Destructible Environments

r3dsk4r3r3dsk4r3 Join Date: 2003-05-13 Member: 16257Members
<div class="IPBDescription">do they work?</div> is it possible to have a destructible environment?

i know you would have to reset them, but i'm making a siege type map that would probably surpass the time limit set on most servers, and they parts destroyed aren't really central to the map, just for a little ambience.

i haven't seen this in other maps, is it not possible? or just not practical on "regular" (not siege) maps?

Comments

  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    if you mean like the ones in TS, yes its possible, but would look a bit strange.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    not if used right. but to trigger something with detructibles... advice: dont do it. you never know what you will end up with it. lately had to remove a trigger_once only because it refused to work in playmode, weird thing it worked in "wait" mode <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    but it will remind players to hl, wont it? although... some nice glass effects ^^
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