So Ummm.........

end3r_wigg3nsend3r_wigg3ns Join Date: 2003-10-29 Member: 22106Members
<div class="IPBDescription">whats it all about?</div> how does it exactly all work in 3.0? tell me how the CO_ maps will work and will u be able to level in regular NS_ maps? i needed know how that works the change log kinda made some sence but its like teaching me how to jump off the roof of my house and fly.

Comments

  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    if you are talking about the level up system, that is the function that is repacing the building of structures in combat mode, and will not be fetured in NS classic. NS classic will be pretty much same game + some new weapons and changes that have been made for the sake of balancing, from what I hear it will be really fun.

    NS combat is played on smaller maps. The objective of the game is to destroy the alien hive as marine, and the marine com chair as alien. You gain experiance for making kills, and with that experiance you level up. with each level you can choose an upgrade (ie, new weapon, armor 1, regeneration L1, and soforth) In the current build of NS combat you do not lose your experiance for dieing, and hence, spawn with all your upgrades, and upgraded equipment. As for the ins and outs of "hambone mode" I don't really know what will be featured, but I understand that it is a modification of NS combat, and will not effect the workings of NS classic.
  • end3r_wigg3nsend3r_wigg3ns Join Date: 2003-10-29 Member: 22106Members
    THANK YOU. thats the fastest anyone has ever replied and it was in plain english i understand now, i was sitting in a server talking to someone and they kept on using all these technical terms on me as if he was using kun-fu on a gorilla.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    How does it work on a server? From changing to an NS to a CO map.

    Does player limit go down if your NS classic is above the....projected best playable player limit for CO

    i dont understand. Or just stays same way.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    presumably it works the same way CS works for changing between a DE and CS map. All the gameplay data is map oriented, and client supported (meaning that the map tells your NS what information it will need to use in the next game and all the stuff in the map like com chairs and hives was in there in the first place, not put in by the NS game)

    The player limit is determined by the server running NS, so the only way that would change is if the admins reset the server every game.

    I would suspect that most servers will be dedicated to one build or the other, although many servers will probably be just like CS and switch between the 2 seemlessly.
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    a better example is DoD. they use the same system to switch between dod_ and para_ maps.
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    <!--QuoteBegin--Swiftspear+Jan 9 2004, 01:32 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jan 9 2004, 01:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->NS classic will be pretty much same game + some new weapons and changes that have been made for the sake of balancing, from what I hear it will be really fun. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Whoah, wats this about new weapons? I ain't heard anything about new weapons except the hand grenade, but you said weapons which is plural, is there something i'm missing or is it classified?
  • NScombatNScombat Join Date: 2003-11-17 Member: 23043Members, Constellation
    Maybe he means catalyst packs and lerk bite (but losing spike).

    Flayra did promise a suprise for everyone in v3.0, I don't think its a new weapon though. A few people seem to think it may be 3rd person reload animations.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    My guess was female models for the surprise but meh...

    I thought they removed the player dependency for map changes between ns_ and co_ maps? Or has it become a feature?

    NS:combat default mode you have permanent upgrades once you have earned the exp for them but in hambone mode you have to re-evolve/re-upgrade anything you want including weapons and lifeforms.
    The idea is its a lot more flexible and you can change playstyle alot easier.

    - RD
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My guess was female models for the surprise but meh...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Better yet... gorgies with full featured bums.
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    i guess if there's any major surprise a rumour would have leaked out somewhere, but there could still be something flayra has programmed and is going to put in at the last minute (which means it can't be a gameplay feature and would have to be a game customisation e.g. models).

    It could be the return of ns_nancy <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> but we already know about that.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Umm in 3.0 the versions the testers have, there is animations for 3rd person reloading they arent in game but they are in the folders and files the vets and CM's have. Perhaps that was the surprise? It wasnt officially announced in any changelogs its just someone managed to find them in the steam folder.

    - RD
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    I'm pretty sure most of those animations were always there, just not coded in.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Oh i never found them in my directory when i was messing round perhaps i should have another look...
    Can anyone confirm if 2.0 install has the animations i dont have internet hooked up to my NS computer at the moment so i can't download HL model viewer.

    - RD <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • PaladinPaladin Join Date: 2002-10-06 Member: 1455Members, Constellation
    edited January 2004
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh i never found them in my directory when i was messing round perhaps i should have another look...
    Can anyone confirm if 2.0 install has the animations i dont have internet hooked up to my NS computer at the moment so i can't download HL model viewer.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    No, they're new in 3.0. Seems like this is the suprise. The reload animations for the Heavy aren't done though, so that might be the cause they havn't coded it in yet.
  • ANdreW1ANdreW1 Join Date: 2003-11-18 Member: 23125Members
    <!--QuoteBegin--Swiftspear+Jan 9 2004, 01:32 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Jan 9 2004, 01:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> (ie, new weapon, armor 1, regeneration L1, and soforth) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    when you get an upgrade that a chamber allows it is instantly level 3 (NS:C only)
  • Scottimus_PrimeScottimus_Prime Join Date: 2003-04-15 Member: 15519Members
    If I remember correctly, it begins as a level one. Each time you level up you are able to upgrade it to level two then on to level three. I haven't surfed these forums for a while so it may have changed.

    Speaking of, anyone have a link to a post with a release date or anything? I saw the front page said "holiday release" which ehh....was weeks ago.
Sign In or Register to comment.