Ns_desren And Co_reactant
InZaneFleaArmy
Join Date: 2002-01-24 Member: 18Members
<div class="IPBDescription">Both in development, oh and, I'M BACK!</div> Hey all my old friends and new friends I'm yet to meet! I'm back again. I also realize I was the 18th person to join this wonderful community...Kinda scary. Anyways, I have 2 maps in development. ns_desren, is the same CONCEPT as before, with a different layout, and co_reactant I actually got from a dream. oddly enough, it had to do with Marines and Kharaa(You know you've been playing NS too much when...). I'm working on that ATM, and i'll post up a Screeny of it within the next hour or so, on this same thread. Also, some layouts of both the maps are soon to come. And anyone that cares, I'm also in development of - DoD Map (Looking to be very good. The layout is being applauded by my DoD Clan), HL2 Mods - The Pro Filmer, Final Insanity, possibly The Infected. As you can see, I'm overly packed -.-...Oh well. Great to be back!
Comments
<edit> Nevermind...Got it to work, finally..I hope. We'll be seeing soon enough...Marine Start, Here I Come! <edit>
<edit> Nevermind...Got it to work, finally..I hope. We'll be seeing soon enough...Marine Start, Here I Come! <edit> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
HA!!!! *Gasps, falls over dead.*
Flea... is... back... ...
InZaneFleaArmy, the man, the myth, the legend, tonight on the History Channel.
~ DarkATi
The main thing of reactant, are the two sides. The marine side, is more marine friendly, open, wide, but a little on the dark side. The alien side, is a total infested "cave". Also, it is a very linear map. You will be able to actually see "progression" on reactant. So if -
MS--------------------------------------- <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
Suddenly it might be -
MS-- <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
It's all about offense and defense-.-...I figure, if the name is combat, why not have overly memorable combat scenes? Lets see, you and a friend are guarding the door outside the MS...it opens. You wait. Suddenly you hear the door on the other side open, and turn to fire. Next thing you know, the 3 skulks that were on that side, jump out. In a hail of screaming, InZaneFlea jumps onto the nearby railing, and goes nuts with the HMG, saving your life. Isn't that memorable? XD...Anyways, School time. Be back in 7 hours.
The main thing of reactant, are the two sides. The marine side, is more marine friendly, open, wide, but a little on the dark side. The alien side, is a total infested "cave". Also, it is a very linear map. You will be able to actually see "progression" on reactant. So if -
MS--------------------------------------- <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
Suddenly it might be -
MS-- <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
It's all about offense and defense-.-...I figure, if the name is combat, why not have overly memorable combat scenes? Lets see, you and a friend are guarding the door outside the MS...it opens. You wait. Suddenly you hear the door on the other side open, and turn to fire. Next thing you know, the 3 skulks that were on that side, jump out. In a hail of screaming, InZaneFlea jumps onto the nearby railing, and goes nuts with the HMG, saving your life. Isn't that memorable? XD...Anyways, School time. Be back in 7 hours. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Symbols and icons are all very nice, but hit us with the screens, baby!
Suddenly it might be -
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> ----------------------------------- Hive
speaks more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Welcome back Mr.18 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->