Tremulous A Ns Rip Off Mod?

barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
<div class="IPBDescription">could this be?</div> I was checking planted Quake while doing a search for RTS Mods I came across this.
<a href='http://tremulous.net/screenshot.php?id=97' target='_blank'>http://tremulous.net/screenshot.php?id=97</a>
more shots here <a href='http://tremulous.net/index.php?section=shots' target='_blank'>http://tremulous.net/index.php?section=shots</a>
I could be wrong but this just look a little to much like NS in the Quake engine
what you guys think??
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Comments

  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    A) Esuna is right.
    B) As long as I don't see a commander mode, this is closer to a TFC with monsters than NS.
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    How many posts on Tremulous does this board need to have?

    First of all, no, it's not a rip off. Second, <b>use the search function</b> and don't do this.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Does this have Balance?

    The Aliens look they're from Body Harvest.
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    <!--QuoteBegin--esuna+Dec 21 2003, 06:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Dec 21 2003, 06:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Who. Cares. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    once again esuna pwns all.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    I'd like to make my second reply by quoting Timbo, a dev from Tremulous, as said at the end of <a href='http://tremulous.net/phpBB2/viewtopic.php?t=195' target='_blank'>this thread</a> on the Tremulous forums.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->For what it's worth, I've never actually played Natural Selection. Half life under linux is a pain in the ****. Actually, forget the linux part.

    Honestly I find these threads funny more than anything else, but I do have trouble understanding the mentality behind some of the posts I've read on various forums. Alien vs Human games are nothing new; AvP, Starcraft, Gloom, HL, Doom, Q2, Unreal etc. What is relatively new is the FPS/RTS genre of games. Technologically speaking this represents nothing groundbreaking -- it is the natural progression of gaming genres. Where NS differs is the resource system and commander mode features which have their roots firmly in RTS territory. Tremulous is quite dissimilar to NS here, but even if it weren't why would that be a problem? At the end of the day the result for the "mod consumer" is a wider variety of games to choose from -- apparently this is a bad thing. You can go round and round in circles for weeks identifying the origins of entity X from entity Y influenced by entity Z. The reality is that nothing in this world is truly original and if it were we wouldn't be making very much progress. Having said that Tremulous has nothing to do with NS, any similarities are coincidental. As already pointed out in this thread, the inspiration for Tremulous lies with Gloom more than any other game/mod and I'm happy to admit that. If NS was an influence I would say so too, but it quite simply isn't.

    The people talking about legal action really need to be dragged down to earth. For a start, computer game modifications are not for profit -- there is nothing to be gained or lost financially before even considering legal costs. Secondly, you can't copyright an idea, only names, artwork, sounds etc. -- i.e. the actual tangible entities that make a product. Imagine if a car manufacturer claimed that legally no one else could make cars: there would be zero consumer choice and under developed automobiles to boot. Screaming "OMG OMG SUE TEHM THEY COPIUED NS!!11!!" only really serves to identify how utterly retarded you are.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • ElectricSheepElectricSheep Join Date: 2003-04-21 Member: 15716Members
    If it is a fun game it's great they're making it. What the world needs now is more fun games.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    First of all, there is no such thing as a ripoff game. Second of all, saying Tremulous ripped off NS is like saying NS ripped off Gloom. It's stupid. They have similar ideas, but they are not the same.
  • Vulgar_MenaceVulgar_Menace Join Date: 2003-10-29 Member: 22118Members
    *gets down on knees and prays for lockage*
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    similar how?... the map textures? is that it?
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    <!--QuoteBegin--Vulgar Menace+Dec 21 2003, 12:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vulgar Menace @ Dec 21 2003, 12:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *gets down on knees and prays for lockage* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    /me joins

    If we were to be so exact as to call that a rip-off, then I guess every game in the universal has ripped off either Super Mario, Final Fantasy, and C&C.
  • MulletMullet Join Date: 2003-04-28 Member: 15910Members, Constellation
    oi....You guys don't have to flame the poor guy, he just wanted to know if you guys thought it was a rip off or not.
  • VigilVigil Join Date: 2003-10-28 Member: 22066Members
    <!--QuoteBegin--CForrester+Dec 21 2003, 10:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Dec 21 2003, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Second of all, saying Tremulous ripped off NS is like saying NS ripped off Gloom. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But Natural Selection ripped off Battlezone and its sequel!
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Besides, that MOD doesn't look half as good as NS. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> We have Cory. Who do they have?
  • barnEbissbarnEbiss USkaarj2k4 Mod leader/PR/Mapper Join Date: 2002-01-27 Member: 111Members
    heya guys dont get angey at me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I post this thread in the early morning when I had just woke up, after I had a chance to get some coffee, and take a better look I could see that the mod was not a rip off and I would have posted sooner but liveing on a farm I had to go out and do farm work until now.

    the one pic I saw on the new blurb had a unit portal model like in NS that is what made me miffed. but after reading the rest and all I have nothing to complain about.


    and I did not mean that legal action should be taken I was just wondering if anyone else had seen that pic and thought the model looked like the one from NS
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    <!--QuoteBegin--Javert+Dec 21 2003, 04:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Javert @ Dec 21 2003, 04:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If we were to be so exact as to call that a rip-off, then I guess every game in the universal has ripped off either Super Mario, Final Fantasy, and C&C. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Just to be an arse, Im going to tell you that only one of those three games are the first of their genre.

