Ns_desren And Co_reactant

InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
<div class="IPBDescription">Both in development, oh and, I'M BACK!</div> Hey all my old friends and new friends I'm yet to meet! I'm back again. I also realize I was the 18th person to join this wonderful community...Kinda scary. Anyways, I have 2 maps in development. ns_desren, is the same CONCEPT as before, with a different layout, and co_reactant I actually got from a dream. oddly enough, it had to do with Marines and Kharaa(You know you've been playing NS too much when...). I'm working on that ATM, and i'll post up a Screeny of it within the next hour or so, on this same thread. Also, some layouts of both the maps are soon to come. And anyone that cares, I'm also in development of - DoD Map (Looking to be very good. The layout is being applauded by my DoD Clan), HL2 Mods - The Pro Filmer, Final Insanity, possibly The Infected. As you can see, I'm overly packed -.-...Oh well. Great to be back!

Comments

  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    nice to see you back flea... I look forward to the new screenies.
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    edited December 2003
    Hmmm...I need a way to compile maps to work with Steam...hmmm...
    <edit> Nevermind...Got it to work, finally..I hope. We'll be seeing soon enough...Marine Start, Here I Come! <edit>
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin--InZaneFleaArmy+Dec 15 2003, 07:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (InZaneFleaArmy @ Dec 15 2003, 07:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmm...I need a way to compile maps to work with Steam...hmmm...
    <edit> Nevermind...Got it to work, finally..I hope. We'll be seeing soon enough...Marine Start, Here I Come! <edit> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HA!!!! *Gasps, falls over dead.*

    Flea... is... back... ...

    InZaneFleaArmy, the man, the myth, the legend, tonight on the History Channel.

    ~ DarkATi
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    XD...That makes me feel good. Anyways, on co_reactant. I don't know how other CO maps are going, but this is mine-

    The main thing of reactant, are the two sides. The marine side, is more marine friendly, open, wide, but a little on the dark side. The alien side, is a total infested "cave". Also, it is a very linear map. You will be able to actually see "progression" on reactant. So if -

    MS--------------------------------------- <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->

    Suddenly it might be -

    MS-- <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->

    It's all about offense and defense-.-...I figure, if the name is combat, why not have overly memorable combat scenes? Lets see, you and a friend are guarding the door outside the MS...it opens. You wait. Suddenly you hear the door on the other side open, and turn to fire. Next thing you know, the 3 skulks that were on that side, jump out. In a hail of screaming, InZaneFlea jumps onto the nearby railing, and goes nuts with the HMG, saving your life. Isn't that memorable? XD...Anyways, School time. Be back in 7 hours.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--InZaneFleaArmy+Dec 16 2003, 07:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (InZaneFleaArmy @ Dec 16 2003, 07:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> XD...That makes me feel good. Anyways, on co_reactant. I don't know how other CO maps are going, but this is mine-

    The main thing of reactant, are the two sides. The marine side, is more marine friendly, open, wide, but a little on the dark side. The alien side, is a total infested "cave". Also, it is a very linear map. You will be able to actually see "progression" on reactant. So if -

    MS--------------------------------------- <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->

    Suddenly it might be -

    MS-- <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->

    It's all about offense and defense-.-...I figure, if the name is combat, why not have overly memorable combat scenes? Lets see, you and a friend are guarding the door outside the MS...it opens. You wait. Suddenly you hear the door on the other side open, and turn to fire. Next thing you know, the 3 skulks that were on that side, jump out. In a hail of screaming, InZaneFlea jumps onto the nearby railing, and goes nuts with the HMG, saving your life. Isn't that memorable? XD...Anyways, School time. Be back in 7 hours. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Symbols and icons are all very nice, but hit us with the screens, baby!
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    I spent an hour getting VHE to work with Steam, and then I had to go out to dinner with friends, and this is finals week, so when I got home, I studied -.-...Anyways, I'll have a overhead view of co_reactant up in about an hour and a half or so...Then I'll give you some actual SS's!
  • oOTOooOTOo Join Date: 2003-04-11 Member: 15401Members
    MS--------------------------------------- <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->

    Suddenly it might be -

    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> ----------------------------------- Hive


    speaks more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Welcome back Mr.18 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    Heh...That works too...And thank you...Now...To get that Vet status back...hmm...-.-...I'm home now, after I take care of the necessities (Mt. Dew, Junk Food, Bathroom, etc.) I'll jump right in and get that overhead view for the raving fans...:looks around: Raving...Fans...?
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    edited December 2003
    <edit> Or not <edit>
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Is something stopping you from posting the goods? Is it the Nazis? It's the Nazis, isn't it? DAMN THEM!
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    It's the nazis of the IRC rooms! Nazis!...Actually, I was waiting until I got a "special" little room done for your eyes...
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