Problems with hl and wc

ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
<div class="IPBDescription">Hl doesn't like opengl when wc  running</div>If I run HL without anything running in the background, It runs fine in OpenGL. If I launch HL with WC running, OpenGL does not work, it says: "This OpenGL mode is not supported by your video card". But if I switch to D3d in HL it works fine with WC running. I think it is because both WC and HL are trying to use the OpenGL drivers at the same time. I have a Geforce 2 GTS 32 meg Asus v7700 and am running win98se and WC3.3 and the latest HL.

--Scythe--
<a href="mailto:the_only_scythe@yahoo.co.uk">the_only_scythe@yahoo.co.uk</a>

Comments

  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Well, I think that the solution to this problem is to not run WC and HL at the same time <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->.  An easy work around here is to just get a batch compiler.  This way, you won't need WC open to compile your maps.
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    Very good idea.  It's an even better idea because not having your mapping program open frees up more RAM for the compile tools (especially HLRAD) to run.  Useful for those big maps. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Allow me reiterate another option you might find useful:

    <a href="http://www.readyroom.org/shodan.html" target="_blank">SHODAN</a>
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    common problem, i have seen several times.  for whatever reason, wc eats up video power like mad, and i strongly suggest that when mapping, dont do anything else that takes power from the graphics card.
  • Relic25Relic25 Pixel Punk Join Date: 2002-01-24 Member: 39Members, Retired Developer, NS1 Playtester, Contributor
    I get the same error when I try to run HL with both monitors enabled (dual monitor setup using the nvidia twinview drivers), so I just have to disable my secondary monitor before running HL.  I have to do the same thing if I want to use the 3d textured mode in WC, otherwise it runs waaaay to slow.  Some programs are just 'smarter' about things like this.  Serious Sam, for example, does a great job with sharing OpenGL and dealing with multiple-monitor setups.
  • InfinityInfinity And beyond&#33; Join Date: 2002-01-25 Member: 50Members
    its just that serios sam is a duke nukem wannab ...
  • Relic25Relic25 Pixel Punk Join Date: 2002-01-24 Member: 39Members, Retired Developer, NS1 Playtester, Contributor
    Can't really comment on that, since I've never played Duke Nukem, but we just got Serious Sam 2 at work, and not only is is super fun, it's also the best looking engine I've ever seen.  Those Croatians really scored!
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    GOOOOOOOOOOAAAAAAAAAAALLLLL!!!!!
    and to think, an engine like that from guys who just made soccer games...
    maybe we should whine for an NS port ~;)
  • Hand_Me_The_Gun_And_Ask_Me_AgainHand_Me_The_Gun_And_Ask_Me_Again Join Date: 2002-02-07 Member: 178Members
    I'm really wondering about the 'quality' of NVidia's drivers.

    I've got a rubbish Matrox G400, and can do all sorts of things with multiple OpenGL contexts that seem to crash other people's machines. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    I am not using nvidia's detonator drivers, I am using the ASUS 6.31c ones. If/When i get around to installing XP, I will try the new detonator drivers.

    Can we please keep this on topic? That little Duke3d tangent didn't help much.

    --Scythe--
    the_only_scythe@yahoo.co.uk
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Hm. I'm running a Radeon VE, (ATI cards -suck- by the way) running the -second- most recent drivers for it (the most recent have memory leaks the size of the of the hole in the Titanic) and I'm not having any problems. I'm running OpenGL as far as I know... Yup. Running OpenGL, and really have no answers... how easy would it be to test out the other set of drivers for a bit? Just to see if it's a driver issue or a card issue? (Or it could be a driver issue and switching won't work... but that doesn't help you.)
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    what os you running right now scythe?

    btw, those detonator drivers still have plenty of bugs.  i get blue screen o' death from those babies more than ever (which is maybe once every 2 or 3 weeks), but damn, they are powerfull.  i get a lot more speed from my g2 ultra!

    any of you know the wickedgl team?  their old wicked gl drivers for the voodoo2/banshee were increadible!  they at least doubled, maybe tripled, performance in quake 2!  wish they would release something for the newer geforce cards.
  • FreestylerFreestyler The First NS Fan Join Date: 2002-01-24 Member: 20Members
    OpenGL HL runs fine for me while I have WC open.

    BTW Relic, SS2 eninge is the same as SS1 right?
  • Relic25Relic25 Pixel Punk Join Date: 2002-01-24 Member: 39Members, Retired Developer, NS1 Playtester, Contributor
    Yes.  With some little additions and tweaks.

    Sorry to drag off-topic Scythe. :/
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Im running win98. I BOUGHT ss2 (albeit from a bargin bin). It totally freaked me out, those big zombie-spanner-weilding things were unrealistically tall I think.

    /me realises that he is off topic

    GRR Naughty me.

    --Scythe--
    <a href="mailto:the_only_scythe@yahoo.co.uk">the_only_scythe@yahoo.co.uk</a>
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