Gas Masks

Lost3Lost3 Join Date: 2003-12-09 Member: 24181Members
<div class="IPBDescription">Is HA really the only way?</div> As my freind and I were playing NS a few night ago it struck us that having to invest a good chunk of res and time into developing HA the <b>only</b> way to combat lerk gassing you seemed.... excessive. Prehaps there might be something to considering gas masks. Nothing like full MOPP suits or enviormental suits or wahtever that could equally be just as expensive to procure as HAs... However it not be un-reasonable to think that even some very basic defense against spores might be good. I.e. some sort of equipment like a welder or such, dropped after death but definetly requiring time/res to develop and research. It doesn't even need to completely protect marines you can probably conveice that the spore could affect the skin of a marine the gas maks could simply protect marines from inhaling the spores and suffering even more damage. Just thoughts, please discuss.

Comments

  • JaspJasp Join Date: 2003-02-04 Member: 13076Members
    Well the most basic and best defence from spores is simply, move out the spore cloud.

    Gas masks have been discussed to death, the answer never.

    Spores according to the book can destory armour to get to the marine inside.

    Now for some strange reason this doesnt apply to HA. Yet it does for LA hence why your armour takes damage by spores.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    I don't like it at all, the lerks' only way of killing someone is either mad spiking which mostly will result in death since of the fragile body or spores harassing. Taking the spores away from them will only make them even more weak than they already are, vs HA you might as well type kill as a lerk....
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    or use teamwork hax and use the (now working) umbra
  • AcecoolAcecool Join Date: 2002-10-20 Member: 1560Members
    ha = 25 res
    lerk = 33
    ha is a small price to pay.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited December 2003
    <!--QuoteBegin--Acecool+Dec 9 2003, 04:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acecool @ Dec 9 2003, 04:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ha = 25 res
    lerk = 33
    ha is a small price to pay. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    um no, u see u forgot the advanced armory upgrade to build the prototype lab, and the upgrade to HA
  • SmikiesSmikies Join Date: 2003-07-27 Member: 18470Members
    edited December 2003
    btw lerks cost 30, ha cost 15, however u need a proto lab (40) Advanced armory (45) ha researched (40) so all in all it cost alot more...
  • Lost3Lost3 Join Date: 2003-12-09 Member: 24181Members
    Yeah thats basically the thought a cheap (prehaps not particularly effective...) way to deal with spores if you are marines back into your base (gee that never happens) and being gassed en masse and can't afford shotguns much less the adv armory, research lab, etc....
  • AcecoolAcecool Join Date: 2002-10-20 Member: 1560Members
    <!--QuoteBegin--Diablus+Dec 9 2003, 08:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Dec 9 2003, 08:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Acecool+Dec 9 2003, 04:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Acecool @ Dec 9 2003, 04:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ha = 25 res
    lerk = 33
    ha is a small price to pay. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    um no, u see u forgot the advanced armory upgrade to build the prototype lab, and the upgrade to HA <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But thats not to just counter lerk...

    And they get way too much res as it is (marines).
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    edited December 2003
    first things first


    whoopssi daisy



    2nd omg medpacks = 2 res and another thing if you get killed by spores when fights a lerk alone (w/o him spiking you) there is a serious need of the rine to do something not the development team




    please close this thread
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    The question: Gas masks, Is HA really the only way?

    The answer: Yes



    FAQ:
    Things that have been discussed and will not be going into NS for gameplay or story reasons:

    Gas Masks for combatting Spore Cloud (as of NS2.0, an exception has been made for those already integrated in Heavy Armor)
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    The fact is people stand in the gas... They need to learn to move out of the gas... if you aren't in it, and in fact are moving to take another area what is that lerk going to do to you?? Nothing, he has to come out of whereever he's hiding to spike your base and that's the time to move back and shoot his unprotected self...

    I love watching myself as lerk sit in a vent, and spore a location and the marines just stand in front of the vent waiting for me to pop my head out.. so I do, spore go hide and regen and they die by the boatloads..

    I think it's funny one lerk in vent can attract the attention of 5 marines....
    Allowing the rest of the aliens to drop hives, RT's etc..
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