Marine Turret Limit
Pi_Gi
Join Date: 2002-03-16 Member: 324Members
Thereotically they're limited by the amount of space they have....
However...I was playing tanith, and as an alien.....
We'd taken out all of their expansions and they were pinned in their base. Little do we know how many turrets are in there. (Granted this was a small game, 3 aliens v 5 marines) It took us a good 80 minutes just to be able to take out enough of their turrets so we wouldn't die on sight. So yea.....
I guess what I'm opening up for discussion is....since aliens are limited a number of turrets shouldn't the marines be realistically limited too?
(Thereotically they are limited....realistically this can still be spammed to no end....unless I'm short of some knowledge here...if so..please correct me)
However...I was playing tanith, and as an alien.....
We'd taken out all of their expansions and they were pinned in their base. Little do we know how many turrets are in there. (Granted this was a small game, 3 aliens v 5 marines) It took us a good 80 minutes just to be able to take out enough of their turrets so we wouldn't die on sight. So yea.....
I guess what I'm opening up for discussion is....since aliens are limited a number of turrets shouldn't the marines be realistically limited too?
(Thereotically they are limited....realistically this can still be spammed to no end....unless I'm short of some knowledge here...if so..please correct me)
Comments
and this should prob be in the S&I forum since theres a rule against it there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Wa? Do the turrets have spikes on the tops of them now or somthing?
Besides, turret farms are a bad commanding choice. It pretty much dooms you to die slowly, unless you have so much res that you don't know what to do with it all (in that case, you're a jerk for wasting everyone's time).