Weapon functions?
the_stalker
Join Date: 2002-01-25 Member: 49Members
<div class="IPBDescription">?</div>will the light machinegun be able to zoom? and will the heavy machinegun will you have to stand to beable to shoot it?
and will the shotgun have a secondary attack? and one other thing, will the aliens beable to take damage when there cacooned?
and will the shotgun have a secondary attack? and one other thing, will the aliens beable to take damage when there cacooned?
Comments
-And what will happen if a level4 crouched alien evolves in a vent? the lev5 can never enter a vent, so it would be stuck??? i foresee some bugs...
But you're right. Something evolving to a lvl5 in a vent would -not- be a good thing.
I think that the aliens should be able to evolve everywhere but be vulnverable to only Heavy Weapons fire - i.e instead of a light machine gunner camping and jus emptying clips into the cacoon, he calls for heavy weapons - this would give the alien a chance instead of fearing evolution. The more evolution the more intense and frightening the game would be. The Light machine gun (i presume) would take different ammunition than the Heavy Weapons so my opinion is that you should make the cacoon carapace immune to small arms fire. Thats jus my opinion though - any think this is a good idea?
Also i dont think that secondary fire is a good idea - many mods depend so much upon options and abilities such as secondary fire (cough cough Rocket Crowbar) that it just ends up being a frag fest instead of intense scary action. I know Rocket Crowbar was made as a joke and therefore cannot be blamed for being too silly and unbelievable - but i think the simplist ideas are the best - 1 gun 1 type of fire <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
After all, how many films have you seen where the marines have it easy, you got to give them a chance <img src="http://www.box7.co.uk/3l/news/images/wink.gif" border="0">
As far as making evolving aliens invulnerable to light weapons fire, that just doesn't seem to warrant the complexity. Aliens should generally want to hide to evolve, but I also think there will be times when aliens evolve right in the middle of battle. This can happen where there are bigger enemies to worry about at the moment... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
and i think it would be cool to have some dod-mg like guns in, but they must be deployable by only crouching..
another way to support leapfrogging, and just a cool gun.