An Incredible Game
Ballisto
Join Date: 2003-05-19 Member: 16503Members
<div class="IPBDescription">illustrates the power of teamwork</div> LONG POST WARNING!!!!!
I played a game on lunixmonster earlier today that demonstrates so much about the value of teamwork and good commanding. If anyone who was in the game reads this, please elaborate about what happened - I'm sure I have the facts wrong in several parts, but I tried to keep the spirit of the game (some parts I remembered vividly).
First I'd like to congradulate the commander... I forget his name (SORRY SORRY!!!), but he was a big reason we won.
The map was ns_bast. I joined a little into the game and marines had relocated to main aft. We took double res and secured nodes, but by then base was going down. I managed to escape fresh off the ip, put a few rebelling shots into the onos, and escape down the vent with him pounding after me. Not knowing the vents too well (I should play aliens more on this map!), I ended up in tram tunnel, with me and the comm the only ones alive.
We relocated to the middle of tram tunnel, and by the time the aliens figured out where we were, the tf was up with a few turrets (four the whole game - two on each side. thats it! - our comm didn't belive in farming).
We had a decent supply of res (before all our nodes went down) and began an almost guerilla battle. We had rambos taking down rts, squads harassing places - we took double res and lost it several times. Sneaky building of phase gates. At one point (they had two hives, they could never get feedwater), a skilled rambo (sorry forget your name too!!) managed to get into the vent next to engine room hive. The comm alerted us and voiced "get ready to phase to engine, and DON'T SHOOT THE HIVE!!!!". We got seiges up, and thus began the alien onslaught. Skulks rushed and rushed, the observatory ran out of energy so we had to spot for the seiges. It got bad... we couldn't hold out much longer, people shooting the hive in desperation, seiges firing one more shot before going down, the onos sucking us out of the vent into his mouth - and then in a great yellow explosion, the hive went down. Moments later, the skulks overwhelmed us, we all died in the vent and the little seige colony went down.
No doubt the gorges soon got the hive building again.
I won't go into many more details, but the rest of the game involved living off of one rt and rfk and sporadically holding other rts (namely double res and feedwater), fighting multiple onos (and killing quite a few!). They couldn't get us in tram tunnel, the halls were too long for aliens to do much damage before having to run. We took down those two hives several times, and they even got feed building twice (first time ended it with vanilla marine rush, second time, seiges from tram tunnel <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ).
It ended up with engine room down (but building - the clock was ticking!!!), and us with one rt and not much heavy weapons - their last hive was refinery. A heavy train failed to take it down. Our comm's final strategy was to GET THAT HIVE NO MATTER WHAT!!! (and maybe their last onos while you're at it) - we rushed and rushed, firing an lmg and pistol clip before dying, ignoring the massive wol's that had been put up, and all of the dc's healing the hive. Some of the smarter/more cowardly ones stood back and killed a few skulks first (me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ). Our comm even built a third ip for this.
We thought the game was over. We were desperate.
And then we saw the hive explode, and heard the ping of death - but only for a few seconds as the gorges got the hive up again!! Our morale having skyrocketed, we killed the new hive - gorges put it up yet AGAIN!!! One marine said "forget the hive, we kill all the aliens we win!" We rushed the gorges.
We had it, it was search and destroy, the last alien died to a gl (one guy was an AMAZING gler, his list of trophies included skulks in the dozens and an onos - he was a great help the whole game).
So... the moral of this story? What made us win?
*Teamwork - four light marines CAN take down an onos! And we did! Many times! Light marines offered to go in front of the heavies to take the brunt of the onos! WOW!!! We had cooridnation, guys with voice comm would tell us where aliens were, and when to chase them, we knew all about the enemy positions (what hives were up, how well defended) from good communication.
*Good commanding - grabbing opportunities (rambos CAN be useful, even gamewinning - they certainly were!), supporting marines - and yet not wasting res (he knew when to give and when not to give medpacks), he got motion tracking early which really helped. He told us the plan and got everyone to participate. He was strict, but took care of us. He got the team to trust him, follow the plan, and feel good about it. I was having a blast the whole game, even on the verge of defeat.
*Good marines - it seemed that everyone on our team had pretty good aim and a good brain, most everyone had the self control not to shoot the hives when seiges were building. There was one guy who was a monster with a gl.
