Multi_manager And "double Door"

ZocZoc <?php echo "Hi there!"; ?> Join Date: 2003-01-20 Member: 12517Members, Retired Developer, Constellation, NS2 Playtester
how can I make a "double door" (A door that opens 2 ways) open by triggering a switch ?

I think that is using a multi_manager entiti, but I can't get it into work...

Tips? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Comments

  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    edited December 2003
    Back to basics my friend, back to basics.

    <a href='http://www.vlatitude.com/tutorials.php?tutID=12' target='_blank'>http://www.vlatitude.com/tutorials.php?tutID=12</a>
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    Create your two doors, called door1 and door2 for example.

    Then, create a multi_manager and name it multi1. Create a button to trigger multi1, also. Then, in the multi_manager, turn off SmartEdit (button to the right of the entity list in entity properties). Press "add" and create a field with the key "door1" and the value as "0.01". Create another one with the key "door2" and the value as "0.01" again.

    Now, when you press the button, it will trigger the multi_manager which will wait 0.01 seconds and then trigger door1 and door2 (don't set the value to 0.0, it might screw up). There ya go.

    That should work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Easier method.

    Call both doors with the same name, for example "door".

    When you trigger "door", both doors will open.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    Never knew that worked... I tried it once and it didn't seem to work. Oh well. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ZocZoc &lt;?php echo &quot;Hi there&#33;&quot;; ?&gt; Join Date: 2003-01-20 Member: 12517Members, Retired Developer, Constellation, NS2 Playtester
    Thank you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    and thank ShdwStal for helping-me with the multi_manager <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    I'll need that for future things that I'll make <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (not doors.. doors was just an example <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
Sign In or Register to comment.