Ns_entropy
Space_Ape
Join Date: 2002-01-27 Member: 114Members
<div class="IPBDescription">marine start pics</div>
Hi everyone , heres some pics of my modified (and hopefully improved) MS. In my quest for saving clipnodes , i had to shrink it quite a bit , but it turned out ok i think . Its located at the controls of the ship, the marines have entered trough the emergency elevator leading to the escape pod . The lighting is still a bit of a WIP , but its getting there. I plan to add some destruction detailz , but im waiting to see what i can afford in terms of ressources. comments and opinions welcomed, cheerz all, later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Hi everyone , heres some pics of my modified (and hopefully improved) MS. In my quest for saving clipnodes , i had to shrink it quite a bit , but it turned out ok i think . Its located at the controls of the ship, the marines have entered trough the emergency elevator leading to the escape pod . The lighting is still a bit of a WIP , but its getting there. I plan to add some destruction detailz , but im waiting to see what i can afford in terms of ressources. comments and opinions welcomed, cheerz all, later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Just one suggestion (might just be me) maybe if you had the consoles emmiting a very faint green glow. Nothing overpowering, just enough to give the hint that they're on.
EDIT: Oh nvm, just noticed you said lighting was wip.
yeah
The CC looks pretty good too, although you might want to make the wheels not as visible. It kind of looks like a go-kart now.
All I have to say if f-ing good job, i'm going to go clean up now.
But i feel like the textures are alittle HL DM style. But it's maybe that most ns maps use the ns and ns2 wad. so yeah.
One of your pic is now my desktop background <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Looking forward to play it!
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But i feel like the textures are alittle HL DM style. But it's maybe that most ns maps use the ns and ns2 wad. so yeah. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I feel that Marcos could be right, but only about the flooring. Does not strike me as a NS map.
TommyD ,you were right bout the CC ,looked out of place and randomly dropped . Took your suggestion, looks lots better now , just gonna add a removed panel in the back of the elevator , to simulate the connection of the CC to the sships own system. cheerz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Haze , i knew my CC would not get everyones vote <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> im not a big fan of the CC model , reminds me of the old Tron arcade cabinet (the nice one were you could sit inside) . But mostly i find it hard to get it to fit with the rest of the architecture surrounding it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> ive seen a few people pull it off, and it looks wicked!
If only it had some handles or something , now it looks so massive and clunky , you would need a wagon to drag it out on a mission <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> However , i never pictured a marine actually riding it , i was thinking more like a walk along <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> sort of like a bomb removal robot. Cheerz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Marine start is looking good!
Not sure about those rollers though under the com chair.
gJ!
the textures remind me of eclipes and the CC is cool
More MoRe MoRE MORE
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Looking very nice btw. I actually quite like the wheels on the CC as well.