*Not giving up - this game is living proof that you can **** victory from the jaws of defeat. We were at one point reduced to a frantically running marine with one lmg clip and a comm in a chair about to go down. We held out against a force with much more resources and map control (we pretty much held tram tunnel and were able to keep them out of feedwater - they had everything else), but much less coordination, and won!
*Luck. Lots and lots of it.
I know you guys are gonna say that the skill of the players was greater (I'd say maybe a little, but in the sense that there were more noobs on that team, the good ppl were equally good). But I don't call it "skill", but rather teamwork.
They say that a determined mind will do more with a monkey wrench than a screwball will with an entire machine shop.
We sure did.
I hope this post made it as inspirational for you as the game was for the people who played it (at least the marines hahahaha). If anyone had a demo, that would ROCK. Sadly, probably not.
So... flame on, tell me what you think.
I played a game on lunixmonster earlier today that demonstrates so much about the value of teamwork and good commanding. If anyone who was in the game reads this, please elaborate about what happened - I'm sure I have the facts wrong in several parts, but I tried to keep the spirit of the game (some parts I remembered vividly).
First I'd like to congradulate the commander... I forget his name (SORRY SORRY!!!), but he was a big reason we won.
The map was ns_bast. I joined a little into the game and marines had relocated to main aft. We took double res and secured nodes, but by then base was going down. I managed to escape fresh off the ip, put a few rebelling shots into the onos, and escape down the vent with him pounding after me. Not knowing the vents too well (I should play aliens more on this map!), I ended up in tram tunnel, with me and the comm the only ones alive.
We relocated to the middle of tram tunnel, and by the time the aliens figured out where we were, the tf was up with a few turrets (four the whole game - two on each side. thats it! - our comm didn't belive in farming).
We had a decent supply of res (before all our nodes went down) and began an almost guerilla battle. We had rambos taking down rts, squads harassing places - we took double res and lost it several times. Sneaky building of phase gates. At one point (they had two hives, they could never get feedwater), a skilled rambo (sorry forget your name too!!) managed to get into the vent next to engine room hive. The comm alerted us and voiced "get ready to phase to engine, and DON'T SHOOT THE HIVE!!!!". We got seiges up, and thus began the alien onslaught. Skulks rushed and rushed, the observatory ran out of energy so we had to spot for the seiges. It got bad... we couldn't hold out much longer, people shooting the hive in desperation, seiges firing one more shot before going down, the onos sucking us out of the vent into his mouth - and then in a great yellow explosion, the hive went down. Moments later, the skulks overwhelmed us, we all died in the vent and the little seige colony went down.
No doubt the gorges soon got the hive building again.
I won't go into many more details, but the rest of the game involved living off of one rt and rfk and sporadically holding other rts (namely double res and feedwater), fighting multiple onos (and killing quite a few!). They couldn't get us in tram tunnel, the halls were too long for aliens to do much damage before having to run. We took down those two hives several times, and they even got feed building twice (first time ended it with vanilla marine rush, second time, seiges from tram tunnel <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ).
It ended up with engine room down (but building - the clock was ticking!!!), and us with one rt and not much heavy weapons - their last hive was refinery. A heavy train failed to take it down. Our comm's final strategy was to GET THAT HIVE NO MATTER WHAT!!! (and maybe their last onos while you're at it) - we rushed and rushed, firing an lmg and pistol clip before dying, ignoring the massive wol's that had been put up, and all of the dc's healing the hive. Some of the smarter/more cowardly ones stood back and killed a few skulks first (me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ). Our comm even built a third ip for this.
We thought the game was over. We were desperate.
And then we saw the hive explode, and heard the ping of death - but only for a few seconds as the gorges got the hive up again!! Our morale having skyrocketed, we killed the new hive - gorges put it up yet AGAIN!!! One marine said "forget the hive, we kill all the aliens we win!" We rushed the gorges.
We had it, it was search and destroy, the last alien died to a gl (one guy was an AMAZING gler, his list of trophies included skulks in the dozens and an onos - he was a great help the whole game).
So... the moral of this story? What made us win?