    Take a guess <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--CForrester+Dec 21 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Dec 21 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Besides, that MOD doesn't look half as good as NS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    How so?
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    The issue of the gameplay aspects being 'inspired' by NS aside...

    I think its really sad that they uglied up the q3 engine by 1) not doing anything with the maps worthwhile and 2) using ugly ugly low-res textures from the HL engine. Where the hell are the 512x512 32 bit alpha targa textures? gah...
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    edited December 2003
    <!--QuoteBegin--Umbraed Monkey+Dec 22 2003, 12:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Dec 22 2003, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just to be an arse, Im going to tell you that only one of those three games are the first of their genre.

    Take a guess <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Final Fantasy was the first Japanese-Style RPG? It sure wasn't the first non-Japanese RPG, and the others both had predecessors.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--Liku+Dec 21 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 21 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--CForrester+Dec 21 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Dec 21 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Besides, that MOD doesn't look half as good as NS. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    How so? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The textures are low-res and blurry, (Also, they're plain to me) and the models LOOK low poly. (That shows a newbie/bad modeller. The trick to low-poly modelling is making the object look like it has more polys than it actually does.)
  • CrystalSnakeCrystalSnake Join Date: 2002-01-27 Member: 110Members
    Can someone (who knows more about the history of computer games than I do) please draw a directed graph that shows which game ripped off which?
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--CrystalSnake+Dec 21 2003, 09:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CrystalSnake @ Dec 21 2003, 09:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can someone (who knows more about the history of computer games than I do) please draw a directed graph that shows which game ripped off which? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's impossible. There is no "ripping off". There are similar games, or games based on a certain game, but there is no ripoffs.
  • Vulgar_MenaceVulgar_Menace Join Date: 2003-10-29 Member: 22118Members
    Must...control....grammer flaming....urges!
  • The_RedeemerThe_Redeemer Join Date: 2002-12-24 Member: 11490Members, Constellation
    <!--QuoteBegin--Vulgar Menace+Dec 21 2003, 09:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vulgar Menace @ Dec 21 2003, 09:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Must...control....grammar flaming....urges!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hmm... That's going into my Signature!

    Anyways back on topic... I can't wait for this to come out for it will give me some reason for buying Q3A! Oh how naive I was.

    Oh and CForrester, that was the whole point of CrystalSnake's post...
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited December 2003
    <!--QuoteBegin--Maus+Dec 21 2003, 07:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maus @ Dec 21 2003, 07:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Umbraed Monkey+Dec 22 2003, 12:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Dec 22 2003, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just to be an arse, Im going to tell you that only one of those three games are the first of their genre.

    Take a guess <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Final Fantasy was the first Japanese-Style RPG? It sure wasn't the first non-Japanese RPG, and the others both had predecessors. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Alright, Final Fantasy was a 'rip-off' of DragonQuest( Warrior to people outside japan). About Mario...I was always under the impression that Miyamoto dude invented the platform genre with Super Mario Bros. But if Im wrong...NONE of em were originals <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    edited December 2003
    <!--QuoteBegin--CrystalSnake+Dec 21 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CrystalSnake @ Dec 21 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can someone (who knows more about the history of computer games than I do) please draw a directed graph that shows which game ripped off which? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    [edit]
    nevermind, its really late and i gotta get to bed. maybe tommorrow..
    [/edit]
  • The_RedeemerThe_Redeemer Join Date: 2002-12-24 Member: 11490Members, Constellation
    edited December 2003
    Pitfall debutted 1982 while Mario Bros. debutted in 1983. Pitfall is a platform game... I think... At least to my knowledge.

    EDIT: Does "Donkey Kong" count as a "platform" game?

    EDIT X2: "Super Mario Bros." the "side-scrolling platform" debutted in 1985.
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited December 2003
    According to <a href='http://www.designboom.com/eng/education/pong4.html' target='_blank'>this</a> web page, Space Panic (released in 1981) was the first platform game.

    As for real-time strategy, I think Command HQ (released 1990) was probably the first.

    Max
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--CForrester+Dec 22 2003, 01:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Dec 22 2003, 01:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Liku+Dec 21 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Dec 21 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--CForrester+Dec 21 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Dec 21 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Besides, that MOD doesn't look half as good as NS. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    How so? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The textures are low-res and blurry, (Also, they're plain to me) and the models LOOK low poly. (That shows a newbie/bad modeller. The trick to low-poly modelling is making the object look like it has more polys than it actually does.) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I would never go as far as to say their modeller is a newbie / bad modeller. His models are extremely solid and nicely done, it's just they are just rather low poly for the Q3 engine. Look around in their forums at the modeller's wip thread, it is extremely solid, good work.
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