Nightcrawler. Shares Skulk Wisdom
NightCrawlerz
Join Date: 2003-04-18 Member: 15609Members
<div class="IPBDescription">Advanced skulk dodgeing tactics</div> The first thing to remeber is to dodge in 3 demetions. Never, ever only use the floor to strafe back and forth., because you will eventualy over lap and enconter the incoming fire you were dodging. Well, to make it simpler ill use this Example:
<i>Pretend that your enemys fire is like a ball on a string that is attached to your leg. Whenever your doding remeber not to let the ball touch you because it hurts. (shure hope that makes sence lol).</i>
My pattern of dodging usualy goes liek this: i run twords the ememy with a jump from left to right, then a quick strafe from right to left(get in one bite if i can), next i climb up the nearest wall up jump up and away from the wall twards the marine (gettin a bite in if i can), last up the wall agian for another jump and a bite.
It real is hard to explain how i dodge bullets, but i do. When i first set out to write this i thought it would be alot eaisier than it was, because most of my abilitys came from playing wall crawling games for about 4 years. My ball taied to you leg example is the best i can think of and the only thing i have left to offer you is replays if anyoen is interested.
If you want me to make any replays of me playing just post here. I have no idea how to edit my replays, or realy how to start recording or stop one.
ill need a little info on making replays, but i would be more than happy to make them for anyone interested.
<i>Pretend that your enemys fire is like a ball on a string that is attached to your leg. Whenever your doding remeber not to let the ball touch you because it hurts. (shure hope that makes sence lol).</i>
My pattern of dodging usualy goes liek this: i run twords the ememy with a jump from left to right, then a quick strafe from right to left(get in one bite if i can), next i climb up the nearest wall up jump up and away from the wall twards the marine (gettin a bite in if i can), last up the wall agian for another jump and a bite.
It real is hard to explain how i dodge bullets, but i do. When i first set out to write this i thought it would be alot eaisier than it was, because most of my abilitys came from playing wall crawling games for about 4 years. My ball taied to you leg example is the best i can think of and the only thing i have left to offer you is replays if anyoen is interested.
If you want me to make any replays of me playing just post here. I have no idea how to edit my replays, or realy how to start recording or stop one.
ill need a little info on making replays, but i would be more than happy to make them for anyone interested.
Comments
PS lol@"ball on a string"
ill need a little info on making replays, but i would be more than happy to make them for anyone interested. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Record: record demoname.dem
Stop record: stop (I think so, atleast)
Also, you can't edit them - not that I know of anyway.
To take a tip from Aliens vs Predator:
<i>As the alien you must have an assassin like mentality. Never enter open combat but lure your pray to where you have the advantage. Be sure to ambush Marines and listen to your surroundings so you know if others are coming. Remember you have only your claws and teeth and tail as a weapon while the Marine has a vast arsenal of ranged weaponry. Be sure to bring the fight to him.</i>
Anyways its right. Patience is key.
-Red
To take a tip from Aliens vs Predator:
<i>As the alien you must have an assassin like mentality. Never enter open combat but lure your pray to where you have the advantage. Be sure to ambush Marines and listen to your surroundings so you know if others are coming. Remember you have only your claws and teeth and tail as a weapon while the Marine has a vast arsenal of ranged weaponry. Be sure to bring the fight to him.</i>
Anyways its right. Patience is key.
-Red <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I was thinking more of that AvP thing. You know, site them a little bit, chuckle at them, you know **** them off, then when they come around the corner bite their head off.
Yes that is basically what it comes down to. If the marine is a really good shooter there isn't anything you can do. The most you can do is parasite them, **** them off and draw them near you (provided you have the manueverability to kill him) or you can jump the marine with your skulk buddies.
3 skulks > 1 marines=Good Game
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
3 skulks > 1 marines=Good Game
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It depends on the marine. I can usually kill 3 skulks when im trying hard. So dont get too cocky just cause there are 2 or 3 of you. Definatley wait till theirs 5 so he tries to run away and you can laugh.
Now people will be wondering if im serious or not . . . . . . . .
They often came in waves of 2s or 3s. He was caught out while reloading his LMG after killing 2. One skulk hung back outta sight and came in and bit him.
As a skulk being Gun-Ho doesn't always work. Try to be stealthy, walk when you hear marines nearby. When a marine is bunny hopping like a flea on crack stop biting wildley and try to line your self up with him.