*Teamwork - four light marines CAN take down an onos! And we did! Many times! Light marines offered to go in front of the heavies to take the brunt of the onos! WOW!!! We had cooridnation, guys with voice comm would tell us where aliens were, and when to chase them, we knew all about the enemy positions (what hives were up, how well defended) from good communication.
*Good commanding - grabbing opportunities (rambos CAN be useful, even gamewinning - they certainly were!), supporting marines - and yet not wasting res (he knew when to give and when not to give medpacks), he got motion tracking early which really helped. He told us the plan and got everyone to participate. He was strict, but took care of us. He got the team to trust him, follow the plan, and feel good about it. I was having a blast the whole game, even on the verge of defeat.
*Good marines - it seemed that everyone on our team had pretty good aim and a good brain, most everyone had the self control not to shoot the hives when seiges were building. There was one guy who was a monster with a gl.
*Not giving up - this game is living proof that you can **** victory from the jaws of defeat. We were at one point reduced to a frantically running marine with one lmg clip and a comm in a chair about to go down. We held out against a force with much more resources and map control (we pretty much held tram tunnel and were able to keep them out of feedwater - they had everything else), but much less coordination, and won!
*Luck. Lots and lots of it.
I know you guys are gonna say that the skill of the players was greater (I'd say maybe a little, but in the sense that there were more noobs on that team, the good ppl were equally good). But I don't call it "skill", but rather teamwork.
They say that a determined mind will do more with a monkey wrench than a screwball will with an entire machine shop.
We sure did.
I hope this post made it as inspirational for you as the game was for the people who played it (at least the marines hahahaha). If anyone had a demo, that would ROCK. Sadly, probably not.
So... flame on, tell me what you think.
Comments
Voice comm is VERY important methinks - a couple of guys with it can make a large difference, the comm in particular. Also helps to liven things up - I usually make fun of people (in a light hearted manner) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Inspiring, truly inspiring <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
A few days ago, I joined this game on the KB-server ( in the UK I believe). Rines were still stuck in the spawn at eclipse, onii rode in to scare us. We only had a single weapon upgrade. Anyway, the aliens were not really determined on killing us, so I said: we can win this. I started upgrading slowly ( jumping in and out of the chair, sometimes people getting useless things for themselves). We totally upgraded, got HA's , took horseshoe RT with a pg, took maintenance, took CC, took eclipse. We won. Everyone cheered.
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I'm not a good storyteller
very inspiring indeed
and i agree, voice comms can make all the difference...
i once played as aliens and rines done an instant relo to sat comm. nearly all the aliens temped and we had so much res. the rines had max of about 3 res points the whole game but most of the time only one. the comm started turret farming on the steps, he could fit like 10 turrets on each step and there were like 10 steps. even with 6 onoses we couldnt move up, we just kept getting owned the second we stepped in view of the turrets.
this game went on for at least 100 minutes and for most of that time everyone (including the rines) were yelling "F4 F4 F4". our only way to get into the hive was through the vents with fades but their mines and gl spams could hold us off easily.
then some traitor gorge built a dc spam in the vents so fades could no longer get through. ok we were a little **** about this but no worries we still got another entrances into the hive.
then the gorge built ANOTHER dc spam in the doorway from chemical to sat comm and like 4 of our oni were stuck inside and after endless waves of rines running in rambo, the oni trapped inside all died.
we finally were able to sink the top row of the dcs so there was a little room for the oni to crawl in...but it was too late. the rines were beginning to get upgrades and the mood of the game went from "yeah we can win this just wait. any second now" to "OMG FFS I GOT BLOCKED". with just a tiny hole to fit into all our oni got blocked and massacred by lmgs. then after around 120 minutes of rines living off a single res point they got a full HA team who finally started destroying the dcs that were blocking the vents and doorway.
the alien team had lost at least 10 oni and by the time the HA rush began most of the team were skulks and gorges.
it took just about 10 minutes for the rines HA train to move out and take out the waste handling and fusion.
that was one of the <span style='color:white'>No anti-homosexual slurs around here, please.</span> games of NS i have ever played. oni really need a bit of an advantage against a rine team that can just farm, gl spam, mine spam for +150 minutes, till they get a HA train.
i dunno, but assuming they had stomp, they musta been some sucky oni <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
at least if they died to light armor light machine gun, as i presume..