Using Cloak
Panzergeist
Join Date: 2002-02-27 Member: 256Members
<div class="IPBDescription">How to not be a smacktard</div> What most smacktards fail to understand is that in the newer versions of NS, you can move a little while staying cloaked. Specifically, you can move at a walking pace, or a crouch-running pace if you are fade or onos. You can also move a few feet at a time full speed, but this is a bad idea because you might go a few inches to far and decloak. What this means is that, provided you aren't aflicted with ADHD, you can move around right in front a marine without being seen or shot at. My tactic is so simple, even a stupid person can understand it. Do we have any stupid people <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> here today? Picture this: A marine stands at one end of a corridor, his rifle trained on the other end. Unbeknownst to him, an alien is right in front of him, crawling down the corridor. Suddenly, he hears biting sounds, and an alien appears right next to him. Before he can shoot it, he is dead. Or even better, he suddenly finds himself in the stomach of an onos. Unfortunately, most alien smacktards just run down the corridor at the marine and get shot. But those of you who have an attention span longer than 5 seconds can use this simple tactic to make a marine's life hell.
Comments
so that being said. a good marien will see you. he is even more likely to see you if you move as the human eye picks out movement well. if they know you have sc a smart com will cap and elec all the rts he can knowing that you will be unable to kill off his rts (with out some team work). and then there is the obs. mt will let them see you if there is a wall between you and them (unless you are in range of a sc). you may also see obs poping up all over next to the elec rts/mini bases. com binds a few obs to squad 1-5 and no ambush will go unseen.
a good com will defeat sc nearly every time (if the mariens will get out of base).
this is not saying that going sc mc dc is unwinable. as i have played games in that order and we won but the players/com on the other team every time were not very good.
this also does not mean dont get cloaking. sc can be a real killer at the start of the game but every one needs to work together.
a sc strat on pub.
at the start all rush MS (dont go in) 1 person gorge drop sc. after the sc is droped 2 people go cap rez <u>together</u> (and i dont mean cap 1 rt and go back to skulk). the gorge that droped the sc needs to stay at MS and heal the skulks. the skulks keep the mariens pined in base. first skulk to 50 rez drop a hive. the gorge at MS should have the rez for the dcs when the hive is done. soon after 2 people should be able to onos (or a few fades will work), pin the mariens in their base. as a few prob got out. all skulks clean up the map at this time (SoF). after the cleaning its up to you how to go from hear. rush in or 3rd hive?
if they have hmg ect a 3rd hive is prob the better way to go.
most important dont rush in. they will have an obs and they will be dieing for some rfk. the more rfk you give them the harder it will be to end the game when the time comes.
second hive asap.
That being said, here's the summary of all previous sc-first threads: "SC totally owns... aliens, if rine team knows how to play the game even a little bit. But it totally owns the noob rines. Then again, so does everything else <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> "
That being said, here's the summary of all previous sc-first threads: "SC totally owns... aliens, if rine team knows how to play the game even a little bit. But it totally owns the noob rines. Then again, so does everything else <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> " <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I R TEH OEN THAT NOTICED THAT YUO CAN WALK AND BEING CLOAKDE FIRST <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
So try to cloak on the roof, or just beside ladders, because most marines won't notice you there. Hiding near pipes is good, and there's plenty of vertical vents you can snuggle into.
find a dark place where rines won't normally look and stay motionless, not even looking around. then there is very little chance they wil spot you, even if they use obs the might not see you. trick is to find out where rines usually look for hiding skulks, and don't be there, very basic actually.
