Testing A New Render Method

lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Nothing ns related, sorry</div> Im posting these pictures in this forum cause here i can
get the best and most feedback on any other forums that i know.

Im testing a new render method, used by some people with 3D Studio Max.

Tell me what you think, its a huge quality improvement then the original rendering method.

<img src='http://toffe.kladdpapper.com/cratenewrender.jpg' border='0' alt='user posted image'>

<img src='http://toffe.kladdpapper.com/entest.jpg' border='0' alt='user posted image'>

<img src='http://toffe.kladdpapper.com/table.jpg' border='0' alt='user posted image'>

Thx

Comments

  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    edited December 2003
    Looks good. Is that the Brazil rendering? It looks like it.

    This should of been made in the "offtopic" forum though.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    yeah didnt think of that....sorry
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    'Tis no problem. I think it fits better in the NS Customization section since that's where all the modellers are. Here, I'll move it for you...
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    Ok, thx. Thought of making the topic here first but its not ns related, but what you say is what counts, right <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    I like it. especially the smooth shadows. Do you have shots of something with textures rendered?
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    how did you render those? special settings in 3ds max? /me wants to kno
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    I have no rendered pictures of models with textures right now, cause i simply got no good textures to apply.
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--CaptainChet+Dec 13 2003, 01:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainChet @ Dec 13 2003, 01:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how did you render those? special settings in 3ds max? /me wants to kno <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, you do this:
    Apply grey texture to your model
    Place a skylight pointing at the model
    Press 9 and choose Light Tracer
    Press 8 and on Background Color select white
    Then render
    Voila!
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    quick, simple and good results, thx man, i appreciate that.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    ermm nice boxes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    jk, good renders
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    np and thx for the comments
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