for an alien training map it could be like an alien that was being studied by scientist escapes it's cell with kind of a half life opening tragedy effect (I forgot what it was called)
The computers are reading off the information about the aliens and the players can kind of get what to do. Or have big diagrams of the different aliens and some descriptions
It could be, but it isn't. Perhaps for "Natural Selection 2: The Search for Money"?
Really, I'd love to do something similar to that, and something similar for the marines (ie introduce a real single-player feel into the training map.)
Unfortunately, due to lack of resources, communication, and general difficulties in coordination when team members are scattered all over the globe with a need to get the game done ASAP, we havn't had the liberty to go to quite these depths of instruction and experience within the training map.
But fear not, it'll still be pretty damn cool as far as training maps go (Especially for a MOD). And at least it looks pretty. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
coilAmateur pirate. Professional monkey. All pance.Join Date: 2002-04-12Member: 424Members, NS1 Playtester, Contributor
<!--QuoteBegin--Legionnaired+Sep. 29 2002,17:21--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Legionnaired @ Sep. 29 2002,17:21)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Right, any chance we can get the manual in HTML format?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> It will be.
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
he is the one...namer of bob! <!--emo&::skulk::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt='::skulk::'><!--endemo-->
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
<!--QuoteBegin--Tenebrae+Sep. 30 2002,10:40--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Tenebrae @ Sep. 30 2002,10:40)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Play the training level or RTFM? I'd probably do both just coz that's how I do things although If the training level got boring I soon stop.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd--> but the training might not be included in v1 <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->
Comments
The computers are reading off the information about the aliens and the players can kind of get what to do. Or have big diagrams of the different aliens and some descriptions
Really, I'd love to do something similar to that, and something similar for the marines (ie introduce a real single-player feel into the training map.)
Unfortunately, due to lack of resources, communication, and general difficulties in coordination when team members are scattered all over the globe with a need to get the game done ASAP, we havn't had the liberty to go to quite these depths of instruction and experience within the training map.
But fear not, it'll still be pretty damn cool as far as training maps go (Especially for a MOD). And at least it looks pretty. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|Merkaba|Sep. 30 2002,04:27-->
NDA = Non Disclosure Agreement.
It will be.
That, and it fired grenades.
but the training might not be included in v1 <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->