Three people go gorge, drop 3 scs, then go back to skulk. The rest of the team rushes to marine start, but doesnt rush in, but camps the exits. No marine will stand a chance if he walks out of that door and is getting ambushed from 3 different sides by 5 different cloaked skulks.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The first problem is cloaking isn't 100%, so a good marine will still kill you easily. The second problem is that even if you manage the first bite, getting the 2nd and 3rd will be unlikely. I have played many games against sensory aliens as comm and it is just too easy to win. In one game we even built an obs, pg and rt at CC, when that was their only hive. Good marines + meds + frequent scans = GG for SC aliens.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Sounds like an unskilled (say, newbie) alien team, most likely the have been complaining about someone who has dropped the sensory chambers instead of making the right moves to win the game with Sensory.
As a hiding spot: Just sit in the middle of a hallway and DONT MOVE. Marines will run into you, and you will have a great lunch. Or they walk by, and you take them from behind. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Walking with cloak does not completely cloak you, the marines will see a little blur, then they'll shoot you and you'll die and maybe cry a little
You can walk cloaked in NS nowadays!
"omg liez hax"
No, its actually true!
"omg that has to be the most shocking news evahr!"
/end sarcasm about captain obvious threadstarter
but every server i seem to find its like
DC FIRST COME ON COME ON DC QUICK QUICK
im like.. er SC.?
then its like
NO NO NO NO DC !!!! and before i know it we are dead.. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Ive always loved cloak walking,im a bit of a **** when it comes to it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> but i have had times where i have been rightbeside the enemy, but he has been quikc enough to turn round and back away
but every server i seem to find its like
DC FIRST COME ON COME ON DC QUICK QUICK
im like.. er SC.?
then its like
NO NO NO NO DC !!!! and before i know it we are dead.. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Ive always loved cloak walking,im a bit of a **** when it comes to it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> but i have had times where i have been rightbeside the enemy, but he has been quikc enough to turn round and back away <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Cloaking cancels out MT but the Observatory cancels out cloaking so I guess you're right in a way. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Yes sensory first isn't bad, it actually promotes the way of the skulk because they are supposed to be stealthy anyways. SC also makes killing marine entertaining. I like biting them in their **** then running away, come back and chuckle. I love the way they whip around and start blasting away at nothing.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> "Die skulkie DIEE!"
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> "Over here ****! Teeeheeeheee!"
and yeah ive seen that before you bite, but dont have a good enough shot to kill them so go cloaked round a corner
and they round round lke blowing the crap outta the place, while you stand there and "chuckle" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
you would be like, nuh uh pull him back n stuff <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Better yet, learn to deal with marines in long halls and get SoF. Its what I do and I always get more kills than the "smacktards" not walking and the "smacktards" walking around with cloak unless they jump in to jack my kill.
And yes, as a marine just crouch and look down a hallway while sittin still. If you look hard enough you WILL see cloaked skulks that are on the ground.
-Red
Ah, the memories.
Another helpful tactic when cloaking is to climb a wall or roof to cloak. Its very true that your outline is visible while cloaked. You don't have to make the marines job any easier by standing in his way.
Some marines in Combat also just spray an area. They rarely spray above head level so you can stay pretty safe.
Just my 2 cents worth.
because, it indeed is not perfect as more have stated.
It hows a very transparent "shadow image" across the places were the lines of a wiremodel would be. The faster you walk, the better this is seen.
Anything moving in SC cloak id dead. Very visible
If you sue upgrade cloak and need to crawl/walk its harder. Skulks are in luck, small. But anything with desent size (fade/onos) is again dead. such a big Crt has enought places a line walks to see it. And even skulks are visible cause there lines are not big but packed together. (smaller but better spot)
In the end this means that a rine knowing this looks out for such spots. Pro's can be seen shooting suddenly cause they think thye saw a spot. Usually it was just a light glitch but pro's hardly take the risk. I got more skulks by risking a shot then getting owned. Especially with focus I am glad I know this.
Do yourself a fave, if you go cloak, do not walk in plain sight, try not to let the rine hit you when there walking (alot hive died blocking marines paths, making marines shoot a invisible blockage to see a dead decloaking skulk), walk slow, never trust SC cloak itself to be affective, and think rines have MT the sec you dump SC. They don't but above would help them.