Bsp Invisible In "create Lan Game"
TheGlenn
Join Date: 2003-05-22 Member: 16613Members
<div class="IPBDescription">But the Map works!</div> Hi,
compiled my map, moved the .bsp to /maps and started NS.
In "Create Game" i can't find my map.
Opened Console - "map ns_my_map" -> everything works fine.
As far as i know, it's an issue with non existent deathmatch player, but i can't find the workaround.
I do have a ready room with 32 info_player_start's.
I do have two info_join_team objects in the readyroom.
I do have a marine base with 16 info_team_start's ("Team one").
I do have a hive with 16 info_team_start's ("Team two").
My map is still in development and the remaining hives will follow.
Valve Hammer 3.5, Batch Compiler 2.0.3.1, ZHLT 1.7p12
Any idea how to get the maps displayed in the menu?
Cheers, Glenn.
compiled my map, moved the .bsp to /maps and started NS.
In "Create Game" i can't find my map.
Opened Console - "map ns_my_map" -> everything works fine.
As far as i know, it's an issue with non existent deathmatch player, but i can't find the workaround.
I do have a ready room with 32 info_player_start's.
I do have two info_join_team objects in the readyroom.
I do have a marine base with 16 info_team_start's ("Team one").
I do have a hive with 16 info_team_start's ("Team two").
My map is still in development and the remaining hives will follow.
Valve Hammer 3.5, Batch Compiler 2.0.3.1, ZHLT 1.7p12
Any idea how to get the maps displayed in the menu?
Cheers, Glenn.
Comments
Thanks, it works, the map is now visible within the create list.
@ compile run hl is started and everything is fine.
Now, i start HL in a single session to find me elsewhere under the ready room ... lost in space, can't move, can't anything ... hit F4, i "start" always there ... seems like position 0/0/0.
I'll figure out ... ;o)
Cheers, Glenn.
Or something. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This will work directly after compiling (batch compiler starts hl with developer and sv_cheats enabled) but will not work if you try to join the game without these development flags - you start at 0,0,0
I returned info_player_start to default (disabled flag), included info_mapinfo and info_gameplay entities and from now on everything is fine ... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Map (ns_naseln) is still in development and there are still a lot of things to do.
We're a group of about 20 players, founded in the german counterstrike forum, swapped to NS about a half of a year ago, built our own server and now we still try to create a map ... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I guess, it will be a nice one ... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<img src='http://glenn.studio-projekt.de/images/ns_naseln_hive.jpg' border='0' alt='user posted image'>
As soon as it's ready, i'll keep you informed ... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Thanks again, Glenn.