the umbra stop the bullets from putting t3h pwnz0r on the lerk?
a) Umbra is sprayed on the rine
{{ <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> }} <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
b) umbra lands between you and the rine
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> {{ }} <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
c) You umbra yourself
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> {{ <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> }}
Now i know for fact situation c will yeild less damage down upon the poor lork, but what about a and b? do you ahve to be in umbra to be protected? or do you simply have to make the umbra be in the line of fire?
anyone know or ahve ideas?
Comments
-Red
If there is 1 of the 3 that doesn't work it should. But then again they remade the manual. I hope all 3 work cos if they don't umbra is more nerfed than i thought
<a href='http://countermap.counter-strike.net/Nemesis' target='_blank'>http://countermap.counter-strike.net/Nemesis</a>
The sounds are in the weapons folders. dod's sound\weapons\hit_sand1.wav and copy it to NS's sound\weapons\umbrablocked.wav
And remember to always back up your files. (ie keep a second copy of umbrablocked.wav somewhere.)
I could for see the problem of having umbra stackable by having bullets pass through multiple clouds.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> {{ }} {{ }} {{ }} <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
a wi|\|n4r 1s t3h l0r|<
Marines in Umbra firing out to a lerk NOT in umbra will do full damage to a lerk.
Marines in front of umbra and lerk behind umbra will take full damage (Umbra may as well not be there)
Marines in front of umbra and lerk IN umbra will result in damage reduction.
Answer: It works in scenario C. ONLY.
I can always rely on the oldie but goldie questions to crop up from time to time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I think it needs to stop 1 in 3 rounds due to the fact it is the only thing that can protect a hive in NS:C due to the lack of a gorge.
It's supposed to be 2 out of 3, but it's bugged. Of course, fixed in 3.0.
Oh and by the way, I, too, thought it worked in A as well as C. But then I tested by starting my own server and making 3 turrets and going lerk with 2 hives after switching team- Only C works. :/
Originally, it blocked something like 6 out of 7 bullets. If it blocked only half, it would be underpowered (but then again, it's bugged to only block a third now, but that's a bug)
I remember the good old times when it was possible to kill 2 HA/HMG marines as lerk with bite+umbra <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<span style='color:orange'>Works: </span> Case C ONLY, as in when you see the word "umbra" or "in umbra" on your hud
<span style='color:orange'>Why: </span> Although this poses obvious reality flaws it has not been seeked to remedy it (it will not be changed)
<span style='color:orange'>Source:</span> I know this because I have tested this myself against a newb marine (who work brilliantly doubling as lab rats) and found that the blocking sound and damaged blocked were onlyl effective while the hud displayed I was in the umbra. I also have fallin victim to many bad umbra shots (resembling A and B) which did not block any shots (no sound played & I got pwned).
<span style='color:orange'>Reality:</span> now to those (including myself) who think that umbra, in true reality, should work in all three conditions given simple point to point physics (i.e object 1 infront of object 2 will get hit first) I leave you with this:
what kinda gas (the 2nd "weakest" bonding state of matter) blocks 5.56mm super-sonic explosive ballistic shells anyways!?!?
<span style='color:orange'>Reality:</span> now to those (including myself) who think that umbra, in true reality, should work in all three conditions given simple point to point physics (i.e object 1 infront of object 2 will get hit first) I leave you with this:
what kinda gas (the 2nd "weakest" bonding state of matter) blocks 5.56mm super-sonic explosive ballistic shells anyways!?!? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It... becuase.......well...... It has Nanites,yea <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Umbra doesn't 'block' bullets... The nano-bac in the Umbra cloud latch onto Kharaa skin forming a short lived (and not entirely perfect) reflec armour layer.
If you're not in the umbra cloud, then it's not forming that layer.
There you go. Makes perfect sense to me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
joev.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It's an alien only "structure" of sorts, created by fire that enables projectile damage omitting while in said state.
It's like carapace. You have carapace and (supposedly, at any rate), armor takes more damage then without carapace. With umbra, you ignore more shots (heh) then without umbra.
No amount of complaining will get scenarios A or B to work, since the cloud is not a weapon or structure or anything else you fire "through". It's a state on objects that are being hit.