Kills/level

PredmidPredmid Join Date: 2003-03-28 Member: 14997Members
<div class="IPBDescription">NS:C question</div> I have a quick question: about how many kills and what not does it take to gain a level in ns:c and how much more does one need per level?

Comments

  • antifreezeantifreeze The guy with the goods&#33; Join Date: 2003-05-12 Member: 16232Members, Constellation
    normally 2 kills to get to level 2. from then on it takes an increasing number of kills to level.
  • Neo310Neo310 Join Date: 2003-11-15 Member: 22952Members
    dunno i never really payed too much attention to it but u lvl soo dam fast on aliens.... but when u are marines it seems like it takes forever... i think it depends on what lvl u are also. like if a lvl 1 marines kills a lvl 6 skulk then i think they get more experience and also i think it splits up experienced when in groups rather then going solo...

    all i gots to say is its dam hard to kill skulks sometimes... i think its just there hitboxes it can get hella rediculous. thats the first thing i noticed when i was playing combat is skulks are soo dam strong

    another thing to note that when playing NS:combat never rush solo from the start cause u will be lvl 1 forever! thats from the marines Point of view.
  • DiabolusCaligoDiabolusCaligo Join Date: 2003-09-05 Member: 20585Members, Constellation
    It doesn't split the experience, but it gives experience to the players around the killer.
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Predmid+Dec 7 2003, 08:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Predmid @ Dec 7 2003, 08:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have a quick question: about how many kills and what not does it take to gain a level in ns:c and how much more does one need per level? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    0 kills <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    Joining a game late, just follow some of the high level players around, and you'll get tonnes of XP. I've gone from level 1 to level 7 in one go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • JPPJPP Join Date: 2003-09-26 Member: 21221Members
    hmmm
    so you'll get the same xp for killing an enemy by yourself as you would get for killing one in a group?
    meh it's probably better to rambo so people dont steal your kills then
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    No, not at all, in fact. Better to hang around others.

    Here's how it works.

    Alien1 kills Marine by himself, gains <i>x</i> amount of xp. Total xp team gains by killing the marine: <i>x</i>

    Alien1 kills Marine while Alien2 is nearby. Alien1 gains <i>x</i> amount of xp, Alien2 gains <i>x/c</i> (where c is some constant I don't know the value of). Total xp team gains by killing the marine: <i>x + x/c</i>

    Alien1 kills Marine while Alien2 and Alien3 and Alien4 and Alien5 are nearby (presumably, you've all been helping kill the marine anyway)
    Alien1 gains <i>x</i> amount of xp, Aliens2 through 5 gain <i>x/c</i> xp. <i>x/c</i> is not less than in the above example. Total xp team gains by killing the marine: <i>x + (</i>4<i> * x/c)</i>

    So the more people around you when you kill, the more your kill was just worth. Fighting in groups is thus GREATLY rewarded.
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    I dunno about that, Fieari.

    I've killed a marine at level 1 with nobody else around, got 2/3's of a level. Did it with one person around, got half the level. Did it with 2+ people around, got 1/3 the level.

    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    edited December 2003
    Weird, I remember sometime ago the changelog said something about having more teammates around divides it then adds a number of some sort.... it's something around those lines I'm sure of it.

    EDIT : As for levelling up, it takes 2 kills to get to Lvl 2, and I can't remember the rest....probably because I've watched that spoiler of a video....
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    <!--QuoteBegin--Neo310+Dec 7 2003, 09:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Neo310 @ Dec 7 2003, 09:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> another thing to note that when playing NS:combat never rush solo from the start cause u will be lvl 1 forever! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    First, welcome to the forum <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Second: Of course "never rush solo" because NS is a team based game. So some co-operation is expected.

    Third: If you'd ask me, I'd say that the one who kills the alien, gets experience. The ones hanging around get a little less experience than the one who killed the alien, but all still get the same amount.

    I just ASSUME it goes like this, I don't have any factual information.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Neo310+Dec 7 2003, 09:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Neo310 @ Dec 7 2003, 09:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> another thing to note that when playing NS:combat never rush solo from the start cause u will be lvl 1 forever! thats from the marines Point of view. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I almost always go by myself or with one other marine, and I consistantly top marine scorecharts and am usually among the highest of levels.

    You want small pairs to be most efficent IMO.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Never Kill alone, even if you have 1 other person to get XP from a kill its better than by your self. Not to mention, these arn't normal marines and Kharaa, they are super after a few levels and you can get an **** whoopin if you rambo off alone.

    Groups are always better.
  • PetriZidePetriZide Join Date: 2003-12-07 Member: 24103Members, Reinforced - Shadow
    do you loose lvl/xp if you die?
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    no
    and all your upgrades stay also.

    So once you hit level 10, you can start having serveral upgrades overlap.
  • BergerBerger Join Date: 2002-11-16 Member: 8945Members, Constellation
    No, you retain all levels, xp, and upgrades after you die, and even if you disconnect and rejoin the server.
  • hopetodiehopetodie Join Date: 2003-12-08 Member: 24134Members
    No, you do not lose your current level, upgrades or anything like that, or so I've been told. I'm unaware about the XP thing though, I would presume it's the same as anything else.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    How does XP boost a marine? I understand that you get upgrades/evolutions as the kharra; do you get weapons/HA/JP for XP? And what about weapon upgrades - are they a bonus as well?
Sign In or Register to comment.