Freeware Quake-clone

2

Comments

  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Just made a new map.

    <a href='http://users.adelphia.net/~djlink128/LikusJumpCourse.zip' target='_blank'>http://users.adelphia.net/~djlink128/Likus...sJumpCourse.zip</a>
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    after playing this for a bit I kinda think of it like ID's products; nice engine, poop game ^^;

    coopedit's ok because you can all build a map together but they should make a special gamemode with one 'map master' and all the rest playing deathmatch or something... that'd be fun as heck =3
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Geminosity+Jan 2 2004, 01:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Jan 2 2004, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> coopedit's ok because you can all build a map together but they should make a special gamemode with one 'map master' and all the rest playing deathmatch or something... that'd be fun as heck =3 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You could do that, if you're playing with friends that won't bother the one tweaking the map.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    problem with that is that the editor is still visible as a floating grunt person thingy which looks pretty silly and confuses the other players =P
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    True, but I think if I see someone flying I'm not going to worry. Or they should just stay really high up.
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    I'm going to make a jump map too, and its going to be really hard. I'll keep you posted. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    It's done! Have fun. Feedback = <3
    It ended up being an obstacle course more then a jump course. Save to packages/base folder.
    <a href='http://www.angelfire.com/pa5/xerofiles/xerocourse.cgz' target='_blank'>CLICK MEH! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--></a>
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    edited January 2004
    <!--QuoteBegin--XeroSlayer+Jan 2 2004, 05:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XeroSlayer @ Jan 2 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's done! Have fun. Feedback = <3
    It ended up being an obstacle course more then a jump course. Save to packages/base folder.
    <a href='http://www.angelfire.com/pa5/xerofiles/xerocourse.cgz' target='_blank'>CLICK MEH! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--></a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Awesome, going to speed run through it, send you the Demo later.

    <a href='http://users.adelphia.net/~djlink128/LikuvsXero.cdgz' target='_blank'>Finished...</a>
    Place in you "cube/demos" directory, and type "demo LikuvsXero" in console.
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--Liku+Jan 2 2004, 10:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Jan 2 2004, 10:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--XeroSlayer+Jan 2 2004, 05:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XeroSlayer @ Jan 2 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's done! Have fun. Feedback = <3
    It ended up being an obstacle course more then a jump course. Save to packages/base folder.
    <a href='http://www.angelfire.com/pa5/xerofiles/xerocourse.cgz' target='_blank'>CLICK MEH! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--></a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Awesome, going to speed run through it, send you the Demo later.

    <a href='http://users.adelphia.net/~djlink128/LikuvsXero.cdgz' target='_blank'>Finished...</a>
    Place in you "cube/demos" directory, and type "demo LikuvsXero" in console. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Oh noes, teh h4x! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Glad you liked. ^_^ But how'd you make the corners in your map? I tried the Cornering Tool[K] and it says something like, "The [Insert something here] need to be the power of 2." Or something along those lines.
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--Liku+Jan 3 2004, 04:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Jan 3 2004, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Glad you liked. ^_^ But how'd you make the corners in your map? I tried the Cornering Tool[K] and it says something like, "The [Insert something here] need to be the power of 2." Or something along those lines. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You have to actually select the corner of something, the tool is meant to round the edge somewhat and give it a better look.

    Oh and do you like my sky texture ab00s? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--XeroSlayer+Jan 3 2004, 03:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XeroSlayer @ Jan 3 2004, 03:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Liku+Jan 3 2004, 04:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Jan 3 2004, 04:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Glad you liked. ^_^ But how'd you make the corners in your map? I tried the Cornering Tool[K] and it says something like, "The [Insert something here] need to be the power of 2." Or something along those lines. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You have to actually select the corner of something, the tool is meant to round the edge somewhat and give it a better look.

    Oh and do you like my sky texture ab00s? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah, it looked awesome when I was in that dark corridor.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Im working on a map that features really complex jumppads. they will bounce you all around he map and stuff. Also probably going to incorporate the jump-map kind of thing into it so there is some hands on feel.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Finished, hope you like it.
    <a href='http://xythey.250free.com/xythjump.cgz' target='_blank'>Xythjump</a>

    Note:it is possible, just in case you get stuck, look for areas that are hard to see.
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    <!--QuoteBegin--Liku+Jan 1 2004, 03:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Jan 1 2004, 03:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Cpl.Davis+Jan 1 2004, 12:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Jan 1 2004, 12:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmmm interesting ill give it a go/. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What he said. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    aye
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Xyth+Jan 3 2004, 08:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xyth @ Jan 3 2004, 08:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Finished, hope you like it.
    <a href='http://xythey.250free.com/xythjump.cgz' target='_blank'>Xythjump</a>

    Note:it is possible, just in case you get stuck, look for areas that are hard to see. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'll give it a run, record it if I can do it quick. ^_^
  • HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
    Looks like fun. I'll download it when i get back home on Tuesday.
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--Xyth+Jan 3 2004, 10:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xyth @ Jan 3 2004, 10:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Finished, hope you like it.
    <a href='http://xythey.250free.com/xythjump.cgz' target='_blank'>Xythjump</a>

    Note:it is possible, just in case you get stuck, look for areas that are hard to see. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sure, I'll try it.
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    I'd like to play it, already downloaded it, just need to install.

    Catch me on IRC sometime and I'll join a game.
  • POOP_AkiraPOOP_Akira Join Date: 2003-11-23 Member: 23468Members
    Downloading now, looks pretty awesome...
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    edited January 2004
    LOL! I just noticed this...
    EDIT: Oh and if I turn off VSync my FPS jumps over 700... scary.
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    Uhh.. xero.. noticed what?
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    edited January 2004
    The armor icon...the thing that's circled with red? Am I getting warm yet? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->


    And is it just me, or is there a serious lack of <i>rocket jumping</i> in this mother? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    <!--QuoteBegin--Dubbilex+Jan 4 2004, 09:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubbilex @ Jan 4 2004, 09:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And is it just me, or is there a serious lack of <i>rocket jumping</i> in this mother? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, and bunnyhopping. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    It could be a serious kickass jumping game, on par with Q3, but lack of bhop and RJ physics kill that.
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    <!--QuoteBegin--Dubbilex+Jan 4 2004, 09:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubbilex @ Jan 4 2004, 09:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The armor icon...the thing that's circled with red? Am I getting warm yet? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->


    And is it just me, or is there a serious lack of <i>rocket jumping</i> in this mother? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ah, right.. missed that one pixel red circle <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Use more bold circles!
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I don't get it either Xero.
  • LastLast Join Date: 2003-10-06 Member: 21463Members
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Last.+Jan 5 2004, 12:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Last. @ Jan 5 2004, 12:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bikini... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I see it now, alot easier to see ingame though.
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    thats like.. many years old <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> there was some black and white fps game on this engine, its on megagames
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    How'd you do that then charge? Cube is a recent open source engine iirc....
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