[mreq] Alien Rt

MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
<div class="IPBDescription">My first concept</div> Well I had nothing better to do, it was raining all day and so after continuesly playing ns, It came to my mind that there isnt any Custom RTs for aliens. At least none that i know of.

And so Voila! Here is a lil ms paint drawing of my concept of wut a custom alien rt would look like.. (lol)


<img src='http://www.autominer.org/delta/roh/req.gif' border='0' alt='user posted image'>


Comments appreciated

Modellers needed (did I spell that right?)
«13

Comments

  • PowerslavEPowerslavE Join Date: 2003-10-25 Member: 21962Members
    Looks unsafe for children and probably has a horrible odor. I like.
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    Also in the picture it seems alot smaller the the original RT if you look at the resource nozzle. Thats just a mistake, It's supposed to be big (like the original)
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    edited January 2004
    <img src='http://home.no/g0opy/Natural-Selection/bildrt.gif' border='0' alt='user posted image'>

    I don´t know...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    XD roffle, maybe some skin blending, so they blend into each other?
  • Azrael2709Azrael2709 Join Date: 2003-05-27 Member: 16760Members
    Looks like the hawk guy's nest from diablo 2.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> lol
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    <!--QuoteBegin--Military-Police+Jan 3 2004, 05:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Military-Police @ Jan 3 2004, 05:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Voila! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Somebody got the spelling right! Yaaaaaaaay! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    It certainly is an area that could do with some modification, I agree.

    It'd be nice if the alien models [player and static] had submodels that would reflect the upgrades they've received, like extra armour plating and such [depending on the type and amount of the upgrade; more earthwormish veins on its body to reflect better healing, gooey bulbs on the head to reflect better hearing, stocks that look like coral to reflect an increased ability to sense danger, et cetera, et cetera], so each beasty could look unique as the player upgrades. The same goes for marines, too, of course. Scopes and things could be added to weapons, bigger mags, more solid armour, on and on and on. But I'm sure they're already over-worked just getting the game to work properly.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    edited January 2004
    I think my model is da pwn!! ...<span style='font-size:8pt;line-height:100%'><span style='color:blue'>but I cannot animate</span></span>...
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    just have 1 anim of it still, ya dont NEED anims <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    How would that look?...
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    too sterile. give it animtions to make it look like its organic
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    hey not bad for a start

    could you hack some legs on it so it wont seem to collapse? oh and yes skin blending is definatly a need <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    I´m NOT a very good animator... But here´s a ingame
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    edited January 2004
    lol , thats not so bad , some fixing up needed tho
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Say something that I can fix...
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    looks like its wearing a hat or a cap of sorts lol
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    That´s the point <!--emo&???--><img src='http://www.natural-selection.org/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    make it look 1 one object, you have alot of textures they don't flow, and even though it was hacked together, it doesn't have to look that way <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> and it needs legs, becuase atm it looks like it could fall over very easy.
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    Most living things have a, well flow to them and well, the ting you gave life to, doesnt flow, and kinda should be more flowing. Get my flow... i mean drift.

    BUT GREAT MODEL, when it *sigh* flows better I will most Definitely dl it.
  • Darklord101Darklord101 Join Date: 2003-11-16 Member: 22996Members
    <!--QuoteBegin--g0opy+Jan 3 2004, 03:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (g0opy @ Jan 3 2004, 03:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I´m NOT a very good animator... But here´s a ingame <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:0--><img src='http://www.natural-selection.org/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> it looks like its gonna eat you up if u knife it.
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Added legs <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    Looks like the very first spaceship to land on the moon.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    looks like a dog to me. legs are too straight for my look gj though
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    A dog ?? What kind of dog looks like that ?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    roughly looks like one to me. legs= front paws meh nevermind it was only when i looked at it fast.
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    Oh my, its another one of allurhiverbeloing2us's mental hat creations. Res Tower style!!
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    yea..? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    lololol thats so funny looking
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    Since it doesnt flow well, i suggest that you resize the 'hat' to be smaller, and have the d-chamber things overlap it. then maybe add a few spikes to it?

    Btw please make it 3 legs, equally space appart, the whole reason i made the concept was that i was tired of seeing a 2 legged RT, it seemed too...alive.... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->

    Keep it coming its looking good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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