Problem With Ns_tanith I Think It Is.
FueL
Join Date: 2003-07-02 Member: 17857Members
In one of the vents, not a biggie problem, there is a crack very slim, one of the wall lines is not line up perfectly and is not flush, just to let someone know if nobody noticed. its outside marine start, towards the right if facing away from the command chair and towards the satilitie outside but just before it the vent uptop, right there is a crack that is very small, just to do a small fix.
Comments
Bug forum?
Or maybe someone who doesn't realize that nobody cares about tiny, benign errors in gigantic, elaborate NS maps? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Speaking of which, the "Join Marines" sign in Veil says "Random Team" on the back side. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
...and speaking of exploits, has anyone been witness to idiots building a Marine base in the weld-open res spot in ns_lost, with the weldable door closed so Aliens can't attack? I hope this is fixed for NS 3.0...
Yeah, we had to wait till we had 3 hives then we all went fade and shot acid rockets while against that door there... somehow they were the only weapon to attack them because the rocket would spawn in front of the fade (past the door) and do damage that way. I think. Either way, defnately lame!