Socom Mk. 23 Pistol
Weine
Join Date: 2003-05-10 Member: 16201Members
Contains normal and heavy armor versions.
<img src='http://weinets2.free-host.com/SocomMk23Ingame.jpg' border='0' alt='user posted image'>
-----SOCOM MK. 23 PISTOL-----
Model: WarBeast
Skin: Warbeast/Defektion
Compile/Convert: Weine
Laser addition: Weine
Reorigin: Weine
This was originally just for me, so it's quite an old compile. But since I love it, I thought I'd share it with you guys. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<a href='http://weinets2.free-host.com/Weine_WarDefMk23_NS.zip' target='_blank'>DOWNLOAD HERE</a>
<img src='http://weinets2.free-host.com/SocomMk23Ingame.jpg' border='0' alt='user posted image'>
-----SOCOM MK. 23 PISTOL-----
Model: WarBeast
Skin: Warbeast/Defektion
Compile/Convert: Weine
Laser addition: Weine
Reorigin: Weine
This was originally just for me, so it's quite an old compile. But since I love it, I thought I'd share it with you guys. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<a href='http://weinets2.free-host.com/Weine_WarDefMk23_NS.zip' target='_blank'>DOWNLOAD HERE</a>
Comments
i couldn't say it better
Hehe, people should make more weapons with origins similar to Brig's Lantern or this Mk.23! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
/edit: p-wees? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
i really like this model, especially beacause of the orgins, but i have a problem with it.
is it something ive done/ not done or is it something else?, i put all the files that were in the pack in the correct place and all that so i dont think i've done any thing wrong, maybe im missing something for the Laser?
any help appreciated as this model is one of the best ive seen, just for the orgins, and i'd like to keep it.
it do not work
The Metal gear Solid 2 Socom
:O~~~~~~~~~
It look's kick<i>butt</i> in HLMV
The only thing I don't like about this pistol is the LAM. It's huge. It sticks out like a sore thumb. I really really want to use this model, but I can't see past that LAM. Perhaps if you could port the non-LAM version of it I'd relish using it, but for now I'll stick with the AvP2 pistol with its not-so-ugly LAM.
Hehe, sure is. Hey Weiner, good stuff.
Yar. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I might release a version without the laser and the LAM, stick around.
<!--QuoteBegin--HWGuy in a Can+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HWGuy in a Can)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> An excellent port of an excellent model. This is an <a href='http://actionut2k3.ngz-network.de/hof/weapons.php?weapon=95' target='_blank'>AHL Beretta model</a> replacement right? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It's a reskin of that model that Defektion did. IMO, it looks MUCH better.
It is the MGS2 Socom, just look att the skin in HLMV <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Edit: Can u make P_ and W_ models too? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Call of duty anyone?
Oh, and <b><u>FANTASTIC</u></b> model. Can you *please* edit all the orgins on the orginal NS to make them this fantastic looking? Would be an exellent pack.
-Ha.ze
Also, doesn't that laser go through stuff like walls and buildings?
Also, doesn't that laser go through stuff like walls and buildings? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No it doesn't. It also even doesn't go through doors or something else when attached to a p_model. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->